Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 3 TheMardin the Insei (level 1, 0/15 HPs) Began as a Merfolk Transmuter on Dec 30, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (61 turns). TheMardin the Insei (Merfolk Transmuter) Turns: 61, Time: 00:01:15 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: appendage, very slightly contaminated A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Potions e - a potion of flight {unknown} Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles d - a bread ration Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.5 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History The bat hits you but does no damage. The jackal completely misses you. The bat barely misses you. The jackal barely misses you. The bat closely misses you. The jackal bites you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat. You kill the bat! Your horns disappear. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The jackal bites you. You die... ###.. #..# .....###..# .##..).†)# !......=.# ##....#..##### #..#........### >.. ###..###...## # #...#####..## #.#hh@....).##### #.########......# .. #......#### ... #.........# .... #########.# ..... #.# ...... #.# #.# #.## You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheMardin the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 61 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 9 Headbutt || 2 Cast: Beastly Appendage || 2 Armor: Robe || 7 Dodge: Dodged || 22