Sphara the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +3 arbalest of velocity (62, 1, D) a +5 war axe of chopping (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +4 ring of strength (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (9, 6, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (63, 9, D) a +2 vampiric trident a +0 leather armour a +0 buckler a +0 long sword (70, 9, D) a +0 dagger of pain (71, 9, D) a cursed staff of summoning (72, 9, D) a +0 glaive a +0 robe a +3 arbalest of flaming (62, 10, D) a +0 dagger a +2 morningstar of flaming (70, 10, D) an uncursed staff of cold (62, 12, D) a +0 dagger a cursed +0 leather armour (61, 17, D) a +5 ring of dexterity (62, 17, D) a plain deck of destruction (64, 17, D) a +4 quarterstaff of crushing (72, 17, D) an uncursed staff of air (62, 18, D) the +1 pair of gloves of the Gastropod {Str-4 Int-3} It affects your strength (-4). It affects your intelligence (-3). (64, 18, D) a +0 shortbow of freezing (71, 18, D) the cursed +0 arbalest of Internal Strife {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. It has a curse placed upon it. (72, 18, D) a book of Minor Magic (63, 19, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. a +0 shortbow of velocity 12 arrows a +0 scale mail an elf corpse (skeletalised by now) (63, 20, D) an arrow (71, 20, D) a +0 trident the +7 hunting sling "Ecaijita" {venom, rElec rC+ Int+4} It poisons the ammo it fires. It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. (63, 21, D) a +0 long sword (unseen) (65, 21, D) an arrow (63, 22, D) a +0 dagger (unseen) (65, 22, D) an arrow (72, 22, D) a +0 trident (64, 23, D) a +0 long sword (unseen) (72, 24, D) a throwing net (61, 27, D) a +2 plate armour of cold resistance (62, 27, D) a +1 mace of draining a +6 scimitar of holy wrath (63, 27, D) an uncursed ring of flight (64, 27, D) a +0 hand axe (65, 27, D) a manual of Polearms (71, 27, D) an uncursed staff of air (72, 27, D) a +0 chain mail (73, 27, D) an uncursed staff of energy (61, 28, D) a +0 dire flail (unseen) (63, 28, D) a +0 cutlass of venom (64, 28, D) a +0 dagger a cursed +0 robe a plain deck of summonings (72, 28, D) a +0 club a +0 scimitar a +0 plate armour (73, 28, D) a +0 mace an uncursed staff of power (62, 29, D) the +2 scale mail of the Duchess {Dex+2 Int+4} It affects your intelligence (+4). It affects your dexterity (+2). a wand of draining (0) a +0 robe 11 stones (63, 29, D) a +0 club a +0 leather armour (74, 30, D) a +0 mace a +0 chain mail (62, 31, D) a +0 dagger a +0 robe an orc corpse (rotten by now) (63, 31, D) a +0 mace a +0 plate armour (72, 32, D) a +0 trident a +0 chain mail (72, 33, D) a +0 hand axe (50, 37, D) a +0 quarterstaff (51, 37, D) 2 potions of haste (52, 37, D) a book of Minor Magic (53, 37, D) a fan of gales (59, 37, D) an uncursed staff of cold (60, 37, D) an uncursed staff of power (62, 37, D) a plain deck of destruction (63, 37, D) an uncursed staff of wizardry (70, 37, D) the Tome of the Lucky Birds Spells Type Level Shock Conjuration/Air 1 *Repel Missiles Charms/Air 2 Ozocubu's Armour Charms/Ice 3 Regeneration Charms/Necromancy 3 Airstrike Air 4 Conjure Ball Lightning Conjuration/Air 6 an orc corpse (rotten by now) (71, 37, D) a +0 flail a +0 chain mail a book of Minor Magic (72, 37, D) a +0 trident a +0 leather armour a +4 chain mail of magic resistance an orc corpse (rotten by now) (73, 37, D) a +2 great sword of holy wrath a +0 robe a +0 dagger an orc corpse (rotten by now) (49, 38, D) a +2 robe of cold resistance (51, 38, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (52, 38, D) a +2 robe of the Archmagi (53, 38, D) an uncursed ring of ice (59, 38, D) an ornate deck of changes (60, 38, D) an uncursed staff of power (62, 38, D) a +1 morningstar of protection (70, 38, D) a cursed -2 ring of evasion (71, 38, D) an uncursed ring of sustain abilities (72, 38, D) a +1 trident of freezing (71, 41, D) a +0 battleaxe of chopping a +0 chain mail a +0 short sword a +0 chain mail (70, 43, D) an uncursed staff of energy (71, 43, D) a +0 long sword a +0 plate armour (72, 43, D) a +0 war axe