Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 9, D:1) a rat corpse (skeletalised by now) (5, 0, D:1) a hobgoblin skeleton (8, 10, D:1) a +0 dagger (9, 6, D:1) 5 stones (10, -8, D:1) 4 poisoned darts (22, 8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 31, D:1) a +0 dagger (36, -1, D:1) a ball python skeleton (37, 16, D:1) a rat skeleton (38, 37, D:1) a bat corpse (skeletalised by now) (42, 23, D:1) a +0 dagger a stone (44, 34, D:1) 5 stones (45, 38, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, -10, D:2) 5 stones (3, 0, D:2) a +0 dagger (7, -23, D:2) an adder skeleton (16, 1, D:2) a +6 ring of dexterity (28, 3, D:2) 7 stones (30, -28, D:2) a +0 dagger (35, -11, D:2) a +0 sling a +0 dagger a goblin skeleton (35, 4, D:2) a +0 leather armour (36, -29, D:2) a +0 ring mail (37, -36, D:2) a +0 chain mail (48, -32, D:2) 2 curare-tipped darts (49, -27, D:2) a quokka skeleton (50, 2, D:2) a +0 flail (52, -32, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 17, D:3) a +0 falchion (1, 19, D:3) a +0 dagger (3, 15, D:3) a staff of fire (5, 10, D:3) the troll corpse of Pargi (skeletalised by now) (6, 9, D:3) a +0 leather armour a +0 spear (7, 19, D:3) a +0 short sword (10, -13, D:3) a +0 robe (15, -7, D:3) a scroll of identify (17, -18, D:3) a +0 dagger (17, -13, D:3) a +0 club a goblin skeleton (18, -29, D:3) a bat skeleton (18, -3, D:3) 8 stones a ball python skeleton (19, -24, D:3) a +0 dagger (21, -27, D:3) a +0 leather armour a hobgoblin skeleton (28, -32, D:3) 4 stones (28, -15, D:3) a +0 dagger (31, 3, D:3) a +0 trident an orc skeleton (35, -19, D:3) 2 scrolls of identify Level 4 of the Dungeon [Shop] Erorchij's One-of-a-Kind Rings the ring of Upsomp {Fire rN+ Str+2} (565 gold) [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a +8 ring of strength (770 gold) a +1 ring of slaying (42 gold) the ring of Cast {rPois rF+ Will+ Str-5 Int+6 Stlth+} (729 gold) [ring of intelligence] Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +9 ring of intelligence (1092 gold) a +7 ring of evasion (924 gold) the ring "Ifurub" {rMut EV+5 Int+4 Stlth-} (778 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). rMut: It protects you from mutation. Stlth-: It makes you less stealthy. (0, 0, D:4) a +0 spear 3 stones (4, 2, D:4) a +0 dagger (7, 14, D:4) a +1 heavy mace (unseen) (8, 14, D:4) a scroll of identify (10, -4, D:4) a +0 chain mail (12, 22, D:4) 13 gold pieces (15, 10, D:4) a +0 spear (17, 11, D:4) a +0 spear (18, 4, D:4) a +0 whip a gnoll skeleton (21, 6, D:4) a ball python skeleton (22, -9, D:4) a +0 ring mail (23, 10, D:4) a +0 hand axe (24, 8, D:4) a +0 whip (24, 9, D:4) a +0 club a +0 whip 2 poisoned darts a goblin skeleton (28, 18, D:4) a +0 whip (32, 11, D:4) a +0 club (35, 30, D:4) a staff of death (41, 7, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) 6 stones (13, 28, D:5) a +0 sling (18, -2, D:5) a +0 robe (20, 28, D:5) 20 gold pieces (22, -1, D:5) a +0 hand axe a +0 leather armour (22, 33, D:5) a +0 ring mail a +0 heavy trident (23, -1, D:5) a +0 mace a +0 dagger a +0 robe (24, -4, D:5) 6 poisoned darts (25, 31, D:5) a +0 whip a +0 flail (25, 32, D:5) a +0 club (35, 45, D:5) a +0 rapier (36, 16, D:5) a +0 short sword (37, 28, D:5) a +0 whip (39, 30, D:5) a +0 club (39, 31, D:5) 2 poisoned darts a +0 flail (39, 35, D:5) a +0 spear a +0 halberd a +0 robe a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (1, -10, D:6) a +0 short sword a stone a +0 dagger (2, -10, D:6) a +0 dagger a curare-tipped dart {!f} a +0 short sword (2, -3, D:6) a +0 orcbow (3, -10, D:6) a +0 short sword of venom a +0 short sword (4, -11, D:6) a +0 trident a +0 whip (4, -10, D:6) a +0 short sword a stone (18, 22, D:6) a +0 giant club (23, 1, D:6) 8 stones (24, 25, D:6) a +0 leather armour (25, 2, D:6) a +0 shortbow (32, 9, D:6) a +0 club a +0 leather armour (41, -4, D:6) an amulet of reflection Level 7 of the Dungeon [Shop] Hupotur's Weapon Shoppe a +0 quarterstaff (52 gold) a +0 long sword (45 gold) a +0 short sword (39 gold) a +0 battleaxe (84 gold) a +0 rapier (52 gold) a +0 long sword (45 gold) a +2 orcbow of freezing (237 gold) a +0 heavy hand axe (96 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1050 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. a +0 mace (39 gold) (0, 0, D:7) a +0 buckler (3, 26, D:7) a human skeleton (3, 27, D:7) a +0 hand axe (5, 14, D:7) a +0 trident a +0 ring mail a +0 spear (5, 15, D:7) a +0 spear (6, 32, D:7) a book of Cantrips (8, 27, D:7) a +0 war axe (12, 11, D:7) 5 poisoned darts (13, 45, D:7) a +0 sling (18, 21, D:7) a +0 whip (30, 44, D:7) a potion of attraction (53, -1, D:7) a ring of fire Level 8 of the Dungeon (0, 0, D:8) a wand of polymorph (14) (3, 0, D:8) 5 gold pieces (6, -7, D:8) a +0 trident (12, 2, D:8) 8 gold pieces