Squonk Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 28, D:1) 19 arrows (10, 30, D:1) a +0 mace (26, 23, D:1) a +2 leather armour (40, -11, D:1) a +0 club (41, -16, D:1) a +0 short sword (45, -9, D:1) 18 stones (52, -14, D:1) 2 potions of degeneration Level 2 of the Dungeon (0, 0, D:2) 14 arrows (6, 8, D:2) a +0 club a +0 mace 19 stones a +0 dagger a +0 dagger (7, 8, D:2) a stone (8, 8, D:2) a +0 dagger a +0 animal skin a +0 club a +0 club a stone (10, 7, D:2) a stone (11, 7, D:2) a stone (12, 2, D:2) a +0 leather armour (12, 7, D:2) a stone (13, 6, D:2) a stone (16, -17, D:2) a +0 giant club (20, 6, D:2) a stone (20, 8, D:2) a stone (20, 10, D:2) a +0 dagger a +0 hunting sling 15 stones (29, -11, D:2) a +0 club (31, -6, D:2) 11 stones (35, -25, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 23, D:3) a +0 ring mail (0, 24, D:3) a +0 whip a +0 leather armour a +0 dagger (0, 26, D:3) a +0 dagger (2, 26, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 26, D:3) a +0 dagger a +0 dagger a +0 robe (6, 11, D:3) a cursed +0 club (13, -6, D:3) a +0 robe a +0 scythe (14, -27, D:3) 20 stones (25, -10, D:3) 2 poisoned needles (27, -10, D:3) 2 poisoned needles a +0 whip a +0 blowgun (32, -14, D:3) a cursed +0 club (38, -9, D:3) a +0 club (45, -13, D:3) a +0 club (45, 7, D:3) a +0 chain mail (45, 22, D:3) 2 stones (46, 12, D:3) a +0 hunting sling (46, 22, D:3) a +0 short sword (50, 8, D:3) 17 poisoned needles (67, 5, D:3) a +0 club Level 4 of the Dungeon [Shop] Foobo's Gadget Shop a wand of random effects (41) (301 gold) a wand of enslavement (18) (280 gold) a wand of iceblast (7) (154 gold) a fan of gales (560 gold) a fan of gales (560 gold) a fan of gales (560 gold) a wand of flame (19) (147 gold) a wand of flame (10) (84 gold) a wand of clouds (6) (420 gold) a wand of iceblast (5) (126 gold) (0, 0, D:4) a +0 dagger a +0 robe (2, -1, D:4) a +2 short sword of speed a +0 ring mail (9, -1, D:4) a +0 leather armour (18, 0, D:4) a +3 dagger (19, -20, D:4) a cursed -1 whip (21, -28, D:4) a +2 long sword of slicing a +0 robe (23, 6, D:4) 21 stones (25, -4, D:4) 19 sling bullets (26, -5, D:4) a +0 robe (27, 0, D:4) a +0 giant club (28, 8, D:4) a +0 quarterstaff (32, -26, D:4) a cursed -1 giant spiked club (34, -10, D:4) a +0 animal skin (35, -10, D:4) a +2 whip of freezing a +0 robe (45, 0, D:4) 20 stones (48, 3, D:4) 22 sling bullets (51, -19, D:4) a +0 spear (64, -23, D:4) a +0 ring mail (70, -29, D:4) an uncursed amulet of magic regeneration Level 5 of the Dungeon (4, 19, D:5) an uncursed ring of loudness (18, 9, D:5) 21 stones (20, 9, D:5) a +0 scale mail (27, 1, D:5) a +0 falchion (29, 19, D:5) a +0 leather armour (33, 12, D:5) the +8 rapier of Fortitude {pierce, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). (36, 23, D:5) 14 poisoned needles (37, 7, D:5) a +0 ring mail (40, 7, D:5) a +0 club (40, 28, D:5) a +0 dagger a +0 flail (41, 17, D:5) an uncursed ring of teleportation (41, 28, D:5) a +0 mace a +0 leather armour a +0 dagger (41, 29, D:5) a +0 club (42, 28, D:5) a +0 trident a +0 leather armour (44, 19, D:5) a +0 robe (48, 11, D:5) a +0 chain mail a cursed -3 hand axe (50, 1, D:5) a +0 spear (50, 36, D:5) a +4 quarterstaff of chaos (51, 15, D:5) a +0 club (51, 35, D:5) a +0 mace (52, 15, D:5) a +9 spear the +1 chain mail of Impressiveness {rF- rC- rN+++ rCorr} It makes you