Vivir Level 1 of the Dungeon (0, 0, D:1) 27 bolts (9, -30, D:1) a +0 club (16, 8, D:1) 41 stones (22, 26, D:1) a +0 short sword (24, -3, D:1) a +0 dagger (25, -15, D:1) a +0 robe (25, 18, D:1) a +0 short sword (29, 15, D:1) a +0 club (31, -11, D:1) 23 stones (48, -22, D:1) a +0 mace (48, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 15 poisoned darts (5, 13, D:2) 24 stones (7, -6, D:2) 8 boomerangs (11, -18, D:2) 22 arrows (11, -12, D:2) 20 stones (20, -21, D:2) 24 stones (21, 10, D:2) a +0 quarterstaff (21, 22, D:2) a +0 scythe a +0 robe (40, -15, D:2) a +0 club 4 stones (52, -4, D:2) 17 arrows (52, 3, D:2) a +0 dagger a +0 club (53, 3, D:2) a +0 spear a +0 leather armour a +0 helmet a +0 dagger a +0 club a +0 dagger a +0 dagger (54, -6, D:2) a +0 club a +0 animal skin (56, 3, D:2) a +0 dagger (57, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (0, 25, D:3) an adder corpse (skeletalised by now) (0, 31, D:3) a ring of poison resistance (4, 4, D:3) 23 stones (13, 4, D:3) a +0 dagger (27, 51, D:3) a worm corpse (29, 46, D:3) a +0 scale mail (34, 48, D:3) a +0 ring mail (47, 44, D:3) a +0 short sword (47, 47, D:3) a potion of flight