Dungeon Crawl Stone Soup version 0.27.1-16-g815e20cd7a (webtiles) character file. Game seed: 9176390215881026715 440 Vivir the Shield-Bearer (level 6, 0/57 HPs) Began as a Deep Dwarf Fighter on Nov 22, 2021. Slain by a gnoll (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:39 (3189 turns). Vivir the Shield-Bearer (Deep Dwarf Fighter) Turns: 3189, Time: 00:04:39 Health: 0/57 AC: 7 Str: 22 XL: 6 Next: 70% Magic: 3/3 EV: 7 Int: 8 God: Gold: 209 SH: 10 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . p - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: repel missiles A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) p - a scarf of repulsion (worn) Wands d - a wand of paralysis (7) m - a wand of acid (8) Scrolls e - 2 scrolls of immolation {unknown} f - 3 scrolls of enchant armour {unknown} h - a scroll of torment {unknown} i - a scroll of acquirement {unknown} n - a scroll of blinking {unknown} o - a scroll of magic mapping {unknown} q - a scroll of identify {unknown} Potions g - a potion of lignification {unknown} j - 3 potions of berserk rage {unknown} k - a potion of haste l - a potion of might r - a potion of heal wounds {unknown} Skills: + Level 4.1 Fighting + Level 3.9 Maces & Flails + Level 5.0 Armour + Level 5.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Unknown command. There is a stone staircase leading up here. There is a stone staircase leading up here. The gnoll hits you with a +0 halberd! There is a stone staircase leading up here. Unknown command. The gnoll hits you with a +0 halberd. You climb upwards. There is a stone staircase leading down, spattered with blood here. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your shield prevents you from hitting the gnoll. The gnoll hits you with a +0 halberd. You block the gnoll's attack. You hit the gnoll. The gnoll is moderately wounded. You block the gnoll's attack. You thump the gnoll! The gnoll is almost dead. You block the gnoll's attack. You closely miss the gnoll. The gnoll is almost dead. You block the gnoll's attack. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * Unknown command. Your scale mail prevents you from hitting the gnoll. The gnoll is almost dead. You block the gnoll's attack. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... ##..#..# ##..###.# ##..## #.# ##..## #.# ##..## #(# ##..## #.# ########## ###..### #.. #........# ####......#######. #.######.# #@)............... #.#....#.# #g................ #....#.#.# ##........######.# ###..#.#.# #..#......# #.# #....#.# #.##......# #.. ##.###.# #..#......# ##. #......# ##.#......# #. #..##### #.######.# #. #..# #.# #.# #. You could see a gnoll. Vanquished Creatures A black bear (D:4) A hornet zombie (D:4) 2 hounds An orc priest (D:4) Terence (D:2) An iguana (D:4) 3 gnolls 3 adders A white imp (D:4) A worm (D:2) 2 orcs 5 bats 3 endoplasms 2 giant cockroaches 12 goblins 5 hobgoblins 3 jackals (D:2) 2 ball pythons 5 kobolds 2 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vivir the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 221 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 629 | D:2 | Reached XP level 3. HP: 14/34 MP: 3/3 954 | D:2 | Noticed Terence 969 | D:2 | Killed Terence 970 | D:2 | Reached XP level 4. HP: 16/42 MP: 4/4 2645 | D:3 | Found a faded altar of an unknown god. 2708 | D:3 | Reached XP level 5. HP: 33/49 MP: 4/4 2734 | D:4 | Noticed a black bear 2771 | D:4 | Killed a black bear 2772 | D:4 | Reached XP level 6. HP: 12/57 MP: 4/4 3142 | D:4 | Reached skill level 5 in Armour 3142 | D:4 | Reached skill level 5 in Shields 3189 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_basic, grunt_ministairs_10, uniq_terence D:3: layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_goblin_outpost D:4: layout_rooms, kennysheep_another_room, minmay_curled_crystal Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 | 4.1 Armour | 4 5 | 5.0 Shields | 4 5 | 5.0 Maces & Flails | 3 | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 79 | 135 || 214 Abil: Heal Wounds | 1 | 6 || 7 Use: Potion | 1 | || 1 Armor: Scale mail | 35 | 67 || 102 Dodge: Dodged | 42 | 51 || 93 Block: Kite shield | 49 | 92 || 141