SkaryMonk Level 1 of the Dungeon (0, 0, D:1) a cursed +0 short sword (7, 15, D:1) a +0 dagger (26, 18, D:1) a +0 dagger (31, -30, D:1) a +0 club (31, -29, D:1) 14 arrows (34, -6, D:1) 9 bolts (35, -22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 6, D:2) a +0 dagger (4, 19, D:2) 20 bolts (7, 31, D:2) a +0 quarterstaff (12, 27, D:2) a cursed -2 club (20, 13, D:2) a +0 spear (24, 40, D:2) a +0 club (32, 9, D:2) a +0 club (35, 0, D:2) a +0 club (35, 24, D:2) a +0 robe (38, 3, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (5, -10, D:3) a +0 mace (9, -12, D:3) an uncursed ring of teleportation (10, 12, D:3) a +0 ring mail (13, -5, D:3) a +0 mace (16, -35, D:3) a +0 whip (23, 3, D:3) 17 arrows (24, -13, D:3) a +2 naga barding (25, -26, D:3) a +0 flail (47, -23, D:3) a +0 mace a +0 leather armour (50, -27, D:3) a +0 dagger (51, -33, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 leather armour (15, -1, D:4) a +0 dagger a +0 robe (16, 1, D:4) a +0 chain mail (18, -3, D:4) a +0 chain mail a +0 flail (19, 17, D:4) a +0 helmet (21, 2, D:4) a cursed -1 hand axe a +0 short sword (25, 6, D:4) a +0 robe a +0 dagger (30, -5, D:4) a +0 naga barding (33, 25, D:4) a +0 flail (36, -16, D:4) a +0 club (36, 18, D:4) a +0 leather armour (39, -9, D:4) a +0 robe (41, 37, D:4) the +4 hand axe "Hitaplal" {elec, +Fly rElec Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It insulates you from electricity. It lets you fly. (46, 27, D:4) 11 arrows (62, 6, D:4) a +0 falchion (63, 16, D:4) a scroll of noise Level 5 of the Dungeon (4, 20, D:5) a +0 leather armour a +0 robe a +0 dagger a +0 leather armour a +0 short sword (15, 22, D:5) a +0 ring mail a +0 falchion (24, 14, D:5) a +0 giant club (34, -11, D:5) a +0 club (34, 8, D:5) a +0 ring mail a +0 bardiche (34, 12, D:5) a +0 whip Level 6 of the Dungeon (6, -16, D:6) an uncursed amulet of magic regeneration a +2 ring of intelligence a +0 robe of resistance (22, 27, D:6) 8 javelins (23, 3, D:6) 22 arrows (25, -30, D:6) a +0 flail (34, 1, D:6) a +0 falchion (41, 3, D:6) a +0 chain mail (43, 0, D:6) 23 arrows Level 7 of the Dungeon (1, 1, D:7) a +0 dagger (7, -9, D:7) a +0 dagger a +2 robe of positive energy (11, -14, D:7) a +0 mace a +0 ring mail (14, 3, D:7) a +0 ring mail a +0 short sword (15, -18, D:7) 18 arrows (23, 16, D:7) a +0 whip (24, 15, D:7) a +0 short sword (35, -18, D:7) a +0 robe a +0 dagger (37, -10, D:7) a +0 dagger (52, -16, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (11, 10, D:8) 9 arrows (13, -31, D:8) a ration (13, -7, D:8) a +0 whip (17, -6, D:8) a +0 scythe (18, -6, D:8) a +0 dagger (46, -32, D:8) a cursed -3 spear (55, -36, D:8) a +0 war axe (56, -36, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 mace (57, 4, D:8) a +0 dagger a +0 whip a +0 dagger a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 16, D:9) a +0 rapier (12, -28, D:9) a +0 robe (13, 1, D:9) a +0 giant club (17, 2, D:9) a +0 robe a +0 dagger (21, -5, D:9) a +0 whip (29, -17, D:9) a +0 ring mail (29, -15, D:9) a cursed +0 whip (32, -24, D:9) 14 bolts (32, -13, D:9) an arrow (32, -12, D:9) an arrow (33, -14, D:9) a +0 shortbow 10 arrows (36, 7, D:9) a +0 shortbow 17 arrows (37, 8, D:9) 2 arrows (38, 8, D:9) an arrow (52, -4, D:9) a +0 leather armour (52, -1, D:9) a +2 