Vex Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 7, D:1) 18 sling bullets (-7, 8, D:1) 12 poisoned needles (-20, 11, D:1) 19 stones (7, 11, D:1) a +0 hand axe (-6, 15, D:1) a +0 robe (19, 23, D:1) 13 stones (-3, 30, D:1) a stone (24, 30, D:1) 10 poisoned needles (19, 31, D:1) 11 stones (11, 32, D:1) a +0 dagger (4, 33, D:1) 18 stones (-3, 36, D:1) a +0 dagger (-3, 37, D:1) a +0 short sword a stone (24, 37, D:1) a +0 club (-24, 39, D:1) 14 arrows (-9, 42, D:1) 19 arrows (4, 45, D:1) a +0 club a +0 robe (16, 45, D:1) a +0 club (3, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 11 stones (-15, 5, D:2) a +0 chain mail (-15, 9, D:2) a +0 club (-15, 10, D:2) a +0 short sword (-15, 11, D:2) 2 stones (1, 11, D:2) a +0 hunting sling (15, 15, D:2) a +0 dagger (37, 15, D:2) a potion of lignification (-15, 16, D:2) a stone (28, 17, D:2) a +0 robe (5, 25, D:2) a +0 large shield (21, 27, D:2) 17 sling bullets of flame (35, 27, D:2) a stone (36, 27, D:2) 2 stones (33, 28, D:2) a +0 chain mail (5, 29, D:2) a +0 robe (5, 33, D:2) a +0 buckler (-15, 37, D:2) a stone (-17, 38, D:2) 4 stones (27, 43, D:2) 27 stones (24, 45, D:2) a +0 whip (22, 49, D:2) a +0 rapier (-5, 50, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 1, D:3) a +0 dagger a +0 trident (0, 2, D:3) a +2 falchion of draining (57, 3, D:3) a +0 mace (16, 6, D:3) a +0 hunting sling (26, 12, D:3) a stone (26, 13, D:3) a stone (28, 13, D:3) a stone (32, 13, D:3) a +0 hunting sling 12 stones (33, 13, D:3) a +0 club (5, 18, D:3) a cursed -2 dagger (28, 19, D:3) a potion of lignification (44, 25, D:3) a +0 dagger (55, 35, D:3) a +0 leather armour (65, 40, D:3) a +0 club (3, 47, D:3) a +0 dagger a +0 blowgun 24 poisoned needles (3, 49, D:3) a poisoned needle (52, 49, D:3) a +0 club (16, 53, D:3) a +0 dagger a +0 robe a +0 club a +0 dagger Level 4 of the Dungeon [Shop] Kalugra's Jewellery Emporium a cursed amulet of the gourmand (270 gold) the amulet "Abaocho" {+Rage SInv} (512 gold) [amulet of rage] It lets you see invisible. It lets you go berserk. the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} (601 gold) [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. an uncursed ring of see invisible (150 gold) an uncursed amulet of stasis (175 gold) the ring "Naxajeis" {Wiz Dex+2 SInv} (454 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). It lets you see invisible. a cursed +1 ring of protection (20 gold) a +3 ring of intelligence (157 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of poison resistance (200 gold) [Shop] City's Weapon Shop a +0 trident (38 gold) the +9 whip "Errajoc" {slash, rF+++ Int-2 Dex+4} (1043 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+4). It renders you almost immune to fire. a +0 falchion (33 gold) a +0 war axe (38 gold) the cursed +0 war axe of Sucofakh {venom, rF+} (167 gold) It poisons the flesh of those it strikes. It protects you from fire. It has a curse placed upon it. a +2 long sword of holy wrath (201 gold) the cursed +2 mace of Fate {antimagic, rElec rPois} (376 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. 20 sling bullets (110 gold) [Shop] Cutej's Weapon Emporium a +0 club (10 gold) a +0 club (10 gold) a +0 war axe (35 gold) a +1 longbow of flaming (151 gold) a +0 short sword (30 gold) a +0 hunting sling (15 gold) the cursed +0 spear of Moikoar {antimagic, Int+5 Dex+3} (298 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+5). It affects your dexterity (+3). It has a curse placed upon it. a cursed +0 falchion (1 gold) a +0 flail (35 gold) 16 sling bullets of flame (192 gold) the +7 hunting sling "Kielolif" {flame, rN++ Str-4 Int+2} (510 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+2). It greatly protects you from negative energy. [Shop] Effeoho's Antique Weapon Shop the +14 plutonium sword {*Contam Stlth-} (1920 gold) It causes magical contamination when unequipped. It makes you less stealthy. the +6 quarterstaff "Ewouh" {drain, rElec rN+ Int+6} (216 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It insulates you from electricity. It protects you from negative energy. a +0 hand axe (72 gold) a +0 spear (72 gold) a +0 rapier (96 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1478 