SkaryMonk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (2, 18, D:1) a +0 club (15, -21, D:1) a +0 dagger (16, -18, D:1) a +1 cloak (18, 5, D:1) a stone (19, 9, D:1) 24 bolts (23, 1, D:1) a stone (24, -17, D:1) a +0 dagger (24, 0, D:1) 2 stones (27, -11, D:1) a +0 leather armour (42, -12, D:1) a +0 scale mail (42, -5, D:1) a +0 dagger (42, -4, D:1) 29 stones (45, -2, D:1) a potion of resistance (45, -1, D:1) 8 gold pieces (45, 0, D:1) 14 gold pieces (46, -2, D:1) a scroll of identify (46, -1, D:1) a +0 scale mail (46, 0, D:1) a scroll of remove curse (47, -2, D:1) 15 sling bullets (47, -1, D:1) 13 gold pieces (47, 0, D:1) a +0 short sword (49, 3, D:1) 14 poisoned darts Level 2 of the Dungeon (0, 0, D:2) 12 stones (2, -18, D:2) a +0 dagger (2, -14, D:2) a +0 leather armour (5, -28, D:2) a +0 robe (9, -5, D:2) a +0 pair of gloves (12, -16, D:2) a +0 pair of gloves (34, -23, D:2) 15 stones (47, -10, D:2) 26 sling bullets (47, -8, D:2) a +0 whip a stone (50, -14, D:2) a +0 dagger (52, 13, D:2) a +0 club (54, -8, D:2) 2 stones (55, -14, D:2) a +0 club (55, -12, D:2) a +0 short sword (65, -12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 21 arrows (6, 27, D:3) a +0 club (7, 26, D:3) a +0 whip (19, -3, D:3) an uncursed staff of fire (20, -3, D:3) 20 stones (26, 3, D:3) a +0 dagger (29, -11, D:3) a +0 whip (29, -7, D:3) a +0 dagger (29, -5, D:3) a +0 club (36, 14, D:3) a +0 hunting sling (43, 7, D:3) a stone (43, 8, D:3) a stone (43, 11, D:3) a stone (46, 12, D:3) a +0 robe a +0 dagger (47, 10, D:3) a +0 club a +0 ring mail a +1 flail of draining a +0 chain mail a +0 club (53, 9, D:3) a +0 robe (61, 17, D:3) 21 stones (65, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (5, -4, D:4) a cursed +0 chain mail (10, 10, D:4) a +0 club a +2 dagger of speed a +0 robe a +0 flail a +0 leather armour (11, 20, D:4) a +0 hand axe (11, 38, D:4) a +0 ring mail (13, 32, D:4) a cursed +0 pair of boots (17, 34, D:4) a +0 giant club (21, 11, D:4) a +0 club (22, 37, D:4) a +0 rapier (25, 46, D:4) 12 stones (29, -1, D:4) a throwing net (29, 3, D:4) 23 sling bullets (32, 9, D:4) 17 poisoned darts (43, 21, D:4) 21 arrows (46, 10, D:4) 23 stones (47, -3, D:4) 24 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 13, D:5) a +0 flail (2, 0, D:5) a +0 spear (2, 14, D:5) a +0 club a +0 leather armour (4, 3, D:5) a cursed +0 mace (5, -5, D:5) a +0 club a +0 robe (5, 6, D:5) a +0 flail (7, 8, D:5) a +0 club (10, 5, D:5) a +0 halberd (12, -23, D:5) a +0 dagger a +0 robe (13, -23, D:5) a +0 flail a +0 flail a +0 leather armour (13, -22, D:5) a +0 dagger a +0 dagger (14, 12, D:5) a +0 whip a +0 leather armour (15, 11, D:5) a +0 giant club (16, 7, D:5) a +0 spear of flaming (17, 9, D:5) a +0 whip (21, 13, D:5) a +0 halberd a +0 club (21, 14, D:5) a +0 halberd (22, -13, D:5) an uncursed staff of poison (22, -12, D:5) 8 gold pieces (22, 4, D:5) 11 stones (23, 0, D:5) a +0 whip (23, 5, D:5) a throwing net (24, 15, D:5) a +0 whip (25, 4, D:5) a +0 