XMarksTheSpot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 37, D:1) 5 poisoned needles (12, 12, D:1) 17 arrows (15, -9, D:1) 22 stones (16, 1, D:1) a +0 whip (17, 6, D:1) a +0 dagger (17, 17, D:1) 15 bolts (24, -9, D:1) a +0 robe (26, 1, D:1) a +0 club (30, 11, D:1) a +0 dagger (40, 8, D:1) a +0 club (44, 11, D:1) a cursed +0 leather armour (47, 43, D:1) 30 stones Level 2 of the Dungeon (0, 0, D:2) 20 stones (2, 0, D:2) a stone (3, 0, D:2) a stone (4, 0, D:2) a stone (7, 0, D:2) a stone (7, 7, D:2) a +0 club (8, 6, D:2) a +0 dagger (27, -2, D:2) a +0 spear (36, 7, D:2) a +0 mace (42, 7, D:2) a +0 leather armour (56, -16, D:2) 20 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, -23, D:3) a +0 club (8, 4, D:3) a +0 robe (12, 8, D:3) 22 stones (17, -13, D:3) a +0 club (27, -2, D:3) a +0 club (34, -27, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (36, -27, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 mace 11 stones (41, -33, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 mace of the King {drain, Fragile Str+3 Stlth+} (5590 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It will be destroyed if unequipped. It makes you more stealthy. the +3 ring mail of the Wasteland {-Tele rC++ rCorr SInv} (4770 gold) It greatly protects you from cold. It lets you see invisible. It prevents most forms of teleportation. It protects you from acid and corrosion. the +4 spear "Bona" {venom, rPois SInv} (3900 gold) It poisons the flesh of those it strikes. It protects you from poison. It lets you see invisible. the +8 mace "Pazic" {elec, rPois} (5870 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. [Shop] Jezaluog's Antique Weapon Shop the +7 dagger "Wamura" {antimagic, rPois rF- rN++ Int+2} (1557 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from poison. It greatly protects you from negative energy. a +1 quarterstaff of crushing (338 gold) a +0 falchion (78 gold) a +0 flail (91 gold) a +0 flail (91 gold) a +0 short sword (78 gold) (0, 0, D:4) a potion of agility (2, -19, D:4) a +0 robe the human corpse of Sigmund (skeletalised by now) (3, -9, D:4) a frilled lizard corpse (skeletalised by now) (8, -12, D:4) a +0 flail (10, -9, D:4) a cursed -3 morningstar (still there?) a +0 leather armour (still there?) (11, -8, D:4) a +0 dagger (unseen) (12, -9, D:4) a +0 club (unseen) (14, -9, D:4) 3 tomahawks (15, -37, D:4) a +0 giant spiked club an ogre corpse (19, -8, D:4) a +0 giant club (26, 4, D:4) a +0 hunting sling (40, -41, D:4) 6 arrows