Xenophilius Level 1 of the Dungeon (3, 16, D:1) a +0,+0 dagger (19, 17, D:1) 15 sling bullets (35, 18, D:1) a +0,+0 whip (51, 24, D:1) a bread ration (47, 29, D:1) a +0 leather armour (47, 34, D:1) a +0,+0 dagger (59, 35, D:1) a +0,+0 club (16, 36, D:1) a +0 chain mail (24, 46, D:1) a +0,+0 whip a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 mace (57, 12, D:2) a +0,+0 dagger (30, 14, D:2) a cursed -2,-3 club (16, 16, D:2) a jackal corpse (skeletalised by now) (32, 24, D:2) a +0,+0 quarterstaff (4, 34, D:2) a hobgoblin skeleton a +0,+0 club (24, 37, D:2) a +0,+0 quarterstaff (33, 41, D:2) 3 large rocks (50, 49, D:2) a +0,+2 falchion (34, 50, D:2) 21 poisoned needles (60, 50, D:2) a +0 scale mail Level 3 of the Dungeon (-19, 9, D:3) a +0,+0 short sword (-20, 12, D:3) a rat skeleton (-4, 14, D:3) a lemon (-7, 19, D:3) a +1,+1 hand axe (4, 31, D:3) a poisoned dart (5, 31, D:3) a poisoned dart (7, 31, D:3) a goblin corpse