spear (25, 5, D:5) a +4 spear (26, 3, D:5) a stone a +0 club a +0 club a +0 halberd a +0 club a +0 flail a +0 club a +0 leather armour (26, 4, D:5) 2 stones (28, 10, D:5) a +0 spear (29, 16, D:5) a +0 club (29, 17, D:5) a +0 whip (30, 18, D:5) a +0 whip a +0 leather armour (31, -6, D:5) a +0 dagger (52, -19, D:5) an arrow (54, -15, D:5) an arrow (54, -13, D:5) a +0 shortbow 14 arrows (59, -16, D:5) a +0 hunting sling Level 6 of the Dungeon (5, -14, D:6) 21 arrows (6, -20, D:6) a cursed +0 robe a +1 battleaxe 13 arrows a +0 shortbow (6, -19, D:6) a +0 robe a cursed +0 falchion (6, -18, D:6) an arrow a +0 robe a +0 spear a +0 robe a +4 hand axe (14, -5, D:6) 17 stones a +0 chain mail (23, -4, D:6) 15 arrows (37, -13, D:6) 14 bolts (39, 8, D:6) a cursed +0 mace a +0 ring mail (41, -22, D:6) a +0 leather armour (51, -9, D:6) the +1 robe of the Trees {rElec rF+} It protects you from fire. It insulates you from electricity. Level 7 of the Dungeon [Shop] Ilyqeole's Antique Weapon Boutique a +3 quarterstaff of speed (696 gold) a +1 vorpal morningstar (312 gold) a +0 longbow (108 gold) the +7 quarterstaff "Ekixt" {venom, Will- Str+5} (1274 gold) It poisons the flesh of those it strikes. It affects your strength (+5). It affects your willpower, your defense against some magical effects. a cursed -1 quarterstaff (2 gold) a cursed +0 whip (36 gold) the +9 long sword of True Grit {vamp, rElec rPois Dex+4 Stlth-} (1936 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It makes you less stealthy. a +1 short sword of electrocution (348 gold) a +0 shortbow (72 gold) a +0 quarterstaff (96 gold) the +9 war axe "Ahacvir" {vamp, rPois Int+4} (1802 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It protects you from poison. the +3 arbalest of the Spheres {flame, rElec rPois} (991 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. a +0 short sword (72 gold) (5, 3, D:7) a +0 dagger a +0 robe (6, -5, D:7) a +0 giant club a +0 giant club (8, -18, D:7) a +0 ring mail (11, -34, D:7) a +0 giant club (16, -35, D:7) a +0 mace (16, -15, D:7) a +0 falchion (16, -14, D:7) a +0 leather armour a +0 short sword a +0 ring mail a +0 mace (16, -13, D:7) a +0 club (19, -20, D:7) a +2 robe of the Archmagi a +0 whip of flaming (24, 4, D:7) a +0 giant spiked club (33, -4, D:7) a +0 trident 10 arrows a +0 shortbow (35, 15, D:7) a +0 hand axe (36, -5, D:7) an arrow (36, -2, D:7) a cursed -2 mace (53, -8, D:7) a +0 giant spiked club a +0 giant club (56, 0, D:7) 20 sling bullets (60, -26, D:7) 24 arrows Level 8 of the Dungeon (0, 0, D:8) 13 arrows (6, -22, D:8) an arrow (7, -22, D:8) 2 arrows (9, -20, D:8) 11 arrows a +0 shortbow (13, -18, D:8) 6 boomerangs (13, -8, D:8) a +2 pair of boots (14, -35, D:8) a +0 chain mail (18, -15, D:8) a +0 leather armour a +0 trident (18, -14, D:8) a +0 whip of flaming (19, -16, D:8) a +1 flail of protection a +0 flail (22, -29, D:8) 5 stones (24, -34, D:8) a +0 flail (24, 15, D:8) a cursed +1 hand axe a +0 robe (26, -18, D:8) 15 