Vex Level 1 of the Dungeon (0, 0, D:1) a stone (2, 0, D:1) a +0 dagger (-1, 1, D:1) 11 stones (3, 1, D:1) a +2 vampiric dagger (32, 7, D:1) a +0 club (9, 11, D:1) 17 sling bullets (8, 17, D:1) a +0 leather armour (42, 17, D:1) 18 stones (8, 18, D:1) a +0 spear (34, 20, D:1) 21 stones (39, 20, D:1) a +2 whip of electrocution (-4, 26, D:1) a +0 short sword (-6, 31, D:1) a +0 short sword (13, 38, D:1) a +0 whip (24, 45, D:1) a +0 robe (33, 47, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (21, 3, D:2) 28 stones (5, 6, D:2) 2 tomahawks (17, 11, D:2) a +0 leather armour (26, 20, D:2) 13 poisoned needles (0, 32, D:2) a +0 club (26, 40, D:2) 22 stones (45, 53, D:2) 23 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 robe (14, 8, D:3) a +0 dagger (39, 9, D:3) a +0 club (25, 10, D:3) a +0 dagger a +0 leather armour a +0 dagger a cursed +0 robe (12, 11, D:3) a +0 blowgun 9 poisoned needles (24, 11, D:3) a +0 trident (29, 11, D:3) a +0 leather armour (11, 12, D:3) a poisoned needle (12, 12, D:3) a poisoned needle (2, 15, D:3) a stone (17, 15, D:3) 11 sling bullets (20, 16, D:3) a +0 club (1, 17, D:3) a +0 dagger 3 stones (37, 18, D:3) 14 stones (27, 19, D:3) a +0 club (-6, 21, D:3) 20 stones (2, 21, D:3) a +0 whip (44, 21, D:3) 21 arrows (21, 26, D:3) 2 curare-tipped needles (-3, 40, D:3) 7 tomahawks (8, 46, D:3) a +0 club a cursed +0 robe (1, 52, D:3) a +0 dagger (-6, 57, D:3) a +0 leather armour a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (56, 3, D:4) a +0 mace (28, 6, D:4) 20 sling bullets (11, 7, D:4) a +0 quarterstaff (-14, 12, D:4) a +0 hand axe (29, 16, D:4) a +2 dagger of venom a cursed +0 robe (43, 22, D:4) a +0 war axe (23, 24, D:4) a cursed +0 robe (26, 34, D:4) a +0 ring mail (28, 34, D:4) a +0 chain mail (-7, 36, D:4) a +0 hunting sling (13, 42, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 16 bolts (3, 0, D:5) a +0 robe (-7, 3, D:5) a +0 spear (7, 3, D:5) a +0 short sword (9, 16, D:5) a +0 ring mail (24, 16, D:5) a +0 leather armour a +0 ring mail (9, 22, D:5) 10 arrows (17, 29, D:5) 9 bolts (-8, 32, D:5) a +0 ring mail (9, 33, D:5) a +0 mace (10, 33, D:5) a +0 dagger a +0 robe (11, 33, D:5) a +0 hand axe a +0 ring mail (11, 34, D:5) a +0 dagger a +0 ring mail (5, 35, D:5) 7 needles of paralysis (-18, 42, D:5) a +0 mace (-17, 43, D:5) a +4 quarterstaff of chaos a +0 cloak (0, 43, D:5) a +0 cloak (16, 46, D:5) a +0 robe (1, 47, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 2, D:6) a +0 shortbow 22 arrows (39, 6, D:6) 29 stones (-5, 10, D:6) a +0 hunting sling (-9, 11, D:6) a +0 war axe (-1, 13, D:6) a cursed -1 giant club (11, 42, D:6) a +0 hand axe a +0 robe (33, 43, D:6) a +0 hand axe (20, 46, D:6) a +0 trident (21, 46, D:6) a +1 dagger of electrocution a +0 leather armour a +0 mace a +0 plate armour (43, 47, D:6) a +0 giant club (-10, 48, D:6) a +0 whip a +0 club a +0 ring mail (-10, 49, D:6) a +0 battleaxe a +0 chain mail a +3 dagger of electrocution a +0 robe Level 7 of the Dungeon (-7, 6, D:7) a +0 giant club (11, 7, D:7) 12 stones (-23, 9, D:7) a +0 dagger a +0 leather armour (-23, 10, D:7) a +0 short sword a +0 scale mail a +0 club a +0 chain mail a +0 dagger a +0 robe (-23, 11, D:7) a +1 mace of protection a +0 leather armour (-2, 27, D:7) 16 stones (-5, 36, D:7) 18 stones (-4, 40, D:7) a +0 flail (-3, 44, D:7) 27 stones (7, 53, D:7) a +0 whip a +0 club a +0 club Level 8 of the Dungeon (-25, 4, D:8) a +0 giant spiked club (-37, 6, D:8) a +0 ring mail (12, 11, D:8) a +0 centaur barding (-12, 28, D:8) the +2 chain mail of Lugonu's Anger {rN++} It greatly protects you from negative energy. (-40, 31, D:8) an arrow (-43, 32, D:8) a +0 leather armour a +0 morningstar (-42, 32, D:8) an arrow (-46, 35, D:8) a +0 leather armour a +0 short sword (-14, 35, D:8) a +0 club (-46, 36, D:8) a +0 robe a +0 dagger a +0 shortbow 12 arrows (-14, 36, D:8) a +0 plate armour a +2 glaive of chopping (-16, 37, D:8) a +0 short sword (-15, 37, D:8) a +0 short sword (-15, 38, D:8) a +0 robe a +0 dagger (-32, 44, D:8) 4 curare-tipped needles (2, 47, D:8) 10 sling bullets Level 9 of the Dungeon [Shop] Kisot's Armour Boutique a +0 leather armour (24 gold) the cursed +1 leather armour of Disguise {*Corrode rC+ Dex+5} (274 gold) It affects your dexterity (+5). It protects you from cold. It may corrode your equipment when you take damage. It has a curse placed upon it. a +2 centaur barding (420 gold) a +0 ring mail (48 gold) a +0 cloak (54 gold) a +2 robe of cold resistance (212 gold) a +0 helmet (54 gold) a +0 cloak (54 gold) a +0 chain mail of positive energy (102 gold) the +0 pair of boots of Compression {Dex+6 SInv} (339 gold) It affects your dexterity (+6). It lets you see invisible. a +0 leather armour (24 gold) a +0 ring mail (48 gold) (0, 0, D:9) a +0 ring mail (10, 1, D:9) a +0 flail (-4, 2, D:9) 15 stones (-22, 6, D:9) 15 bolts (-5, 7, D:9) a +0 leather armour (14, 9, D:9) a +0 ring mail (16, 11, D:9) a +3 whip a +0 leather armour (14, 12, D:9) a +0 dagger a +0 robe (35, 16, D:9) a +0 ring mail (35, 17, D:9) a +0 dagger a +2 dire flail of protection a +0 plate armour (-21, 21, D:9) 3 stones (35, 21, D:9) a +0 cloak (-18, 22, D:9) a +0 dagger a +0 robe (-16, 22, D:9) a cursed +0 club 17 stones a +0 scale mail (-6, 26, D:9) a +0 halberd (-5, 26, D:9) a +0 club 3 stones (16, 27, D:9) a scroll of random uselessness (1, 28, D:9) a +0 flail (31, 28, D:9) a troll hide (-4, 29, D:9) a +0 dagger (15, 29, D:9) 18 bolts (-5, 30, D:9) a +2 hand axe of flaming (11, 43, D:9) a +0 club a +0 leather armour (27, 43, D:9) a +0 helmet Level 10 of the Dungeon (47, 3, D:10) a +0 dagger a cursed +0 robe (47, 4, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (46, 7, D:10) a +0 war axe (13, 8, D:10) a +0 dagger (-5, 9, D:10) a +0 war axe (9, 13, D:10) a +0 hand axe (9, 14, D:10) a +0 mace a +0 ring mail (9, 15, D:10) a +0 mace a +0 chain mail (13, 21, D:10) a +0 leather armour (-16, 22, D:10) the +6 rapier of Okawaru's Condemnation {pierce, *Drain Str+3 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). It causes draining when unequipped. (-15, 22, D:10) a +0 giant club (14, 24, D:10) 24 arrows (-3, 30, D:10) 3 arrows (-4, 31, D:10) a +0 shortbow 7 arrows (-2, 39, D:10) 17 steel sling bullets (11, 41, D:10) 17 poisoned needles (40, 42, D:10) 20 poisoned needles (24, 45, D:10) a +0 trident (36, 47, D:10) 4 tomahawks of returning (9, 54, D:10) a +0 hand axe (11, 54, D:10) a cursed -1 trident (9, 55, D:10) a +0 flail (10, 55, D:10) a +0 club (41, 56, D:10) a +0 giant club (36, 57, D:10) a scroll of random uselessness (47, 58, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 falchion a +2 leather armour of poison resistance (0, 1, D:11) a +0 dagger a +0 leather armour a +0 club (-12, 2, D:11) a +0 ring mail (0, 2, D:11) a +0 club a +0 mace 24 stones a +0 dagger a +0 robe (0, 3, D:11) a +1 mace of crushing a +0 flail of holy wrath a +0 hand axe (-6, 5, D:11) a +0 ring mail a +0 robe (0, 7, D:11) a +0 battleaxe a +0 plate armour (1, 7, D:11) a +0 giant spiked club (-1, 8, D:11) a +3 dagger a +0 robe (2, 8, D:11) a +0 giant club (26, 8, D:11) a +0 rapier a cursed +0 chain mail (-15, 9, D:11) a +0 ring mail (-3, 10, D:11) a +0 club a +0 leather armour (-2, 10, D:11) a +0 dagger a +0 robe (-2, 13, D:11) a +0 leather armour a +0 mace a +0 chain mail (33, 13, D:11) 23 stones (-2, 14, D:11) a +0 short sword (17, 14, D:11) a +0 battleaxe a +0 chain mail (21, 14, D:11) 20 sling bullets (-2, 15, D:11) a +0 hand axe a +0 ring mail a +0 long sword a +0 plate armour of cold resistance a +0 club 3 tomahawks of returning (17, 15, D:11) a +0 morningstar a +0 chain mail (-2, 20, D:11) a +0 mace a +0 leather armour (-1, 20, D:11) a +0 hand axe (-2, 21, D:11) a +0 flail a +0 leather armour (-2, 24, D:11) a +0 long sword a +0 plate armour (0, 24, D:11) a +0 war axe (6, 25, D:11) 16 arrows (26, 25, D:11) a +0 leather armour (-3, 26, D:11) a +0 robe (0, 36, D:11) a +1 robe (20, 37, D:11) the +5 giant spiked club "Tormentor" {freeze, rElec MR+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. Level 12 of the Dungeon (0, 0, D:12) 2 needles of confusion (-20, 8, D:12) a book of Conjurations (-22, 19, D:12) a +0 leather armour (-13, 44, D:12) a throwing net (-13, 45, D:12) a +0 whip a +0 trident a +0 scale mail a +0 buckler a gnoll skeleton (25, 48, D:12) a +0 scale mail of poison resistance (19, 53, D:12) a scroll of random uselessness the Ecumenical Temple