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +6 hunting sling of flaming (36 gold) a +0 hand axe (72 gold) a +0 mace of protection (72 gold) a +5 long sword of draining (84 gold) a +0 shortbow (72 gold) [Shop] Xirei's Armour Emporium a +0 robe (9 gold) a +0 pair of gloves (58 gold) a +1 hat (143 gold) a +3 chain mail of magic resistance (344 gold) a +0 helmet (58 gold) a +2 plate armour of magic resistance (520 gold) a +0 robe (9 gold) a +3 leather armour of cold resistance (312 gold) a +0 robe (9 gold) a +2 hat (208 gold) a cursed +0 pair of gloves (45 gold) (0, 0, D:4) a +0 dagger a +0 leather armour (-23, 6, D:4) a +0 flail (10, 6, D:4) a +0 giant spiked club (12, 6, D:4) a +0 shortbow 19 arrows (14, 6, D:4) a +0 ring mail (-22, 7, D:4) a +0 flail a cursed +0 dagger a +0 ring mail (7, 7, D:4) an arrow a +0 quarterstaff (8, 7, D:4) an arrow (9, 7, D:4) an arrow (10, 7, D:4) an arrow (-20, 14, D:4) a -2 mace (-14, 17, D:4) a -3 mace (-18, 18, D:4) a -3 mace of protection (3, 18, D:4) a +0 mace (-16, 19, D:4) a -2 hand axe a -2 long sword a -3 short sword (2, 19, D:4) a +4 quarterstaff of chaos a +0 cloak (9, 27, D:4) 14 stones (-29, 36, D:4) a +0 ring mail (-3, 42, D:4) a tomahawk (-16, 44, D:4) a +0 flail a +0 scale mail a +0 dagger a +0 robe (-1, 44, D:4) a tomahawk (-18, 45, D:4) a +0 flail (3, 45, D:4) a cursed -2 dagger a +0 flail a +0 scale mail (4, 45, D:4) a +0 dagger (-3, 46, D:4) a +0 mace (-7, 47, D:4) a +0 leather armour Level 5 of the Dungeon (2, 7, D:5) a +0 dagger a +0 robe (1, 8, D:5) a +0 morningstar a +0 dagger (0, 10, D:5) a +0 hand axe (-3, 11, D:5) a +0 flail (0, 19, D:5) 26 arrows (14, 19, D:5) a +0 ring mail a +1 vampiric whip (16, 19, D:5) a +0 robe a +0 battleaxe (-2, 22, D:5) a +0 ring mail a +0 club (-4, 23, D:5) 15 stones (-2, 24, D:5) a +0 robe a +0 dagger (14, 24, D:5) a +0 arbalest (-20, 26, D:5) a +0 scale mail (-14, 30, D:5) a +0 leather armour of fire resistance Level 6 of the Dungeon (-1, 3, D:6) a +0 whip (0, 5, D:6) 2 stones (1, 5, D:6) 2 stones (1, 6, D:6) a stone (3, 7, D:6) a stone (3, 8, D:6) 2 stones (3, 9, D:6) 15 stones (3, 10, D:6) a +0 whip 9 stones (3, 11, D:6) a stone (-26, 13, D:6) a +0 hunting sling (3, 13, D:6) 2 stones (-27, 15, D:6) a +0 mace (-14, 15, D:6) a +0 glaive a +0 shortbow 19 arrows a +0 leather armour (3, 15, D:6) 3 stones (-39, 18, D:6) a +0 chain mail (2, 21, D:6) a +0 mace (-1, 25, D:6) 19 bolts (-10, 26, D:6) a +0 dagger a +0 robe (-11, 27, D:6) a +0 trident (-11, 36, D:6) a +0 leather armour (3, 37, D:6) a +0 flail (-1, 42, D:6) a potion of degeneration (0, 42, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a potion of lignification (16, 1, D:7) a cursed +3 great sword a +0 robe (15, 2, D:7) a +3 dagger a +0 robe a cursed +0 halberd a +0 robe (14, 3, D:7) a +3 mace a +0 robe (12, 5, D:7) a cursed +0 falchion a +0 robe (21, 5, D:7) a +0 leather armour (21, 6, D:7) a +0 club a +0 falchion a +0 morningstar a +0 chain mail (21, 7, D:7) a +0 flail (32, 7, D:7) a +0 robe (11, 10, D:7) a +0 mace (35, 10, D:7) 20 stones (7, 14, D:7) a +0 dagger (13, 15, D:7) a +0 hand axe a +0 ring mail 15 stones (14, 15, D:7) a tomahawk (-10, 16, D:7) a +0 spear (-8, 16, D:7) a +0 spear (-8, 17, D:7) a cursed -2 flail (13, 17, D:7) a tomahawk a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (-7, 18, D:7) a +0 club a +0 leather armour (-1, 20, D:7) a +0 short sword (19, 32, D:7) a +0 ring mail (-4, 34, D:7) a potion of lignification (9, 36, D:7) a +0 shortbow 13 arrows (11, 38, D:7) an arrow (21, 40, D:7) a +0 leather armour (29, 41, D:7) a scroll of random uselessness (16, 42, D:7) a +0 dagger (29, 44, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a scroll of remove curse (-2, 1, D:8) a +0 long sword (unseen) (-2, 2, D:8) a +0 rapier (unseen) (-6, 4, D:8) a +2 triple sword of slicing the Ecumenical Temple (23, 24, Temple) an uncursed amulet of the gourmand (23, 25, Temple) the +3 ring mail of the Lair of Beasts {Int+6} It affects your intelligence (+6). (24, 25, Temple) the +7 Singing Sword (25, 25, Temple) the +6 scale mail of Ewietenk {*Confuse rC+ MR+ Int+2} It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It may confuse you when you take damage.