vulnerable to fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It protects you from acid and corrosion. (53, 13, D:5) a +0 flail a +0 club a +0 club (53, 22, D:5) a +0 flail (59, 23, D:5) a +0 dagger (unseen) Level 6 of the Dungeon [Shop] Jokaabb's Antique Weapon Shop a +0 club (25 gold) a +0 battleaxe (162 gold) the +7 morningstar of Biomob {flame, MR++ Stlth+} (1510 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 morningstar (100 gold) a +0 hand axe (75 gold) the +5 falchion of Evil {protect, rF+ Str+6} (1380 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It protects you from fire. a +0 trident (87 gold) a +4 scimitar of electrocution (800 gold) a +0 falchion (75 gold) a +0 longbow (112 gold) (0, 0, D:6) 17 stones (16, -5, D:6) a +0 trident a +0 chain mail (16, -4, D:6) a +0 dagger a +0 robe (18, -6, D:6) 3 large rocks (18, -4, D:6) a +0 leather armour (18, 15, D:6) a +0 hunting sling (26, 16, D:6) a +1 scale mail (27, -1, D:6) 22 stones (29, -1, D:6) 3 arrows (31, -2, D:6) a +0 hand axe a +0 ring mail a +0 whip (31, -1, D:6) a +1 hand axe of chaos a +0 dagger a +0 robe a +0 club an arrow (31, 0, D:6) a +0 shortbow a +0 scimitar 10 arrows (32, -1, D:6) an arrow (42, 4, D:6) 18 stones (44, 5, D:6) 18 stones (44, 15, D:6) 19 stones (46, -3, D:6) a +0 ring mail (49, 2, D:6) a +0 hand axe (50, -10, D:6) a +0 giant club (50, 2, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour (50, 13, D:6) a +0 mace (50, 19, D:6) a +0 ring mail (55, 27, D:6) a +0 trident (59, -9, D:6) a cursed +0 giant club (67, -17, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Qetill's Antique Weapon Shoppe a +1 hand axe of distortion (449 gold) the +5 dagger "Feaces" {freeze, rElec rN+ Stlth+} (1537 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. the +9 hunting sling of Babraw {flame, rN+} (1825 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. a cursed -2 flail (3 gold) a +0 arbalest of velocity (269 gold) a +2 hand axe of freezing (539 gold) a +0 glaive (201 gold) a +2 falchion of draining (539 gold) (0, 0, D:7) 31 arrows (2, 31, D:7) a tomahawk (2, 32, D:7) a +0 dagger a +0 robe (2, 33, D:7) a +0 dagger 3 tomahawks (2, 34, D:7) a +0 flail 2 tomahawks a +0 chain mail (3, 34, D:7) a cursed +0 dagger a +0 robe a +0 flail (3, 35, D:7) a +0 dagger a +0 robe (5, 16, D:7) a +0 club a +0 dagger (6, 16, D:7) a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 halberd a +0 chain mail (7, 7, D:7) 18 arrows (12, 18, D:7) a +0 hand axe (13, 6, D:7) 18 stones (15, 7, D:7) 18 poisoned needles (16, 38, D:7) a +0 chain mail (19, 7, D:7) the +10 arbalest "Wyiryzio" {elec, rN+ Str+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It protects you from negative energy. (33, 4, D:7) 19 stones (36, 14, D:7) a +0 war axe (36, 20, D:7) a +1 whip of pain a +0 flail a +0 mace a +0 leather armour (36, 21, D:7) a +0 short sword (40, 14, D:7) a cursed amulet of inaccuracy (43, 30, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 17 sling bullets (6, 8, D:8) a +0 short sword a +0 shortbow 20 arrows (9, 2, D:8) an uncursed staff of power (12, 33, D:8) a +0 giant club (16, 46, D:8) 12 arrows (18, 12, D:8) a +0 flail (21, 5, D:8) a +0 giant spiked club a +0 giant spiked club (34, 25, D:8) 23 stones (36, 21, D:8) a +0 spear (41, -2, D:8) a +0 bardiche (44, 44, D:8) a +0 dire flail a +0 giant club (48, 