Vesto Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -18, D:1) a +0 club (6, 0, D:1) 16 stones (13, 1, D:1) a +0 short sword (19, -14, D:1) a +0 club (19, -8, D:1) a +0 club (19, -2, D:1) 13 stones (23, 0, D:1) a +0 leather armour (24, -34, D:1) 20 stones (26, -4, D:1) a +0 dagger (27, -34, D:1) a +0 whip (29, -4, D:1) a +0 dagger 3 stones (33, 6, D:1) a +0 dagger (34, 21, D:1) a +0 club (38, -3, D:1) a +0 leather armour (39, 20, D:1) a +0 dagger (51, -35, D:1) 17 bolts (53, 2, D:1) 2 stones (53, 7, D:1) a cursed -3 whip (58, -31, D:1) a +0 short sword (58, 1, D:1) a +0 robe of cold resistance (62, -26, D:1) a +0 club a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 4, D:2) a +0 pair of boots (11, 21, D:2) 22 arrows (14, 6, D:2) a +0 whip (15, 6, D:2) a stone (16, 6, D:2) a +0 club (21, 24, D:2) 19 stones (22, 6, D:2) a stone (22, 17, D:2) a stone (22, 26, D:2) a +0 spear (25, 20, D:2) 3 stones (26, 21, D:2) 17 poisoned needles (27, 30, D:2) a +0 dagger (37, 27, D:2) 22 arrows (39, 2, D:2) 23 stones a +0 hunting sling (42, 31, D:2) a +0 club a +0 animal skin the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (42, 32, D:2) a +0 club (43, 0, D:2) a stone (44, 31, D:2) a +0 dagger (44, 32, D:2) a +0 club (44, 34, D:2) a +0 dagger a +0 club a +0 club a cursed -1 club a +0 club a +0 club (45, -4, D:2) 14 stones (45, -1, D:2) a stone (45, 0, D:2) a stone (46, 19, D:2) 11 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 3, D:3) a +0 ring mail (2, 4, D:3) a +0 club a +0 leather armour a +0 ring mail (6, 7, D:3) a +0 dagger (11, 34, D:3) a +0 hand axe a +0 club a +0 club a +0 dagger a +0 dagger (12, -6, D:3) 5 tomahawks (13, 25, D:3) a +0 whip a kobold corpse (skeletalised by now) (14, 1, D:3) 10 stones (15, 30, D:3) a cursed +0 scale mail a +0 dagger (17, 3, D:3) a cursed -1 mace (24, 3, D:3) a hobgoblin corpse (skeletalised by now) (25, 33, D:3) a +0 club (28, 21, D:3) 9 stones (30, 30, D:3) a +0 whip (31, 25, D:3) a +0 pair of gloves (34, 0, D:3) a +0 long sword (35, -1, D:3) a +0 club (41, -5, D:3) a cursed +0 leather armour Level 4 of the Dungeon (13, -33, D:4) a +0 giant spiked club (17, -2, D:4) 22 stones (18, -33, D:4) a +0 robe a +0 dagger (20, 2, D:4) 8 curare-tipped needles (25, -30, D:4) a +0 dagger (25, -27, D:4) a +0 club (unseen) Level 5 of the Dungeon (0, 0, D:5) 8 gold pieces (0, 3, D:5) a +0 hand axe (12, -5, D:5) 9 gold pieces (28, 4, D:5) 14 gold pieces (39, 1, D:5) a hound corpse Level 6 of the Dungeon (0, 0, D:6) a cursed +5 war axe a +0 robe (3, 6, D:6) a +0 robe (4, 34, D:6) 6 gold pieces (6, 20, D:6) a fruit (7, -2, D:6) 13 gold pieces the Ecumenical Temple