Tutankhamun Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 8, D:1) 18 stones (5, 4, D:1) a +0 whip (7, 37, D:1) a +0 hunting sling (9, 26, D:1) a +0 club (14, 30, D:1) 4 stones (15, 9, D:1) a +0 robe (29, 20, D:1) a +0 dagger (39, 33, D:1) a +0 dagger (48, 27, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) 8 sling bullets (3, -18, D:2) a +0 ring mail (4, -27, D:2) a +0 dagger (4, -20, D:2) a +0 spear (4, -16, D:2) a +0 spear (7, -32, D:2) a +0 mace (9, -27, D:2) a +0 dagger (14, -20, D:2) a +0 dagger (15, -7, D:2) 19 arrows (15, -4, D:2) 2 stones (16, -4, D:2) a +0 short sword (32, -15, D:2) a +1 hand axe of chopping a +0 ring mail (34, -5, D:2) a +0 dagger (36, -24, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 6, D:3) a cursed -1 robe (5, -7, D:3) an uncursed amulet of harm (6, -9, D:3) a +0 spear a +0 club (14, 14, D:3) a +0 spear (15, 26, D:3) a +0 chain mail (25, 3, D:3) 12 stones (25, 22, D:3) a +0 whip (27, -3, D:3) a +0 club (28, 7, D:3) 12 arrows (31, -4, D:3) a +0 club (39, 28, D:3) 20 arrows (40, 25, D:3) a +0 whip (42, 24, D:3) a +0 club (43, -5, D:3) a +0 short sword (50, -4, D:3) a +0 robe (53, 23, D:3) 17 arrows Level 4 of the Dungeon (11, 33, D:4) a +0 dagger a +0 leather armour (11, 34, D:4) a +0 mace (11, 35, D:4) a +0 hand axe a +0 hand axe (21, 20, D:4) a +0 halberd (24, 15, D:4) a +0 trident (29, 36, D:4) a +0 short sword (31, 2, D:4) a +0 whip (37, 22, D:4) a +0 dagger a +0 leather armour (48, 3, D:4) 31 sling bullets (49, 6, D:4) 14 bolts Level 5 of the Dungeon (0, 0, D:5) 23 bolts (2, 1, D:5) a +0 shortbow 17 arrows (3, 5, D:5) a +0 chain mail (4, -7, D:5) a +0 robe (4, -2, D:5) an arrow (5, -3, D:5) 2 arrows (8, -5, D:5) 13 stones (8, -4, D:5) the +7 spear "Meboen Viffe" {pierce, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (12, -37, D:5) a +0 halberd (13, -37, D:5) a +0 flail a cursed +0 spear (16, -25, D:5) a +0 whip (17, -5, D:5) 20 stones (23, -5, D:5) a +0 dagger a cursed +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 20 sling bullets (5, 1, D:6) a +0 giant spiked club (14, -12, D:6) a +0 mace (14, -11, D:6) a +0 long sword a +0 chain mail (14, 26, D:6) a +0 leather armour a +0 mace (18, -14, D:6) a +0 scale mail (18, -12, D:6) 2 arrows (19, -13, D:6) an arrow (21, -14, D:6) a +0 shortbow 18 arrows (33, -1, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Heusmoug's Armour Shoppe (Shop contents are unknown) [Shop] Zoaxt's Antique Armour Shoppe (Shop contents are unknown) [Shop] Lavy's Magic Scroll Shoppe (Shop contents are unknown) [Shop] Hexov's Gadget Shoppe (Shop contents are unknown) (0, 0, D:7) a stone (2, 0, D:7) a stone (12, 7, D:7) a +1 leather armour of fire resistance (12, 10, D:7) 11 gold pieces (14, -2, D:7) 18 arrows (14, 3, D:7) the +2 mace "Acuosib" {flame, *Rage rPois Int+6 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (+3). It protects you from poison. It may make you go berserk in combat. (35, 32, D:7) 19 stones (37, 23, D:7) a quokka skeleton a gnoll skeleton (39, 24, D:7) a scroll of immolation (43, 32, D:7) a +0 giant club (48, 13, D:7) 9 gold pieces