dagger of distortion (52, 0, D:9) a +0 flail a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (7, -2, D:10) a +0 robe a +1 dagger of speed (8, -2, D:10) a +0 robe a +0 dagger a +0 whip (20, 11, D:10) a +0 leather armour a +0 short sword (21, 9, D:10) a +0 war axe (25, 2, D:10) 2 arrows a +0 shortbow (32, -13, D:10) a +0 war axe (32, 17, D:10) a +0 ring mail (33, -4, D:10) an arrow (34, 3, D:10) an arrow (37, 8, D:10) an arrow (37, 9, D:10) an arrow (38, 5, D:10) 2 arrows (38, 14, D:10) an arrow (43, -6, D:10) the Incunabulum of Gliding Poison Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 f - Deflect Missiles Charms/Air 6 (43, -5, D:10) 15 arrows (43, -4, D:10) an uncursed staff of wizardry (43, 19, D:10) an arrow (43, 20, D:10) an arrow (43, 22, D:10) an arrow (44, -6, D:10) a book of the Tempests (44, -4, D:10) a potion of brilliance (45, -6, D:10) an uncursed ring of protection from fire (45, -5, D:10) 15 stones (45, -4, D:10) an uncursed staff of fire (45, 23, D:10) a +0 robe a +0 club (45, 25, D:10) an arrow (46, 26, D:10) an arrow (50, 28, D:10) a +0 giant club (51, -25, D:10) a +0 giant spiked club (56, -26, D:10) a cursed +0 plate armour (57, 19, D:10) a +0 spear (57, 20, D:10) a +0 spear (58, 19, D:10) a +0 spear (64, 28, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 24 arrows a +0 shortbow (18, 0, D:11) a poisoned needle (18, 2, D:11) a poisoned needle (24, -3, D:11) a +0 giant club (24, 0, D:11) a poisoned needle (25, 3, D:11) a poisoned needle (25, 8, D:11) a poisoned needle (26, 2, D:11) a +0 scale mail (26, 6, D:11) a poisoned needle (27, 3, D:11) a stone (27, 4, D:11) a scroll of summoning (27, 8, D:11) a poisoned needle (33, -7, D:11) a stone (34, -6, D:11) a stone (34, -5, D:11) a stone (34, -4, D:11) a stone (34, -3, D:11) a stone (34, -1, D:11) a stone (34, 0, D:11) 4 stones (34, 1, D:11) a stone (35, -7, D:11) 4 stones (35, 7, D:11) a +0 halberd (36, -7, D:11) a stone (36, -3, D:11) a stone (36, 16, D:11) a +0 scale mail (37, 11, D:11) a +0 ring mail (38, -8, D:11) a stone (38, -7, D:11) 2 stones (39, -9, D:11) a stone (39, -8, D:11) a stone (39, -7, D:11) a stone (41, -7, D:11) 6 stones (41, 9, D:11) 10 gold pieces (43, 27, D:11) 26 stones (47, -2, D:11) a +0 scale mail (48, 9, D:11) a wand of scattershot (5) Level 1 of the Lair of Beasts (4, 10, Lair:1) a +0 scale mail (19, -18, Lair:1) a cursed -1 trident (29, -10, Lair:1) 24 arrows (44, 0, Lair:1) a +0 chain mail (50, -16, Lair:1) a +0 leather armour (57, 1, Lair:1) a +0 robe (59, 28, Lair:1) the +6 trident "Igahun" {elec, *Corrode rPois Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from poison. It may corrode you when you take damage. Level 2 of the Lair of Beasts (3, 6, Lair:2) a cursed +0 helmet (5, 8, Lair:2) a +0 chain mail (11, -6, Lair:2) a cursed ring of teleportation (12, -7, Lair:2) 20 arrows (16, -1, Lair:2) a +2 flail of crushing (18, -12, Lair:2) a +0 chain mail (21, -7, Lair:2) 19 sling bullets (21, 4, Lair:2) a polar bear skeleton (27, 12, Lair:2) 7 javelins (38, 15, Lair:2) a stone (39, 14, Lair:2) 2 stones (39, 16, Lair:2) a spiny frog skeleton (40, 13, Lair:2) a stone (41, 8, Lair:2) a +0 leather armour (43, 11, Lair:2) a +0 dagger (50, 16, Lair:2) a potion of degeneration (51, 13, Lair:2) a +0 trident