23, D:8) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail a +0 trident (48, 24, D:8) a cursed -2 dagger a +0 robe (48, 25, D:8) a +0 leather armour of cold resistance (48, 27, D:8) a tomahawk (48, 31, D:8) 2 tomahawks (53, 40, D:8) a +0 trident Level 9 of the Dungeon [Shop] Joetet's Armour Boutique a +0 scale mail (64 gold) a +2 robe of magic resistance (283 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) a +2 plate armour of magic resistance (640 gold) a +0 buckler of protection (184 gold) a +0 leather armour (32 gold) a +1 scale mail of poison resistance (208 gold) the +2 leather armour of Complete Protection {Stlth+} (348 gold) It makes you more stealthy. the +1 leather armour "Piloseth" {rN+ Int+4} (425 gold) It affects your intelligence (+4). It protects you from negative energy. a +0 robe (11 gold) a +0 robe (11 gold) a +0 scale mail (64 gold) a +1 pair of gloves of dexterity (264 gold) (0, 0, D:9) a stone (0, 1, D:9) a stone (1, -1, D:9) a stone (1, 24, D:9) a +0 dagger (2, -3, D:9) a +0 dagger (2, -2, D:9) a stone (2, 24, D:9) a +0 glaive a +0 plate armour (2, 25, D:9) a +0 flail (2, 37, D:9) 18 sling bullets (3, -3, D:9) a +0 dagger a stone (5, 5, D:9) a +2 cloak (8, -1, D:9) a +0 buckler of poison resistance (8, 28, D:9) a +0 club a cursed -2 leather armour (9, 28, D:9) a +0 hand axe (10, 26, D:9) a +0 club (11, -15, D:9) a +0 leather armour (13, 26, D:9) a +0 hand axe a +0 leather armour (16, 26, D:9) a +0 trident a +0 chain mail (23, -3, D:9) a +2 dagger of freezing a +2 falchion of flaming (25, 30, D:9) a +0 long sword of holy wrath (26, -2, D:9) a stone (28, 15, D:9) a +0 giant spiked club (29, 10, D:9) 9 poisoned needles (30, 1, D:9) a +0 halberd (30, 10, D:9) a cursed -1 whip (37, 32, D:9) 22 stones (38, -15, D:9) a +0 trident (43, -15, D:9) 20 arrows (46, 37, D:9) 21 arrows (47, 25, D:9) a crystal ball of energy (50, -6, D:9) 20 stones (50, 9, D:9) a +0 mace (50, 21, D:9) a +0 robe (50, 33, D:9) a +0 ring mail (52, -11, D:9) 15 gold pieces (52, -10, D:9) 18 gold pieces (53, -12, D:9) 6 gold pieces (53, -11, D:9) 11 gold pieces (53, -10, D:9) 13 gold pieces (54, -11, D:9) 11 gold pieces (54, -10, D:9) 12 gold pieces Level 10 of the Dungeon (0, 0, D:10) a bullfrog skeleton (10, 1, D:10) the +2 leather armour of Indecent Exposure {+Fly rC+ Regen+} It protects you from cold. It lets you fly. It increases your rate of regeneration. (11, -30, D:10) 19 stones (11, -5, D:10) a stone a +0 whip of draining a +0 club a +0 dagger (12, -4, D:10) a stone (16, -1, D:10) an arrow (17, -2, D:10) 2 arrows (17, 4, D:10) 10 arrows a +0 shortbow (18, -39, D:10) a +0 flail (18, -38, D:10) a +0 mace a +0 leather armour (19, -39, D:10) a +0 short sword (19, -18, D:10) 17 sling bullets (19, -10, D:10) a +0 flail (19, -5, D:10) a +0 giant spiked club a cursed -2 giant club (20, -38, D:10) a +0 dagger a +0 robe a cursed -1 hand axe (22, -2, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 21 gold pieces (7, -5, D:11) a +0 dagger of venom a +0 robe (8, -5, D:11) 6 stones (11, -6, D:11) a +0 short sword (unseen) (45, 23, D:11) 9 stones (48, 21, D:11) a cursed -1 dagger (still there?) a worker ant corpse (still there?) (48, 22, D:11) a +1 hat of see invisible a potion of cancellation (48, 28, D:11) an arrow (49, 22, D:11) a bullfrog corpse (50, 22, D:11) 3 arrows (52, 21, D:11) a +0 mace an orc corpse