TZer0 Level 1 of the Dungeon (0, 0, D:1) 24 stones (31, 26, D:1) 10 bolts (34, 14, D:1) a +0 robe (41, 2, D:1) a book of Transfigurations (48, 7, D:1) a +0 robe (53, 26, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, 1, D:2) a +0 short sword (18, -11, D:2) a +0 club (20, -19, D:2) 22 stones (27, -5, D:2) 7 sling bullets (28, -9, D:2) a +0 dagger (33, 3, D:2) a book of Touch (35, -21, D:2) a +0 short sword (35, -7, D:2) a +0 hand axe (45, -9, D:2) a +0 dagger (51, 4, D:2) a book of Cantrips Level 3 of the Dungeon (1, 6, D:3) a +0 club (18, 1, D:3) 9 arrows (19, 22, D:3) a +0 short sword 4 stones (34, 12, D:3) a +0 animal skin (34, 19, D:3) a +0 halberd (34, 20, D:3) a +0 club a +0 spear (39, 8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Mirav's Antique Weapon Shop a +0 short sword (66 gold) a +3 scimitar of holy wrath (532 gold) a +1 vorpal hand axe (253 gold) a +0 falchion (66 gold) a +0 trident (77 gold) a +0 hunting sling (33 gold) a +0 trident (77 gold) the +5 mace "Rucreg" {elec, rPois rCorr Stlth+} (1146 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the +10 broad axe of Circularity {venom, Int+5 Dex-4} (1405 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). the +9 mace "Cuumae" {speed, Int+5} (1573 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+5). a +0 great sword (143 gold) [Shop] Zeteinod's Jewellery Boutique a +4 ring of evasion (360 gold) a +6 ring of strength (585 gold) a +6 ring of intelligence (585 gold) an amulet of magic regeneration (300 gold) a +6 ring of dexterity (585 gold) a +6 ring of dexterity (585 gold) the ring "Ishrosh" {rElec rF+ Will+++ EV+4 Int-3} (619 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (-3). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It greatly increases your willpower. a ring of see invisible (150 gold) a ring of ice (250 gold) a +6 ring of strength (585 gold) (0, 0, D:4) 21 stones (1, 8, D:4) 20 arrows (8, 17, D:4) a +0 dagger (10, 3, D:4) a +0 dagger a +0 leather armour (11, 17, D:4) a +0 giant spiked club a +0 falchion a +0 leather armour (15, 13, D:4) a +0 short sword a +0 leather armour (15, 14, D:4) a +0 dagger a +0 mace a +0 chain mail a +0 club a +0 scale mail (18, 13, D:4) a +0 hand axe (19, 0, D:4) a +0 short sword (19, 12, D:4) a +0 falchion a +0 dagger a +0 ring mail (20, 12, D:4) a +0 falchion (21, 12, D:4) a +0 club 5 boomerangs (22, -3, D:4) a +0 short sword (24, 2, D:4) 2 datura-tipped darts (29, 11, D:4) a +0 scale mail (32, 38, D:4) 17 stones (41, 12, D:4) a +0 giant club (42, 5, D:4) 27 arrows (46, 23, D:4) 14 arrows a staff of poison {!a} Level 5 of the Dungeon [Shop] Muedgh's Jewellery Emporium an amulet of faith (600 gold) a ring of poison resistance (300 gold) an amulet of guardian spirit (450 gold) a ring of positive energy (300 gold) a ring of protection from fire (375 gold) a ring of protection from cold (375 gold) a ring of wizardry (450 gold) an amulet of regeneration (450 gold) the ring "Omel" {rPois rF+++ rC+ MP+9 Int-4} (972 gold) [ring of magical power] Int: It affects your intelligence (-4). rF: It renders you almost immune to fire. rC: It protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a ring of see invisible (225 gold) a ring of resist corrosion (300 gold) a +6 ring of strength (877 gold) a +6 ring of dexterity (877 gold) (0, 0, D:5) 16 sling bullets (2, 23, D:5) a +0 giant club (9, 37, D:5) a +0 ring mail (10, 3, D:5) a +0 club (11, -18, D:5) 7 datura-tipped darts (15, 12, D:5) a +0 robe (15, 21, D:5) a +0 rapier a +0 leather armour (28, 33, D:5) a +0 spear (29, 32, D:5) a +0 flail (31, 32, D:5) a +0 spear (32, 32, D:5) a +0 spear (36, 31, D:5) 17 stones (44, 23, D:5) 27 sling bullets (47, 24, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -3, D:6) a +0 robe (2, -3, D:6) a +0 rapier a +0 leather armour (24, 10, D:6) a stone a +0 dagger (25, 10, D:6) a +0 short sword (25, 11, D:6) a curare-tipped dart a +0 short sword (26, 11, D:6) a +0 club 5 stones (26, 12, D:6) a +0 short sword (34, 0, D:6) a +0 falchion (38, 16, D:6) a +0 robe a +0 morningstar (38, 17, D:6) a +0 robe a +3 mace (46, 23, D:6) a +5 battleaxe a +0 robe (47, 23, D:6) a +3 battleaxe a +0 robe (48, 12, D:6) a +0 cloak (51, 4, D:6) a +0 leather armour a +0 whip (53, -15, D:6) a +0 trident a +0 scale mail a +0 club (53, -14, D:6) a +0 club (65, -25, D:6) a book of Minor Magic Level 7 of the Dungeon (0, 0, D:7) 13 stones (8, -26, D:7) 22 bolts (14, -22, D:7) a +0 leather armour (20, -35, D:7) a +0 ring mail (23, -47, D:7) a +1 rapier of electrocution (23, -42, D:7) a +0 robe (24, -36, D:7) a +0 hand axe (25, -20, D:7) a manual of Earth Magic (28, -12, D:7) a +0 battleaxe a +0 plate armour (29, -11, D:7) a +0 shortbow 11 arrows (30, -41, D:7) 5 atropa-tipped darts (32, -32, D:7) a +0 cloak (41, -9, D:7) a +0 dagger a +0 robe a wand of flame (23) (44, 8, D:7) a book of Fire Level 8 of the Dungeon (9, 3, D:8) 12 sling bullets (18, 18, D:8) a +0 short sword a +0 whip a +0 dagger 4 poisoned darts a +0 dagger (19, 16, D:8) 4 stones a +0 dagger (20, 17, D:8) 3 poisoned darts a +0 whip (20, 18, D:8) a +0 dagger (25, -7, D:8) a +0 halberd of venom (29, 1, D:8) a +0 short sword (30, 1, D:8) a +0 robe (30, 2, D:8) a +0 cloak (32, 14, D:8) 20 stones (37, 25, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 flail a +0 long sword a +0 chain mail (1, 0, D:9) a +0 war axe (1, 1, D:9) a +0 dagger a +0 robe (18, -2, D:9) a +0 dagger (still there?) a +0 robe (still there?) (23, -19, D:9) a +0 club (30, -9, D:9) a +0 chain mail (31, -28, D:9) a +0 shortbow 24 arrows (38, 1, D:9) a +0 dagger (42, 17, D:9) a +0 long sword (42, 26, D:9) the Handbook of Dusty Transmigration Spells Type Level Known a - Sandblast Earth 1 no b - Sting Transmutation/Poison 1 no c - Blade Hands Transmutation 5 no d - Statue Form Transmutation/Earth 6 no e - Storm Form Transmutation/Air 7 no Trog disapproves of the use of such an item. (49, -24, D:9) a +0 dagger a +0 robe (52, 4, D:9) a +0 scale mail (64, -10, D:9) 24 stones Level 10 of the Dungeon (0, 0, D:10) 23 stones (5, -40, D:10) a +0 dagger a curare-tipped dart (5, -9, D:10) a +0 rapier (6, -39, D:10) a +0 hand crossbow a +0 club 22 bolts (7, -39, D:10) a +0 dagger (25, -8, D:10) a +0 long sword (30, -8, D:10) a +0 flail (30, 1, D:10) a book of Conjurations (32, 2, D:10) 15 bolts (34, -39, D:10) a +0 club a +0 short sword an orc corpse (34, -38, D:10) a +0 short sword a +0 leather armour a +0 flail a +0 ring mail (36, 1, D:10) a +0 dagger a +0 robe (44, 7, D:10) 30 stones (47, 0, D:10) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (47, 1, D:10) an ugly thing corpse (skeletalised by now) (48, 2, D:10) a manticore corpse (skeletalised by now) (57, -21, D:10) 22 bolts Level 11 of the Dungeon (0, 0, D:11) 2 potions of berserk rage (13, -22, D:11) 19 arrows