Syrassil Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -10, D:1) a +0 club (5, 13, D:1) a +0 short sword (20, 23, D:1) a +0 dagger (23, 11, D:1) a +0 whip (24, 7, D:1) a +0 whip (26, -3, D:1) a +0 dagger (28, 31, D:1) a +0 ring mail (37, -18, D:1) a +0 club (40, -12, D:1) a +0 short sword 3 stones (43, 18, D:1) a +0 dagger (48, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, -2, D:2) a ring of see invisible (13, -3, D:2) a +0 dagger (28, 2, D:2) 8 stones (33, 26, D:2) a +0 club (34, 21, D:2) 2 stones (35, 26, D:2) 8 stones (39, 9, D:2) a +0 club (40, 16, D:2) a +0 scale mail (46, -5, D:2) a +0 helmet (47, 19, D:2) 4 stones (49, -6, D:2) a +0 whip Level 3 of the Dungeon (6, -4, D:3) a +0 flail (15, -9, D:3) 5 stones (21, 7, D:3) a +0 dagger (25, 1, D:3) a +0 dagger a +0 sling (26, 2, D:3) a +0 short sword (26, 20, D:3) a +0 club (33, 24, D:3) a +0 arbalest of flaming (34, -10, D:3) a stone (37, -2, D:3) a +0 flail (40, 29, D:3) a +0 flail (42, 5, D:3) a +0 trident (46, 33, D:3) a +0 sling (47, 29, D:3) a +0 club (57, 37, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 11, D:4) 6 stones (11, 3, D:4) a +0 short sword (15, 26, D:4) a +0 short sword (21, -5, D:4) a +0 dagger (23, 24, D:4) a +0 war axe (30, -8, D:4) the +4 sling "Puedi" {freeze, Int+3} Int: It affects your intelligence (+3). (35, -12, D:4) a +0 giant club (57, 4, D:4) a potion of brilliance (57, 7, D:4) a +0 whip (57, 8, D:4) 5 poisoned darts Level 5 of the Dungeon (10, 0, D:5) 6 stones (15, -8, D:5) 5 stones (19, 25, D:5) a +0 whip a stone (19, 27, D:5) a +0 whip a +0 dagger 7 stones a +0 dagger a +0 club a +0 whip (20, 30, D:5) a +0 dagger (27, 43, D:5) a +0 giant spiked club (34, 25, D:5) a +0 spear (41, 42, D:5) a potion of degeneration a potion of berserk rage 4 scrolls of teleportation (46, -10, D:5) a scroll of noise (60, 6, D:5) 3 stones (65, 39, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Nullamin's Distillery (Shop contents are unknown) [Shop] Ohiamero's Armour Emporium the +0 robe of Votica {*Slow rElec Dex+2} (186 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. the +0 pair of gloves of the Barracuda {Int+3} (249 gold) Int: It affects your intelligence (+3). a +0 cloak (63 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +1 helmet (161 gold) (9, -22, D:6) 6 stones (15, -9, D:6) a +0 quarterstaff (20, 10, D:6) a +3 war axe a +0 robe a +0 spear (21, 6, D:6) a +0 shortbow (23, 2, D:6) a +0 flail (25, -1, D:6) a +0 mace a +0 dagger (26, -1, D:6) a +0 war axe a +1 scale mail of poison resistance a +0 short sword a +0 leather armour (27, 17, D:6) a +0 hand axe a +0 robe (31, -14, D:6) a +1 whip of electrocution (31, 13, D:6) a +0 robe (37, 14, D:6) 6 stones (39, -12, D:6) a +0 long sword (41, 17, D:6) a +0 ring mail (42, -16, D:6) 8 stones (42, -15, D:6) a +0 scythe a +2 robe of cold resistance Level 7 of the Dungeon [Shop] Ecsysh Qasch's Elemental Accessories a wand of flame (10) (98 gold) a lightning rod (4/4) (420 gold) a staff of cold (350 gold) the Essays on the Boulder (532 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Animate Armour Summoning/Earth 4 c - Petrify Transmutation/Earth 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 (0, 0, D:7) a +0 ring mail (7, 21, D:7) a +0 dagger a +0 robe (7, 22, D:7) a +0 short sword (8, 21, D:7) a +0 whip a +0 leather armour (9, 21, D:7) a +0 flail 3 boomerangs a +0 leather armour (10, 24, D:7) a +0 short sword a +0 scale mail (12, 49, D:7) a +0 flail (13, 