Sokar Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -6, D:1) a +0 scale mail (7, 14, D:1) a +0 club (15, 12, D:1) a +0 leather armour (15, 24, D:1) a +0 club (23, 14, D:1) a +0 club Level 2 of the Dungeon (13, 7, D:2) 20 arrows (21, -2, D:2) a +0 club (26, 1, D:2) a +0 scale mail (26, 23, D:2) a +6 whip (31, -15, D:2) a +0 dagger (43, -5, D:2) a +0 club (54, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -1, D:3) an adder corpse (skeletalised by now) (2, 16, D:3) a jackal corpse (skeletalised by now) (9, -3, D:3) an adder corpse (skeletalised by now) (12, 5, D:3) a +0 dagger (26, 17, D:3) a scroll of enchant armour (28, 5, D:3) a +0 scythe of venom a +0 robe the human corpse of Sigmund (28, 21, D:3) a +0 dagger (still there?) a +0 club (still there?) (28, 24, D:3) a potion of magic (29, 2, D:3) 24 bolts (37, 8, D:3) a jackal corpse (40, -17, D:3) a +0 falchion (40, 5, D:3) a jackal corpse (45, -3, D:3) a +0 whip (45, -1, D:3) a +0 pair of gloves