Sumakker Level 1 of the Dungeon (0, 0, D:1) 17 poisoned needles (2, 1, D:1) a +0 club (11, -6, D:1) a +0 hand axe (17, 5, D:1) a stone a +0 club (18, 4, D:1) a stone (20, 24, D:1) a +0 dagger (20, 25, D:1) a +0 club (21, 1, D:1) a stone (23, 35, D:1) 24 stones (28, 12, D:1) a +0 club (30, 18, D:1) a +0 ring mail (36, 17, D:1) 21 stones Level 2 of the Dungeon (0, 1, D:2) a +0 club (8, 6, D:2) a +0 club (8, 18, D:2) a +0 club (9, 16, D:2) a +0 club (16, 38, D:2) a +0 club (16, 39, D:2) 3 stones (16, 40, D:2) a stone (21, 34, D:2) 15 stones (22, 3, D:2) a +0 whip (23, -5, D:2) a +0 club (23, 8, D:2) a +0 robe (24, 3, D:2) a +0 club (24, 17, D:2) a stone (25, 18, D:2) a stone (26, 18, D:2) a stone (27, 17, D:2) a +0 hunting sling 9 stones (29, 19, D:2) a +0 dagger (29, 26, D:2) 18 stones (39, 8, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) 10 bolts (5, 0, D:3) a +0 mace (7, -25, D:3) a +0 robe (8, -25, D:3) a +1 scythe of protection a +2 robe of positive energy (19, -28, D:3) a +0 club a +0 chain mail (19, 6, D:3) a +0 helmet (24, -22, D:3) 18 arrows (31, -33, D:3) a +0 club (36, -6, D:3) a +0 whip (37, -6, D:3) a +0 club 22 sling bullets (37, -5, D:3) a +0 ring mail (38, -36, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 halberd (1, 0, D:4) a +0 spear (12, -47, D:4) 25 arrows (14, -12, D:4) a +0 ring mail (15, -48, D:4) a +0 flail of protection (18, -15, D:4) 30 stones (27, -30, D:4) 25 bolts (36, -25, D:4) 21 poisoned needles (41, -15, D:4) 11 stones Level 5 of the Dungeon (2, 37, D:5) a +0 mace a +0 leather armour (11, 13, D:5) a +0 scale mail (20, 30, D:5) a +0 trident (23, 10, D:5) a +1 flail of venom (23, 11, D:5) a +0 hand axe (24, 11, D:5) a +0 whip (34, 6, D:5) a +0 flail (35, 19, D:5) a cursed +0 robe (36, 3, D:5) a +0 falchion (36, 7, D:5) a +0 halberd (36, 8, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (4, -14, D:6) a +2 buckler (9, -36, D:6) 23 stones (9, -27, D:6) 6 needles of sleeping (16, -38, D:6) a +0 club (17, 5, D:6) 20 stones (24, -12, D:6) a +0 leather armour a +0 rapier (25, -7, D:6) 19 arrows (33, -27, D:6) 13 arrows a +0 shortbow (37, -12, D:6) 13 stones (39, -9, D:6) the +9 hunting sling "Sumakker's Curse" {freeze, +Inv rN+ Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from negative energy. It lets you turn invisible. (41, -2, D:6) a +0 dagger (42, -1, D:6) a +0 club a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 10, D:7) a +1 cloak (2, -25, D:7) a +0 robe (7, 13, D:7) a +0 club a gnoll corpse (8, 13, D:7) a +0 flail a gnoll corpse (8, 14, D:7) a +0 halberd a +0 whip a gnoll corpse a gnoll corpse (8, 15, D:7) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a tomahawk a +0 short sword an orc skeleton (8, 16, D:7) a +0 falchion a +0 ring mail (8, 17, D:7) a tomahawk the Ecumenical Temple