WhatIsLove Level 1 of the Dungeon [Shop] Loang's Jewellery Emporium a ring of willpower (300 gold) a +6 ring of intelligence (702 gold) an amulet of faith (480 gold) an amulet of regeneration (360 gold) a ring of positive energy (240 gold) an amulet of magic regeneration (360 gold) an amulet of faith (480 gold) a ring of ice (300 gold) a +6 ring of strength (702 gold) (2, 25, D:1) 21 arrows (5, 31, D:1) a +0 dagger (13, 27, D:1) a +0 mace (17, 11, D:1) a +0 ring mail (21, 2, D:1) a +0 ring mail (29, 31, D:1) a +0 ring mail (31, 10, D:1) a +0 whip 4 stones (36, 7, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (16, 2, D:2) a +0 hand crossbow (17, -34, D:2) a +0 hunting sling (26, -27, D:2) a +1 vampiric whip 5 stones Level 3 of the Dungeon (0, 23, D:3) a +0 dagger a +0 club a +0 dagger (0, 24, D:3) a +0 club (0, 25, D:3) a +0 hand axe (4, 5, D:3) a +0 dagger a +0 hunting sling 16 stones (16, 20, D:3) 20 bolts (20, 34, D:3) a +0 dagger (30, -4, D:3) a +0 pair of boots (31, 20, D:3) a +0 hunting sling (35, -11, D:3) 17 stones (37, 4, D:3) a +0 leather armour (38, -9, D:3) a +0 mace (42, -8, D:3) a +0 dagger 5 stones Level 4 of the Dungeon [Shop] Peugavov's Armour Shop a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 buckler of protection (149 gold) the +3 plate armour of Mirth {Rampage rF- Str+7 SInv} (739 gold) Str: It affects your strength (+7). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (26 gold) a +2 cloak of poison resistance (240 gold) (0, 0, D:4) a +0 mace a +0 dagger (2, 11, D:4) a +0 spear (6, -22, D:4) a +0 dagger a +0 scale mail (7, -16, D:4) a +0 ring mail (18, -35, D:4) a +0 robe (26, -2, D:4) a +0 ring mail (27, -19, D:4) 4 stones a +0 club (27, -14, D:4) a +0 club (28, 8, D:4) 20 arrows (36, -39, D:4) a +0 robe (36, -37, D:4) a +0 chain mail (38, 5, D:4) the +8 falchion of Ignis's Castigation {protect, +Rage rElec Int+8 Dex-3} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+8). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. +Rage: It lets you go berserk. (43, -14, D:4) a +0 falchion (56, -18, D:4) 27 stones (56, -11, D:4) a +0 rapier (57, -24, D:4) a +0 flail (58, -23, D:4) a +0 club (58, -20, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 12 stones (1, 31, D:5) a +0 robe (2, 16, D:5) a +0 whip (3, 16, D:5) a +0 flail (5, 17, D:5) a +0 spear (7, -8, D:5) a +0 scimitar (9, -3, D:5) 13 arrows (18, -18, D:5) 12 arrows (19, 1, D:5) a +0 leather armour (19, 5, D:5) a +0 giant club a +0 giant club (24, -18, D:5) a +0 hand axe (30, -7, D:5) a +0 whip a +0 robe (37, -27, D:5) a +0 rapier (40, -10, D:5) a +0 chain mail (43, -6, D:5) a +0 chain mail (50, -12, D:5) a +1 whip of flaming a +0 leather armour a +0 whip of draining (51, -12, D:5) a +1 dagger of venom a +0 leather armour (52, -12, D:5) a +0 hand axe a +0 scale mail of cold resistance (53, 4, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (7, 18, D:6) a +0 short sword of distortion (7, 19, D:6) a +0 short sword a +0 leather armour (8, 17, D:6) a +0 club a +0 scale mail (21, 23, D:6) 6 gold pieces (22, 20, D:6) a +0 mace (still there?) a +0 robe (still there?) (24, 19, D:6) a +0 short sword (still there?) a +0 robe (still there?) Level 7 of the Dungeon (0, 0, D:7) the -7 pair of boots of Prudence {+Blink rF+ rCorr} rF: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (1, 19, D:7) 23 stones (4, 10, D:7) a +0 dagger (still there?) a +0 robe (still there?) (4, 17, D:7) a +2 long sword a +0 robe (5, -3, D:7) 4 boomerangs a goblin corpse (5, 17, D:7) a +0 hand axe a +0 robe a +2 scimitar of freezing a +0 robe (6, -3, D:7) 4 boomerangs (6, -2, D:7) 7 boomerangs a goblin corpse a bullfrog corpse (7, -4, D:7) 20 sling bullets (16, 17, D:7) a ring of ice (17, 16, D:7) a +0 tower shield (22, 11, D:7) a +0 battleaxe (still there?) the +2 robe "Ysylet" {rC+ Int-5 Slay+3 Archmagi} (still there?) Int: It affects your intelligence (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. Archmagi: It increases the power of your magical spells. (24, 13, D:7) 2 potions of degeneration the Ecumenical Temple