Skippwaahh Level 1 of the Dungeon (6, 0, D:1) a +0 short sword (10, -2, D:1) a +0 dagger (13, -15, D:1) 27 sling bullets (18, 29, D:1) a +0 club (21, 8, D:1) a +0 club a +0 whip (25, 16, D:1) a +0 hunting sling (52, 17, D:1) 11 gold pieces (52, 18, D:1) 14 gold pieces (52, 24, D:1) a +0 club (unseen) (53, 18, D:1) 8 gold pieces (53, 19, D:1) 10 gold pieces (54, 18, D:1) 8 gold pieces (54, 19, D:1) 8 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -10, D:2) a +0 spear (26, 20, D:2) a +0 dagger (35, -2, D:2) a +0 leather armour (43, 1, D:2) 25 sling bullets (43, 7, D:2) a +0 club (44, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -35, D:3) 21 arrows (16, -25, D:3) a +0 robe a +0 dagger (27, -18, D:3) a +2 mace of protection (27, -2, D:3) 17 sling bullets (31, -36, D:3) a +0 ring mail (42, -1, D:3) a +0 scale mail (43, -1, D:3) a +0 falchion (44, -9, D:3) a +0 ring mail (46, -9, D:3) a +0 dagger a +0 club (50, -15, D:3) 21 arrows (50, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (1, -14, D:4) a +3 plate armour (7, -5, D:4) a +0 trident (8, -6, D:4) a +0 ring mail a +0 leather armour (24, 9, D:4) a +0 giant spiked club (31, -20, D:4) a +0 pair of gloves (47, 5, D:4) a +0 club a +0 spear a +0 spear a +0 club a +0 leather armour (49, -15, D:4) 19 arrows (63, 30, D:4) a +0 halberd Level 5 of the Dungeon (6, 23, D:5) 23 bolts (12, 29, D:5) a +0 robe a +0 flail (15, 25, D:5) 20 sling bullets (21, 24, D:5) a +0 long sword (23, -8, D:5) a +0 scale mail (37, 33, D:5) a +0 trident (39, 33, D:5) a +0 chain mail a +0 dagger (43, 11, D:5) 26 arrows (61, 26, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +4 short sword of venom a +0 short sword a +2 vampiric whip a +0 dagger a +0 club (3, 20, D:6) an uncursed ring of ice an uncursed ring of wizardry (20, 1, D:6) a +0 dagger a +0 robe (28, 30, D:6) a cursed -2 dagger (30, 18, D:6) a +0 leather armour (35, -11, D:6) 22 bolts (38, 15, D:6) a +0 trident (39, 7, D:6) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -4, D:6) a +0 ring mail (40, 5, D:6) a +0 trident a +0 halberd a +0 chain mail (40, 9, D:6) a +0 flail (40, 13, D:6) 3 arrows (40, 14, D:6) an arrow (40, 15, D:6) an arrow (40, 16, D:6) an arrow (41, 6, D:6) a +0 whip a cursed -2 club a +0 robe a +0 dagger (41, 17, D:6) an arrow a +0 giant club (42, 17, D:6) an arrow (44, 20, D:6) 2 arrows (45, 18, D:6) a +0 shortbow 7 arrows Level 7 of the Dungeon (0, 0, D:7) 29 arrows (15, -9, D:7) a +1 falchion of electrocution (17, -8, D:7) a +0 spear (17, -6, D:7) a +0 buckler a +0 ring mail (17, -5, D:7) a +0 spear a +0 halberd (26, 35, D:7) a +0 club a +0 leather armour a +0 club a +0 falchion a +0 leather armour (33, 6, D:7) an arrow (33, 7, D:7) an arrow (33, 8, D:7) 20 arrows a cursed -3 shortbow (38, -8, D:7) a +0 flail a +0 chain mail a +0 plate armour a +0 glaive (48, 9, D:7) a +0 dagger a +0 robe (48, 15, D:7) a +0 chain mail (49, -7, D:7) 2 arrows (49, 9, D:7) a +1 short sword of flaming (52, -7, D:7) 2 arrows (54, -7, D:7) a +0 shortbow 28 arrows (58, 25, D:7) a +0 dagger (62, -10, D:7) 17 arrows Level 8 of the Dungeon (1, -24, D:8) a +0 giant club (2, -22, D:8) a +0 giant spiked club a +0 giant club (2, -21, D:8) a cursed +0 dagger a +0 war axe (2, -20, D:8) a +0 war axe (2, -19, D:8) a +0 dagger a +0 robe (19, -35, D:8) a +0 trident (38, -4, D:8) a +0 chain mail a +0 short sword a +0 flail (38, -2, D:8) a +0 robe a +0 dagger (39, -5, D:8) a +0 short sword (43, 2, D:8) a +0 spear Level 9 of the Dungeon [Shop] Wourit's Assorted Antiques the +4 shield "Zekaulud" {rC- MR+ Stlth+} (822 gold) It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. a scroll of teleportation (75 gold) a +0 dagger (50 gold) a scroll of torment (187 gold) a +1 whip of venom (250 gold) a scroll of remove curse (75 gold) a scroll of teleportation (75 gold) a scroll of remove curse (75 gold) a +0 arbalest (112 gold) a phial of floods (1000 gold) a lightning rod (4/4) (1000 gold) (0, 0, D:9) a +0 ring mail (5, 11, D:9) a +0 leather armour a cursed +0 club a cursed +0 ring mail a +0 dagger (6, 10, D:9) a +0 chain mail a +0 mace (10, -11, D:9) a +0 plate armour a +1 long sword of freezing (10, -10, D:9) a +0 hand axe (13, -14, D:9) a +0 trident of freezing (13, -9, D:9) a +0 robe a cursed +3 scimitar (15, -15, D:9) a +0 flail (15, 15, D:9) a +0 flail (15, 16, D:9) a +0 flail a +0 spear (27, 7, D:9) a +0 robe a +5 falchion (27, 20, D:9) 12 bolts (29, 8, D:9) a +0 robe a +0 falchion (30, 9, D:9) a +0 robe a +1 flail of freezing a cursed +0 mace a +0 robe (39, -20, D:9) a +0 robe a +0 dagger a +0 hand axe a +0 leather armour (40, -20, D:9) a cursed +0 trident a +0 trident a +0 plate armour (42, 7, D:9) the +9 quarterstaff of Sloth {freeze, -Tele rElec MR+++ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (44, 8, D:9) a +0 flail (52, 3, D:9) a +0 troll leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (52, 9, D:9) a +1 trident (53, -24, D:9) a +0 giant club a +0 giant club (54, 1, D:9) a +0 quarterstaff a +2 robe of magic resistance (54, 19, D:9) an uncursed amulet of rage (56, -20, D:9) a +0 chain mail (56, 0, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) the +8 arbalest of Focus {venom, rF- Str+4 SInv Stlth+} It poisons the ammo it fires. It affects your strength (+4). It makes you vulnerable to fire. It lets you see invisible. It makes you more stealthy. (2, 6, D:10) 4 arrows (2, 8, D:10) 3 arrows (2, 9, D:10) an arrow (2, 10, D:10) a +0 giant club (2, 11, D:10) a +0 shortbow 4 arrows (3, 24, D:10) a +0 ring mail a +0 whip (4, 28, D:10) a +0 trident (4, 31, D:10) a +0 plate armour a +0 dire flail (10, 28, D:10) a +0 ring mail (10, 37, D:10) a +0 hunting sling (16, 17, D:10) 28 arrows (17, 30, D:10) a +0 scale mail (31, 15, D:10) 2 arrows (31, 20, D:10) an arrow (31, 21, D:10) a +0 shortbow 14 arrows (41, 14, D:10) a +0 flail (42, 13, D:10) a +0 mace a +0 dagger a +0 robe a +0 battleaxe a +3 plate armour (44, 3, D:10) a +0 falchion (46, 40, D:10) 33 arrows Level 11 of the Dungeon (3, -3, D:11) 19 sling bullets (21, 7, D:11) a cursed +0 scale mail (26, -1, D:11) a +0 giant club (29, -3, D:11) a +0 hand axe a +0 animal skin (54, 6, D:11) 3 poisoned needles Level 1 of the Lair of Beasts (10, 16, Lair:1) 16 arrows (25, -7, Lair:1) a +2 falchion of flaming (27, -10, Lair:1) a +0 scale mail (30, -2, Lair:1) a +0 spear (31, 9, Lair:1) a +0 quarterstaff (32, -4, Lair:1) a +0 shortbow (43, 8, Lair:1) a +0 ring mail (51, 16, Lair:1) 23 arrows (59, 5, Lair:1) 22 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shield (4, 1, Lair:2) a crocodile corpse (11, 19, Lair:2) a +0 short sword (19, 22, Lair:2) a basilisk corpse (26, -38, Lair:2) a poisoned needle (27, -38, Lair:2) 2 poisoned needles (28, -37, Lair:2) a poisoned needle (29, -37, Lair:2) a poisoned needle (55, 21, Lair:2) 23 arrows