Wartorn Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 25, D:1) a +0 club (10, -8, D:1) a stone (13, -11, D:1) a +0 club (13, -9, D:1) a +0 dagger a +0 club (28, 5, D:1) a +0 club (29, 8, D:1) a +0 club (38, 12, D:1) a +0 short sword (50, -9, D:1) a +0 animal skin (52, -5, D:1) a +0 whip (52, 8, D:1) a +0 hand axe Level 2 of the Dungeon (1, 4, D:2) a +0 dagger (18, 25, D:2) a +3 whip of draining (19, -2, D:2) a +0 dagger (25, 9, D:2) a +0 club (28, 13, D:2) a +0 flail (28, 14, D:2) a +0 whip (28, 16, D:2) a +0 spear (29, 1, D:2) 7 needles of confusion (31, -11, D:2) a +0 dagger (31, -7, D:2) a +0 club (33, -25, D:2) a +0 ring mail (33, -23, D:2) a +0 robe (36, -20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 8, D:3) 13 arrows (11, 6, D:3) a +0 whip of electrocution (12, -6, D:3) 18 arrows (16, -5, D:3) a +0 spear (29, 5, D:3) a +0 club a +0 hunting sling (35, 24, D:3) a +0 club (41, -9, D:3) a +0 short sword (43, 37, D:3) a cursed -3 club Level 4 of the Dungeon [Shop] Waogoff's Weapon Shop a cursed -1 flail (1 gold) a +0 spear (39 gold) 19 sling bullets (123 gold) a +1 bardiche of pain (383 gold) a +0 dagger (26 gold) a +2 hand axe of draining (226 gold) a cursed -2 long sword (1 gold) a +1 great sword of holy wrath (243 gold) the +1 scimitar of Demonkind {flame, rElec rC+ rN+} (486 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It protects you from negative energy. a +0 hand crossbow (45 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (685 gold) It protects you from negative energy. a +0 hunting sling (19 gold) [Shop] Anoczyal's Serpentskin Sales 8 poisoned tomahawks (112 gold) a +0 blowgun (35 gold) +0 swamp dragon scales (700 gold) +0 swamp dragon scales (700 gold) Ocica's Collected Works on Venom (827 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Alistair's Intoxication Transmutation/Poison 5 Trog disapproves of the use of such an item. 4 poisoned tomahawks (56 gold) 8 poisoned tomahawks (112 gold) (0, 0, D:4) a +4 quarterstaff of chaos (3, 1, D:4) a +0 mace (8, 13, D:4) a cursed +0 ring mail (10, 23, D:4) a +0 club a +0 leather armour (11, 23, D:4) a +0 spear (11, 24, D:4) a +0 whip (12, 23, D:4) a +0 club (18, 10, D:4) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (19, 27, D:4) a +0 scale mail (22, 38, D:4) a +0 club (29, 30, D:4) 28 bolts (35, 25, D:4) a +0 leather armour (45, -3, D:4) a +0 dagger a +0 robe (45, 3, D:4) a +0 club a +0 scale mail (46, 6, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 6 arrows (0, 1, D:5) 2 arrows (1, 0, D:5) a +3 flail of protection a +0 ring mail (1, 1, D:5) an arrow (1, 2, D:5) an arrow (1, 3, D:5) an arrow (2, 5, D:5) a +0 mace a +0 shortbow 5 arrows (3, -30, D:5) a +0 giant club (3, -9, D:5) a cursed -2 falchion (3, 8, D:5) a +0 dagger (4, -20, D:5) a +0 leather armour (5, -18, D:5) a cursed +0 ring mail (6, -10, D:5) 20 bolts (9, -17, D:5) a +0 trident 3 tomahawks of returning (9, -16, D:5) a +0 scale mail (10, -14, D:5) a +0 flail a +0 leather armour (10, -13, D:5) 2 tomahawks of returning (11, -14, D:5) a +0 mace (11, -13, D:5) a +0 club a +0 ring mail a +1 mace of draining (11, -12, D:5) a +0 dagger (23, -22, D:5) a +0 flail a +0 leather armour (25, -30, D:5) a +0 hand axe (29, -15, D:5) a book of Cantrips (29, -3, D:5) a +0 shortbow 13 arrows (31, -4, D:5) a +0 mace a +0 giant spiked club (31, -3, D:5) 3 arrows a +0 flail a +0 leather armour a +0 leather armour (32, -3, D:5) a +0 dagger a +0 robe (33, -3, D:5) 2 arrows (33, 0, D:5) a +0 hand axe (40, -14, D:5) a +0 scale mail (48, -4, D:5) a +0 leather armour Level 6 of the Dungeon (6, -42, D:6) a +0 scimitar (10, -1, D:6) 6 poisoned needles (21, -26, D:6) a +0 ring mail (31, -27, D:6) a +0 quarterstaff (39, -16, D:6) a +0 long sword (40, -30, D:6) a +0 dire flail a +0 chain mail a +0 club a +0 leather armour (43, -29, D:6) a +0 hand axe (43, 14, D:6) a +0 chain mail (44, -31, D:6) a +0 robe (45, -15, D:6) a +0 leather armour (46, 8, D:6) 7 arrows a +0 shortbow (46, 10, D:6) an arrow (46, 11, D:6) 2 arrows (46, 15, D:6) an arrow (47, -5, D:6) a +0 shortbow (56, 0, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (2, -16, D:7) a cursed -2 spear (3, -4, D:7) a cursed -3 trident (6, -9, D:7) a +0 halberd (6, -8, D:7) a +0 club a +0 trident a +0 scale mail a +0 buckler (7, -9, D:7) a +0 spear (7, -2, D:7) a +0 dagger a +0 ring mail (20, 11, D:7) a cursed -3 giant club a throwing net (39, -4, D:7) a +0 leather armour (39, 15, D:7) a +1 shortbow of flaming (40, 31, D:7) the +2 trident "Uto Yzxo" {pierce, rElec Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. (41, 0, D:7) a +0 hand axe (unseen) (41, 15, D:7) an arrow (42, 15, D:7) an arrow (43, 15, D:7) an arrow (44, 13, D:7) 2 arrows (44, 14, D:7) an arrow (44, 15, D:7) an arrow (45, -10, D:7) a +0 short sword a +0 chain mail (47, -12, D:7) a +0 robe (52, -4, D:7) a cursed -3 flail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 robe a +0 dagger (0, 19, D:8) 2 large rocks (1, 0, D:8) a +0 robe a +0 dagger an orc skeleton (1, 1, D:8) a +0 war axe a +0 mace (2, 19, D:8) a large rock (4, 19, D:8) a large rock (6, 19, D:8) a +0 falchion (9, 17, D:8) a +0 chain mail the Ecumenical Temple