Dungeon Sprint DCSS version 0.20-a0-1127-g1289703 (webtiles) character file. 7 Tyryt0 the Skirmisher (level 1, -4/19 HPs) Began as a Mummy Fighter on May 18, 2017. Slain by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:11 (223 turns). Tyryt0 the Skirmisher (Mummy Fighter) Turns: 223, Time: 00:00:17 Health: -4/19 AC: 6 Str: 19 XL: 1 Next: 83% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of blinking Skills: * Level 3.7 Fighting * Level 2.0 Long Blades * Level 2.7 Armour * Level 0.8 Dodging * Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The hobgoblin is lightly wounded. You block the hobgoblin's attack. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Long Blades skill increases to level 2! There is an open door to the Dungeon here. Items here: ))) †††† You start resting. HP restored. You open the door. A leopard gecko, an ogre, a shadow imp, a phantom and a skeleton come into view. The ogre shouts! The shadow imp shouts! The leopard gecko hisses angrily. The phantom blinks! The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓.▓ ▓5▓ ▓Z▓ ▓l▓ ▓W▓ ▓+▓ You could see a phantom, an ogre, a shadow imp, a leopard gecko and a bat skeleton. Vanquished Creatures A ball python (D) A goblin (D) 3 hobgoblins (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tyryt0 the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 223 | D | Noticed an ogre 223 | D | Noticed a phantom 223 | D | Slain by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.0 Fighting | | 3.7 Armour | | 2.7 Dodging | | 0.8 Shields | | 2.7 Action || total -------------------------++------- Melee: Long sword || 18 Armor: Scale mail || 3 Dodge: Dodged || 3 Block: Shield || 10