stones (27, 11, D:8) a +0 great sword a +0 robe (28, -2, D:8) a +0 ring mail of poison resistance a +0 whip a +0 robe a +0 dagger (30, 8, D:8) 14 stones (45, 0, D:8) a +0 quarterstaff (48, -5, D:8) a +0 ring mail (58, -26, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 vorpal mace a cursed +0 ring mail (58, -23, D:8) 3 boomerangs of dispersal Level 9 of the Dungeon (0, 0, D:9) 21 stones (11, -28, D:9) a +0 pair of gloves (15, 8, D:9) a +0 halberd (16, -3, D:9) a +0 trident (16, 8, D:9) a +0 club (17, 8, D:9) a +0 halberd (18, 8, D:9) a +0 whip a +1 kite shield of protection a cursed +0 ring mail a +0 trident (25, -45, D:9) a cursed +2 scimitar a +0 robe (25, -44, D:9) a +2 trident a +0 robe (26, -43, D:9) a +2 war axe of freezing a +0 robe a +2 battleaxe a +0 robe (42, -34, D:9) a potion of mutation (44, -40, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 broad axe (6, -2, D:10) a +0 scale mail (8, -19, D:10) 5 javelins (15, -34, D:10) a cursed +0 ring mail (20, -34, D:10) a +0 robe (24, -14, D:10) 16 stones (29, -16, D:10) a +0 chain mail (30, -16, D:10) a +2 leather armour of poison resistance (30, -15, D:10) the +7 plate armour "Get Pusch" {rPois Regen+ Str+4} It affects your strength (+4). It protects you from poison. It increases your rate of regeneration. (32, -17, D:10) 24 stones (34, -19, D:10) a large rock (37, -18, D:10) a large rock a +0 robe (37, -17, D:10) a +0 troll leather armour 2 large rocks a +0 troll leather armour a +0 arbalest 14 bolts (38, -22, D:10) a +0 scale mail (38, -1, D:10) a +0 scale mail (43, -27, D:10) a +0 chain mail a +0 flail (44, -30, D:10) a +0 chain mail a +0 hand axe (45, -31, D:10) a +0 troll leather armour (49, -33, D:10) 14 sling bullets (55, -29, D:10) a +0 long sword (55, -4, D:10) a +0 giant spiked club a +0 giant club (55, 11, D:10) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (1, 30, Lair:1) 23 stones (5, 25, Lair:1) 2 javelins (9, 11, Lair:1) a +2 robe of fire resistance (16, 7, Lair:1) a throwing net (25, 30, Lair:1) a +0 robe (28, 14, Lair:1) a throwing net (39, -9, Lair:1) 19 arrows (39, -8, Lair:1) 2 stones (39, 27, Lair:1) 20 poisoned darts (45, -11, Lair:1) 6 sling bullets (45, 3, Lair:1) 23 arrows (52, -9, Lair:1) 5 scrolls of enchant weapon Level 2 of the Lair of Beasts (2, -3, Lair:2) a box of beasts (21, -9, Lair:2) a +0 great sword (22, 11, Lair:2) a +0 pair of gloves (25, 17, Lair:2) a +0 trident (28, 19, Lair:2) a +0 ring mail (32, -32, Lair:2) 15 stones (47, -13, Lair:2) 25 sling bullets (54, -20, Lair:2) a +0 pair of boots (56, 5, Lair:2) a +0 whip (59, -10, Lair:2) 32 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 javelins (2, 1, Lair:3) 12 gold pieces (14, -18, Lair:3) 13 stones (18, 9, Lair:3) a book of Hexes (18, 10, Lair:3) a wand of acid (7) (19, 10, Lair:3) a book of Hexes (20, 1, Lair:3) the +3 leather armour of Claustrophobia {Dex+4} It affects your dexterity (+4). (20, 8, Lair:3) a +0 broad axe (21, 9, Lair:3) a queen ant corpse