Thjof Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (21, 13, D:1) a +0 dagger 3 stones (28, -1, D:1) a +0 club (45, -9, D:1) a +0 club (54, -14, D:1) a +0 dagger (54, -13, D:1) a +0 dagger (56, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (20, -15, D:2) a +0 dagger (22, -6, D:2) a +0 whip (32, 6, D:2) 6 stones (37, 33, D:2) a +0 robe (39, 33, D:2) a +0 pair of boots (47, -6, D:2) a +0 club 4 stones (49, -3, D:2) a +0 whip (52, -9, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Ymecuuf's Antique Armour Emporium a +0 leather armour (46 gold) a +2 buckler (379 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1085 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +0 chain mail (103 gold) a +0 pair of boots (103 gold) a scarf of repulsion (276 gold) a +0 leather armour (46 gold) a +0 chain mail (103 gold) [Shop] Kulocseluit's Armour Shoppe a +0 leather armour (22 gold) a +0 plate armour (253 gold) a +2 helmet of intelligence (236 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +2 leather armour of positive energy (176 gold) a +0 chain mail (49 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) [Shop] Ixkia's Antique Weapon Shop a +0 flail (73 gold) a +0 great sword (136 gold) a +0 dire flail (84 gold) a +1 great sword of holy wrath (392 gold) a +0 dagger (42 gold) a +0 spear (63 gold) the +4 glaive of Neubod {flame, rPois rF- Str+5 Int-5 Dex+4} (930 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+5). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} (1482 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. a +2 great mace of holy wrath (497 gold) a +0 quarterstaff (84 gold) a +0 flail (73 gold) a +0 trident (73 gold) [Shop] Taesti Liec's Armour Shoppe a +1 chain mail of fire resistance (165 gold) the +1 helmet "Uhefayg" {rN+ Dex+4} (291 gold) Dex: It affects your dexterity (+4). rN: It protects you from negative energy. a +0 barding (230 gold) a +0 ring mail (40 gold) the +1 hat "Ducem" {rElec rPois Dex-2} (230 gold) Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 robe (7 gold) the +5 plate armour "Iskicvott" {Regen+} (550 gold) Regen: It increases your rate of health regeneration. (21, -6, D:3) a scroll of noise (32, 15, D:3) a +0 falchion (34, 4, D:3) a +0 whip (56, 2, D:3) a +0 short sword a +0 leather armour (57, 2, D:3) a +0 short sword a +0 leather armour (59, 6, D:3) a +0 dagger a +0 short sword (59, 7, D:3) a +0 club Level 4 of the Dungeon (1, -18, D:4) a +0 club a +0 leather armour (2, -20, D:4) a +0 dagger a +0 robe (2, -19, D:4) a +0 hand axe a +0 whip a +0 club (10, -25, D:4) a +0 whip (11, 9, D:4) a +0 club (39, -33, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 barding (4, -7, D:5) a +0 cloak (8, -21, D:5) an adder corpse (skeletalised by now) (28, -12, D:5) a +0 short sword an orc corpse (49, -28, D:5) a +0 whip of electrocution (still there?) a +0 robe of fire resistance (still there?) a potion of mutation (still there?) Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (8, 1, D:6) 19 gold pieces