Troll Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 10, D:1) a +0 mace (10, 7, D:1) 2 poisoned darts (15, 9, D:1) a +0 ring mail (24, 2, D:1) a +0 club (26, 3, D:1) a +0 hunting sling (32, 45, D:1) a +0 dagger (44, 13, D:1) a +0 short sword a stone (51, 35, D:1) a +0 club (52, 24, D:1) a +0 short sword (52, 33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 5 stones (8, 0, D:2) a +0 dagger (13, -13, D:2) 21 stones (16, -3, D:2) a +0 scale mail (17, -2, D:2) a +0 flail a +0 scale mail (19, 0, D:2) 33 stones (23, 1, D:2) a +0 spear (28, -12, D:2) a +0 dagger (30, -22, D:2) a +0 trident (41, -16, D:2) a +0 club (41, 7, D:2) a +0 robe Level 3 of the Dungeon [Shop] Vycw's Armour Shop a +0 ring mail (44 gold) a +0 ring mail (44 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (519 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +0 helmet (49 gold) a +2 scale mail of cold resistance (231 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) the +0 ring mail "Yneteesch" {+Inv Dex+4} (290 gold) Dex: It affects your dexterity (+4). +Inv: It lets you turn invisible. [Shop] Nomuow's Weapon Shoppe 28 stones (30 gold) a +0 short sword (33 gold) a +0 mace (33 gold) a +0 hand crossbow of flaming (91 gold) a +1 spectral giant spiked club (128 gold) a +0 falchion (33 gold) the +3 falchion of Lawilokk {flame, rC++ Will+ Dex-5 Stlth+} (470 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. Will: It increases your willpower. Stlth: It makes you more stealthy. a +3 antimagic hand axe (286 gold) [Shop] Wumur's Weapon Shoppe a +0 halberd (40 gold) a +2 short sword of electrocution (195 gold) a +0 trident (35 gold) a +0 war axe (35 gold) a +1 shortbow of freezing (124 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (712 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 hand axe (30 gold) a +0 dagger (20 gold) (0, 0, D:3) a +0 buckler (3, -5, D:3) a +0 whip (7, 4, D:3) 13 stones (15, -7, D:3) a +0 club a +0 flail a +0 flail a +0 chain mail (16, -7, D:3) a +0 dagger a +0 robe (17, -24, D:3) a +0 spear (30, -2, D:3) a +0 spear (35, 16, D:3) a +0 spear (36, 2, D:3) 20 stones (38, 14, D:3) 4 gold pieces (39, 14, D:3) a scroll of fog (41, -8, D:3) 2 javelins (42, -5, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Raz Cued's Fire Supplies a ring of protection from fire (275 gold) a staff of fire (275 gold) a scroll of immolation (38 gold) +0 fire dragon scales (660 gold) a +0 ring mail of fire resistance (121 gold) a wand of flame (23) (137 gold) (0, 0, D:4) a +0 chain mail (8, 25, D:4) a +0 scimitar a +0 robe (17, 31, D:4) a +0 club a +0 hunting sling Level 5 of the Dungeon (8, -12, D:5) 21 stones (30, -12, D:5) a +0 giant club (31, 14, D:5) a +0 giant club (35, -4, D:5) 3 atropa-tipped darts (40, 25, D:5) 25 stones (41, 7, D:5) a +0 robe (48, -11, D:5) a +0 club (49, -11, D:5) a +0 whip a +0 spear (49, 21, D:5) 8 stones (51, -13, D:5) a +0 spear (56, 21, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Fixoh's Book Shoppe (Shop contents are unknown) (0, 0, D:6) a +0 spear (11, 9, D:6) a +0 giant spiked club (17, 1, D:6) 23 stones (20, 6, D:6) a +0 spear (22, 3, D:6) a +0 ring mail a +0 hand axe (27, 17, D:6) a +0 dagger a +0 robe (27, 18, D:6) a +0 dagger (29, 17, D:6) a +0 shortbow a +0 barding (29, 18, D:6) a +0 troll leather armour a +0 club 2 boomerangs a +0 scale mail (30, -3, D:6) 9 stones (30, 19, D:6) a +0 dagger a +0 robe (32, -2, D:6) a +0 dagger (33, -3, D:6) a +0 whip a +0 mace a +0 club (33, -2, D:6) a +0 robe a +0 dagger (35, 6, D:6) a +0 arbalest (36, -5, D:6) a +0 ring mail a +0 hand axe (42, 5, D:6) a +0 spear (44, 26, D:6) a +0 hand axe (47, 18, D:6) a +0 dagger Level 7 of the Dungeon (1, -2, D:7) a +0 falchion (6, 37, D:7) a +0 giant club (8, 7, D:7) a +0 robe a +5 dire flail (8, 8, D:7) a +0 robe a +0 spear (9, 8, D:7) a +0 robe (10, 0, D:7) a +0 short sword a +0 short sword a +0 dagger (10, 1, D:7) a +0 short sword of speed 2 poisoned darts (10, 8, D:7) a +0 robe a +0 short sword (10, 9, D:7) a +0 hand axe a +0 robe (10, 21, D:7) a +0 halberd a +0 robe (11, -1, D:7) a +0 short sword 4 stones (12, 0, D:7) a +0 dagger (12, 8, D:7) a +0 shortbow (15, 9, D:7) a +0 dagger (16, 9, D:7) a +0 leather armour (still there?) a +0 short sword (still there?) (16, 11, D:7) a +0 robe a +4 mace a +0 ring mail a +0 mace a +0 ring mail a +0 flail (17, 9, D:7) a +0 robe (still there?) a +0 great sword (still there?) (17, 11, D:7) a +0 ring mail (still there?) a +0 short sword (still there?) (22, -15, D:7) a +0 helmet (27, 25, D:7) a +0 robe (31, 25, D:7) a +0 flail 3 boomerangs (32, 27, D:7) a +0 spear a +0 ring mail a +2 mace a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 robe (32, 28, D:7) a +0 flail a +0 flail a +0 club a +0 flail a +0 leather armour a +0 war axe a +0 plate armour a +0 whip a +0 club (37, 46, D:7) a +0 robe (42, 10, D:7) a +4 halberd a +0 robe (43, 9, D:7) a +3 mace a +0 robe a +3 great sword a +0 robe (44, 9, D:7) a +3 flail a +0 robe (47, 10, D:7) a +0 robe (49, 19, D:7) a +0 scimitar a +0 robe (50, -8, D:7) a +0 spear (51, -1, D:7) a +0 falchion a +0 robe (53, 45, D:7) 5 poisoned darts Level 8 of the Dungeon [Shop] Nias's Antique Weapon Shop a +2 great mace of holy wrath (734 gold) a +1 mace of protection (328 gold) a +0 mace (93 gold) the +4 mace of Tetroero {antimagic, Dex+2} (1246 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). a +0 arbalest (139 gold) a +0 hand axe (93 gold) a +0 great mace (201 gold) a +0 falchion (93 gold) (0, 0, D:8) 6 poisoned darts (5, 18, D:8) a +0 hunting sling (17, 3, D:8) a staff of fire (17, 12, D:8) a +0 scale mail (17, 22, D:8) a +0 scale mail (18, 25, D:8) a +0 robe a +1 dagger of venom (22, 26, D:8) a +0 robe a +0 battleaxe (22, 28, D:8) a +0 scale mail a +0 whip (23, 33, D:8) a +0 dagger (still there?) a +0 robe (still there?) (24, 25, D:8) a +0 ring mail a +0 falchion (25, 0, D:8) a +0 robe a +0 short sword (25, 25, D:8) a +0 chain mail a +0 club (26, 0, D:8) a +0 robe a +0 falchion (26, 13, D:8) 33 stones (27, 20, D:8) 20 stones (27, 21, D:8) the +5 trident of Subterfuge {drain, Will+++ rCorr MP-9 Int-3} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-3). MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (38, 13, D:8) a +0 long sword (43, 34, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse an orc corpse (43, 35, D:8) a +0 club a +0 mace a +0 leather armour an orc corpse (43, 36, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of holy wrath a +0 robe a +0 flail a +0 leather armour (0, 1, D:9) a +0 flail a +0 plate armour a +0 war axe (1, 26, D:9) a +0 cloak a +0 dagger (4, 28, D:9) 20 stones (8, -3, D:9) a +0 war axe (8, 31, D:9) a +2 hunting sling of flaming (8, 35, D:9) a +2 morningstar of draining (16, 12, D:9) a +0 robe a +1 trident (17, 14, D:9) a +0 robe a +2 spear (22, 10, D:9) a +0 whip a +0 leather armour a +0 club a +0 club (22, 11, D:9) a +0 flail a +0 flail a +0 mace (22, 12, D:9) a +0 whip a +0 war axe (24, 12, D:9) a +0 robe a +0 dagger (26, 14, D:9) a +0 club (27, 16, D:9) a +0 club (still there?) an orc skeleton (still there?) (28, 14, D:9) a +0 flail a +0 long sword a +0 plate armour a +0 dire flail a +0 chain mail a +0 plate armour a +0 flail an orc corpse (skeletalised by now) (28, 16, D:9) a +0 robe a +0 dagger (28, 34, D:9) 9 stones (30, 24, D:9) a +0 dagger (31, 21, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 chain mail a +0 flail a +0 war axe (31, 22, D:9) a +0 short sword a +0 club (32, 22, D:9) a +0 chain mail a +0 morningstar a +0 mace a +0 leather armour a +0 falchion (32, 24, D:9) a +0 mace (33, 24, D:9) a +0 club a +0 leather armour a +0 flail a +0 dagger a +0 leather armour a +0 flail a +0 mace a +0 hand axe (34, 24, D:9) a +0 leather armour a +0 club a +0 whip (35, 24, D:9) a +0 short sword (37, 6, D:9) a +0 whip a boomerang (37, 33, D:9) a +0 whip (45, 14, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, -37, D:10) a +0 rapier (3, -9, D:10) a +0 whip a +0 spear (3, -8, D:10) a +0 club (3, -7, D:10) a +0 club a +0 robe (4, 17, D:10) 30 stones (5, -10, D:10) a scroll of noise (21, 0, D:10) a +0 long sword a +0 plate armour (21, 1, D:10) a +0 mace (22, 1, D:10) a +0 dagger a +0 robe (27, -45, D:10) 19 stones (30, 2, D:10) 26 stones (30, 13, D:10) a +0 robe (39, -35, D:10) 11 stones (41, 7, D:10) 24 stones (42, -5, D:10) 24 stones (48, 5, D:10) a +0 broad axe (50, -33, D:10) a +0 rapier (52, -37, D:10) a +0 club a +0 leather armour (53, -37, D:10) a +0 flail (54, -38, D:10) a +0 hand axe a +0 plate armour (54, -37, D:10) a +0 hand axe (54, -36, D:10) a +0 flail (57, -31, D:10) a +1 dagger of venom the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 29 gold pieces (1, 0, Orc:1) 18 gold pieces