Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11392030902876069128 13 TungstenYUNOMELT the Conjurer (level 2, 7/19 HPs) Began as a Demonspawn Conjurer on Mar 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (447 turns). TungstenYUNOMELT the Conjurer (Demonspawn Conjurer) Turns: 447, Time: 00:00:38 Health: 7/19 AC: 2 Str: 7 XL: 2 Next: 24% Magic: 0/5 EV: 12 Int: 19 God: Gold: 18 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles g - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of magic mapping {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You hit the jackal but do no damage. You headbutt the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #.# #.# # ... .########## #.# ..........####### #.# #..........@†...# #.# #.#######.#####.# #.####.# ##.#####.# ....##.######........# .###...#.......#####h# .# #...........# ###h# .###.###.#####.###...# #...## #.# #.##....# ##.#####.#####.##..### There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) 4 jackals (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 11 creatures vanquished. Vanquished Creatures (others) A demonic plant (D:1) 1 creature vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TungstenYUNOMELT the Demonspawn Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 425 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 425 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 447 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, shapermc_ecumenical_altar_gd Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 22 Headbutt || 2 Cast: Magic Dart || 19 Armor: Robe || 11 Dodge: Dodged || 29