Thjof Level 1 of the Dungeon (3, 34, D:1) a +0 leather armour (4, 34, D:1) a +0 robe (13, 22, D:1) a +0 whip (19, 3, D:1) a +0 mace (20, 15, D:1) a +0 dagger (26, 17, D:1) a +0 dagger (37, 19, D:1) a +0 dagger (40, 32, D:1) a +0 club (42, 32, D:1) a +0 whip a +0 club Level 2 of the Dungeon (1, -14, D:2) a +0 dagger (3, 1, D:2) a +0 club (5, -35, D:2) a +0 dagger (8, -7, D:2) a +0 dagger (22, -3, D:2) a +0 hand axe (26, -23, D:2) a +0 dagger (28, -23, D:2) a +0 short sword (36, -38, D:2) a +0 short sword (39, 10, D:2) a +0 broad axe (40, -21, D:2) a +0 ring mail (42, -7, D:2) a +0 club (59, 6, D:2) the +0 leather armour "Socuqarph" {*Slow rElec Str+4} Str: It affects your strength (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Level 3 of the Dungeon [Shop] Towacs's Weapon Shoppe a +0 falchion (33 gold) a +0 falchion (33 gold) a +0 dagger (22 gold) 4 stones (4 gold) a +0 flail (38 gold) 6 stones (6 gold) a +0 trident (38 gold) 3 stones (3 gold) the +5 trident of Joyful Slaughter {drain, rCorr Int-5 Dex+3} (436 gold) Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. [Shop] Kit Bill's Weapon Emporium a +3 mace of draining (268 gold) a +0 quarterstaff (48 gold) 7 stones (8 gold) a +0 broad axe (48 gold) 3 stones (3 gold) the +10 spear of the Hurling Bear {vamp, Int+5} (918 gold) Int: It affects your intelligence (+5). 6 stones (7 gold) [Shop] Xuto's Jewellery Shop an amulet of reflection (300 gold) a +5 ring of evasion (360 gold) a ring of see invisible (150 gold) the ring of Qaok Isihe {Fly Str+6 Int+4 Dex+7} (682 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+7). Fly: It grants you flight. a +6 ring of strength (360 gold) the amulet of Autumn {RegenMP rCorr Int-5 Stlth+} (349 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (-5). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a ring of poison resistance (200 gold) a +4 ring of protection (360 gold) a ring of positive energy (200 gold) an amulet of guardian spirit (300 gold) [Shop] Vomeic's Weapon Shoppe 7 stones (7 gold) a +0 short sword (30 gold) 5 stones (5 gold) 7 stones (7 gold) a +0 hand axe (30 gold) a +0 battleaxe (65 gold) the +5 short sword of Vuyrph {speed, *Rage rPois Will+ Stlth+} (515 gold) rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 club (10 gold) [Shop] Tusset's Antique Weapon Emporium a +0 short sword (78 gold) a +0 mace (78 gold) a +0 flail (91 gold) a +2 falchion of electrocution (507 gold) a +1 lajatang of pain (1157 gold) a +0 quarterstaff (104 gold) a +0 lajatang (390 gold) (0, 0, D:3) a +0 flail a +0 ring mail a +0 whip (7, -22, D:3) a +0 dagger (17, -35, D:3) a +0 whip a +0 scale mail a +0 falchion (17, -34, D:3) a +0 war axe (18, -31, D:3) a +0 long sword a +0 robe (24, -30, D:3) a +0 leather armour a +0 hand axe a +0 chain mail a +0 morningstar a +0 mace a +0 scale mail a +0 club a +0 club (24, -1, D:3) a +0 short sword (29, 1, D:3) a +0 flail (30, -19, D:3) a +0 dagger (36, -26, D:3) a +0 spear (48, -20, D:3) a +0 hand axe (51, -31, D:3) a +0 ring mail (62, -21, D:3) a +0 whip (63, -22, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (63, -21, D:3) a +0 robe a +0 dagger a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -25, D:4) 4 large rocks (6, -21, D:4) a +0 club (14, -10, D:4) a +0 war axe (16, 23, D:4) a +0 ring mail a +0 flail a +0 mace (18, 24, D:4) a +0 club (19, -26, D:4) a +0 whip (20, -26, D:4) a +0 quarterstaff (29, 37, D:4) a +0 hand axe a +0 chain mail (35, 22, D:4) a +0 leather armour a +1 hand axe of freezing a +0 hand axe a +0 leather armour (35, 24, D:4) a +0 robe a +0 club a +0 ring mail (37, 22, D:4) a +0 war axe a +0 chain mail (38, -7, D:4) a +0 short sword (39, -5, D:4) a +0 club (48, 30, D:4) a +0 flail Level 5 of the Dungeon [Shop] Deink's Antique Weapon Shop a +0 sling (37 gold) a +2 spectral quarterstaff (550 gold) a +1 vampiric falchion (400 gold) a +0 flail (87 gold) a +0 lajatang (375 gold) a +0 mace (75 gold) the +1 glaive "Kitrasu" {heavy, rCorr} (732 gold) rCorr: It protects you from acid and corrosion. a +3 heavy quarterstaff (605 gold) a +0 dagger (50 gold) (0, 0, D:5) a +0 leather armour a +0 club (25, 32, D:5) a +0 rapier (39, -14, D:5) a +0 war axe (48, -2, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 sling (5, 26, D:6) a +0 ring mail a +0 dagger a +0 dagger of electrocution a +0 dagger a +0 leather armour a +0 club (11, 3, D:6) a +0 ring mail (17, 2, D:6) a +0 ring mail (18, 2, D:6) a +1 whip of venom (24, 32, D:6) 5 stones (28, -5, D:6) 6 stones (45, 9, D:6) a +0 flail (47, 13, D:6) a +0 dagger (47, 14, D:6) a +0 club (58, 14, D:6) 5 stones (58, 24, D:6) a +0 leather armour a +0 mace of venom (58, 25, D:6) a +0 robe a +0 whip (59, 25, D:6) a +0 spear (60, 16, D:6) a +0 robe (60, 21, D:6) a +0 club (60, 22, D:6) a +0 spear (60, 25, D:6) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow a centaur corpse (6, 3, D:8) a howler monkey corpse (8, 2, D:8) 8 stones (10, -14, D:8) 2 stones (11, -15, D:8) 2 javelins (12, -15, D:8) a javelin (35, -31, D:8) a +0 dagger (35, -28, D:8) a +3 flail an orc corpse (skeletalised by now) (35, -27, D:8) a +0 mace a +0 leather armour (35, -26, D:8) a +1 vampiric dagger a +0 chain mail (39, -8, D:8) a yak corpse a yak corpse a yak corpse (41, -8, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (48, -27, D:8) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -26, D:8) a +0 club a +0 club an orc corpse (skeletalised by now) (48, -25, D:8) a +0 falchion the Ecumenical Temple