Syneil Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 6, D:1) 6 stones (2, 6, D:1) a staff of death (2, 24, D:1) a +0 club (4, -2, D:1) a +0 pair of boots (7, 17, D:1) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (10, 24, D:1) a +0 dagger (11, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 19, D:1) a hobgoblin corpse (skeletalised by now) (25, -2, D:1) 4 stones (27, 19, D:1) a +0 dagger (28, 23, D:1) a +0 club a goblin skeleton (28, 37, D:1) a +0 leather armour (30, 20, D:1) a ball python skeleton (37, 18, D:1) a +0 longbow (39, 25, D:1) a +0 dagger (43, 23, D:1) a +0 mace (43, 36, D:1) a quokka corpse (skeletalised by now) (48, 17, D:1) 4 stones Level 2 of the Dungeon [Shop] Kicebbem's Assorted Antiques a +0 short sword (66 gold) the +9 dagger of Xeovvun {freeze, +Blink rElec Str+3} (1669 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. a scroll of poison (88 gold) a +0 short sword (66 gold) a scroll of revelation (165 gold) a scroll of butterflies (88 gold) a scroll of silence (209 gold) a potion of magic (176 gold) a potion of curing (66 gold) a scroll of teleportation (66 gold) (0, 0, D:2) a jackal corpse (1, 0, D:2) a jackal corpse (1, 10, D:2) a +0 leather armour (4, 39, D:2) an adder corpse (5, 14, D:2) 8 stones (5, 17, D:2) a serpent talisman