Sokar Level 1 of the Dungeon (0, 0, D:1) 15 arrows (9, 4, D:1) 12 stones (14, -17, D:1) a +0 hand axe (26, -19, D:1) a stone (26, -17, D:1) 2 stones (27, -16, D:1) a cursed +0 short sword (27, -10, D:1) a +0 mace (28, -36, D:1) a +0 club (51, -22, D:1) a +0 hand axe (52, -5, D:1) a +0 club (55, -18, D:1) a +0 club (56, -23, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 11 stones (1, 12, D:2) 23 bolts (6, 24, D:2) a +0 dagger (10, 38, D:2) 16 stones (11, 32, D:2) a +0 robe (18, 6, D:2) 15 arrows (18, 9, D:2) a +0 club 11 stones (21, -6, D:2) a +0 dagger (22, 7, D:2) a stone (22, 8, D:2) a stone (23, 8, D:2) a stone (24, 7, D:2) a stone (26, 18, D:2) a +0 spear (29, 26, D:2) 13 arrows (39, 9, D:2) 17 stones (39, 36, D:2) a +0 club (41, -9, D:2) 15 stones (47, 17, D:2) a cursed -2 club (49, 3, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) 17 stones (1, 13, D:3) 15 sling bullets (8, 21, D:3) 18 arrows (10, 1, D:3) a cursed +0 leather armour (25, 5, D:3) a +1 flail of crushing (29, 8, D:3) a stone (30, 4, D:3) a +0 short sword (30, 6, D:3) a +0 halberd (31, 10, D:3) a stone (32, 11, D:3) a +0 whip (36, 18, D:3) 2 potions of degeneration (37, 17, D:3) a +0 hunting sling of flaming (42, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 18 bolts (2, 3, D:4) 18 sling bullets (6, -8, D:4) a +0 dagger (13, -7, D:4) 21 stones (14, -5, D:4) a +3 club a +2 ring mail of fire resistance (16, -7, D:4) 14 poisoned needles (17, 4, D:4) a +0 robe (18, 23, D:4) a +0 scale mail (26, -3, D:4) a +0 quarterstaff (30, -8, D:4) a +0 hand axe (42, -12, D:4) the ring "Inluff" {*Tele rPois Int-4 SInv} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (-4). It protects you from poison. It lets you see invisible. (48, 26, D:4) a +0 dire flail of protection (49, 11, D:4) a +0 flail (49, 17, D:4) a +0 dagger (49, 18, D:4) a +0 whip a +0 leather armour (50, 16, D:4) a +0 hand axe (51, 17, D:4) a cursed -2 mace a +0 dagger a +0 robe (52, -5, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 14 stones (14, -27, D:5) a +0 robe (15, -7, D:5) 15 sling bullets (21, -8, D:5) a +0 quarterstaff (29, -12, D:5) 13 stones (30, -34, D:5) a +0 trident (37, -14, D:5) a +0 leather armour (40, -14, D:5) 3 large rocks (45, -4, D:5) a +0 spear (45, 14, D:5) a +0 ring mail a +0 dagger a +0 leather armour a +0 club (45, 15, D:5) a +0 ring mail a +0 club (46, 15, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 17 sling bullets (2, 22, D:6) a +0 spear (7, 10, D:6) the +8 flail "Ciff" {pain, Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). (11, 0, D:6) 13 stones (24, 51, D:6) 12 arrows (38, 39, D:6) a +0 hunting sling (44, -6, D:6) a +0 whip (46, -6, D:6) a +0 ring mail (47, -5, D:6) a +0 dagger a cursed +0 chain mail (47, 33, D:6) a cursed -2 short sword a +0 leather armour a +0 hand axe a +0 chain mail a +0 war axe a +0 leather armour (60, -4, D:6) a +0 robe (60, 11, D:6) a +1 scale mail (63, 39, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) 19 stones (1, 29, D:7) a +0 robe (22, 28, D:7) a +0 robe (24, 29, D:7) a +0 robe (29, -3, D:7) a +0 dagger a +2 robe of fire resistance (32, 18, D:7) 29 sling bullets (33, 4, D:7) a +0 short sword a +0 chain mail (35, 10, D:7) a +0 leather armour (36, 40, D:7) 9 stones (41, 1, D:7) a +0 short sword a +0 scale mail (50, 15, D:7) a +0 rapier Level 8 of the Dungeon (1, 0, D:8) a +0 club 4 stones (2, -7, D:8) a +0 giant club a +0 giant spiked club (4, -1, D:8) a +0 dagger a +0 robe (31, 47, D:8) a +0 dagger (41, -4, D:8) a +0 club (49, 46, D:8) 3 arrows (50, 47, D:8) a +0 shortbow 5 arrows a cursed +0 short sword a +0 leather armour (51, 47, D:8) a +0 trident a +0 chain mail an arrow a +0 flail of crushing (53, 23, D:8) a cursed -2 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (14, 5, D:9) a +0 troll leather armour (17, 6, D:9) a +2 hunting sling of flaming (24, 25, D:9) a potion of flight (34, 34, D:9) 12 gold pieces (35, 2, D:9) a potion of curing (36, 3, D:9) a potion of agility (36, 44, D:9) a +0 robe (37, 40, D:9) 6 gold pieces (39, 0, D:9) 22 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 sling bullets (13, -15, Lair:1) 15 stones (33, -46, Lair:1) a +0 robe (34, -18, Lair:1) 29 bolts (56, -21, Lair:1) a +0 chain mail (57, -44, Lair:1) 19 sling bullets (57, 5, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (skeletalised by now) (9, 12, Lair:2) a hippogriff corpse (19, 14, Lair:2) a porcupine corpse