Syneil Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (18, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 7, D:1) a bat skeleton (27, 6, D:1) a +0 scale mail (36, -21, D:1) a hobgoblin skeleton (39, 13, D:1) a jackal skeleton (40, 12, D:1) a jackal skeleton (44, -3, D:1) 6 stones (66, -1, D:1) a +0 whip (66, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (4, -4, D:2) a +0 club (8, -6, D:2) 6 boomerangs (10, -11, D:2) 2 stones