49, D:7) a +0 whip (14, 49, D:7) a +0 whip a +0 leather armour (14, 50, D:7) a +0 club (16, 18, D:7) a +0 ring mail (22, 31, D:7) a +0 falchion (25, 13, D:7) a +0 flail (26, 5, D:7) a +0 leather armour (44, -7, D:7) a +0 whip a +0 leather armour a +0 flail a +0 whip a +0 leather armour a +0 short sword a +0 flail a +0 dagger a +0 heavy hand axe a +0 scale mail (44, -5, D:7) a +0 short sword 5 stones (46, 25, D:7) a +0 falchion (51, 21, D:7) a +0 mace (51, 45, D:7) a +0 whip a +0 leather armour (51, 46, D:7) a +0 spear (52, 43, D:7) a +0 spear (53, 47, D:7) a +0 club (56, 24, D:7) a +0 club a +0 flail (56, 25, D:7) a +0 giant club a +0 mace (56, 27, D:7) a +0 dagger a +0 robe (56, 29, D:7) a +0 scimitar (57, 25, D:7) a +0 dagger a +0 robe (57, 53, D:7) a +1 hand axe of holy wrath (59, 10, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 11, D:8) a +0 scale mail (5, 26, D:8) a scroll of teleportation (9, 19, D:8) a +0 short sword a +0 hand axe 3 boomerangs a +0 dagger (9, 20, D:8) a +0 war axe 2 boomerangs (9, 21, D:8) a +0 hand axe a +0 dagger of venom a +0 robe (10, 21, D:8) a +0 flail (11, 21, D:8) a +0 short sword a +0 scale mail a +0 trident a +0 leather armour (15, 29, D:8) a +0 dagger a +0 dagger a +0 robe a +0 flail a +0 leather armour (15, 30, D:8) a +0 mace (15, 32, D:8) a +0 club (16, 31, D:8) a +0 club (19, 31, D:8) a +0 vampiric dagger 4 stones (26, -2, D:8) 5 stones (30, 5, D:8) a +0 dagger a +0 robe of fire resistance (30, 6, D:8) a +0 mace a +0 mace (40, 51, D:8) a +0 club a +0 short sword a +0 robe (43, -5, D:8) the +1 leather armour of the Crypt {Contam rElec Str-4 Dex+4} Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (43, 49, D:8) a +0 club (43, 51, D:8) a +0 club a +0 whip 4 stones (44, 37, D:8) a +0 hand axe (44, 50, D:8) a +0 short sword (44, 51, D:8) a +0 dagger a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (1, -8, D:9) a +0 quarterstaff (2, 4, D:9) a +0 troll leather armour (3, 1, D:9) a scroll of blinking (11, -1, D:9) 3 stones (12, -2, D:9) a +0 chain mail (13, 10, D:9) a +0 dagger a +0 scale mail (14, 3, D:9) a +0 plate armour a +0 short sword (14, 10, D:9) a +0 dagger of holy wrath a +0 robe (15, 6, D:9) a scroll of teleportation (15, 10, D:9) a +2 dagger of freezing a +0 robe (16, -11, D:9) a +0 leather armour (16, 1, D:9) a +0 flail (16, 10, D:9) a +0 dagger a +0 robe (19, 0, D:9) a +0 whip (28, 26, D:9) a +0 dagger a +0 robe (29, 25, D:9) a +0 falchion (29, 26, D:9) a +0 hand axe a +0 chain mail (30, 26, D:9) a +0 falchion a +0 mace a +0 leather armour (31, 1, D:9) +0 steam dragon scales (35, -11, D:9) a +0 rapier (36, -8, D:9) a +0 club a +0 hand axe (36, -7, D:9) a +0 short sword (37, -7, D:9) a +0 scimitar a +0 plate armour (37, 17, D:9) a +0 giant club a +0 giant spiked club (49, 33, D:9) 6 stones (50, 21, D:9) a +0 shortbow (50, 30, D:9) a potion of degeneration Level 10 of the Dungeon (0, 0, D:10) a +0 spear (2, 22, D:10) a +0 short sword a +0 cloak a wand of flame (12) a potion of magic 20 gold pieces the human corpse of Maurice (2, 23, D:10) a throwing net (7, 22, D:10) a scroll of identify (8, -4, D:10) 5 stones (11, 8, D:10) a +0 rapier (13, 5, D:10) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) (13, 28, D:10) a +0 quarterstaff (14, 5, D:10) a yak corpse (skeletalised by now) (19, 4, D:10) an amulet of faith (21, -1, D:10) a +0 leather armour a +0 club (21, 30, D:10) a +0 shortbow a centaur corpse (29, -5, D:10) a +0 mace (33, 17, D:10) a +0 scale mail