Dungeon Crawl Stone Soup version 0.15.0-34-g666c3a1 (webtiles) character file. 7 TZer0 the Charmwright (level 1, 0/16 HPs) Began as a Mummy Skald on Sept 14, 2014. Slain by a quokka (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:55 (294 turns). TZer0 the Charmwright (Mummy Skald) Turns: 294, Time: 00:00:56 HP 0/16 AC 3 Str 15 XL: 1 Next: 83% MP 2/3 EV 10 Int 11 God: Gold 39 SH 0 Dex 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 hand axe rCold + . . Clarity . b - +0 leather armour rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: infused, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 2.0 Fighting + Level 2.1 Axes - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: door Inventory: Hand weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of remove curse {unknown} Jewellery f - an uncursed ring of positive energy {unknown} (You found it on level 1 of the Dungeon) Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 ########## ..#........ #.#........# #..........# .###..........# ..............# #####..........# .#.....r........# ## ........@##....## .. ##.##.##.##....# #. #. .b##....# #.# #####....# #.# ..#####....########.. ..................#... .#......#.#...##..... ########...#.....##. ###.....#.##. You could see a quokka and a bat. Message History A bat comes into view. A bat is nearby! You are no longer magically infusing your attacks. The bat closely misses you. Things that are here: a club; a giant newt corpse; a hobgoblin corpse You closely miss the bat. The bat hits you but does no damage. The bat misses you. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. The bat hits you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Magic restored. Key pressed, stopping explore. You open the door. Found a bubbling orange potion. There is an open door here. A bat comes into view. The bat misses you. A quokka comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! You closely miss the bat. The bat hits you but does no damage. The bat closely misses you. You barely miss the bat. The bat hits you. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The bat misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Infusion You begin infusing your attacks with magical energy. The bat barely misses you. The quokka barely misses you. You hit the quokka. The quokka is moderately wounded. The bat hits you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the quokka. The quokka is moderately wounded. The bat barely misses you. The quokka closely misses you. The bat hits you but does no damage. The quokka bites you but does no damage. You barely miss the quokka. The quokka is moderately wounded. The bat closely misses you. The quokka bites you. You die... Action || total -------------------------++------- Melee: Hand axe || 30 Cast: Infusion || 2 Vault maps used: D:1: dpeg_arrival_caged_fury, lemuel_flame_loot_1 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | TZer0, the Mummy Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 227 | D:1 | Reached skill level 2 in Axes 292 | D:1 | HP: 4/16 [quokka (1)] 294 | D:1 | Slain by a quokka Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) A kobold (D:1) 2 giant newts (D:1) A rat (D:1) 7 creatures vanquished.