Xenophilius Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 4, D:1) a +0 club (17, 22, D:1) a +0 dagger (17, 29, D:1) a meat ration (20, 32, D:1) 11 gold pieces (24, 12, D:1) a +0 dagger (40, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 38, D:2) a +0 dagger (16, 22, D:2) a +0 hat (23, 28, D:2) a +0 leather armour (32, 39, D:2) a giant cockroach corpse Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 9, D:3) a +0 dagger (14, -18, D:3) a +0 scale mail a +0 war axe (19, -16, D:3) a +0 spear (20, -40, D:3) a +0 club (29, -20, D:3) a +0 dagger (35, -8, D:3) a +0 club (38, -9, D:3) a +0 club (43, 10, D:3) a +0 ring mail (44, -19, D:3) a +0 robe (45, -34, D:3) a +0 short sword a +0 robe (49, -4, D:3) a +0 short sword a +0 leather armour (51, 10, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon [Shop] Guzathuu's General Store a +4 mace (325 gold) a +0 robe (9 gold) 3 fruits (58 gold) 22 stones (28 gold) a +0 dagger (26 gold) a wand of removedness (23/24) (97 gold) a removed lantern of shadows (260 gold) (15, 3, D:4) a +0 leather armour a +0 morningstar a +0 short sword a +0 leather armour a +0 club (16, -1, D:4) a +0 chain mail a +0 hand axe (21, 12, D:4) a +0 ring mail (22, 27, D:4) a cursed +0 chain mail (25, 5, D:4) a +0 trident (25, 20, D:4) a +0 club (28, 5, D:4) a +0 ring mail (35, 32, D:4) a +0 robe a +3 long sword of holy wrath (39, 23, D:4) a +0 naga barding Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (10, -19, D:5) a +0 leather armour (11, -35, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (5, 24, D:6) a +0 halberd (5, 25, D:6) a +0 spear a cursed -3 club (11, -17, D:6) an uncursed ring of poison resistance (12, 8, D:6) a +0 spear (13, 8, D:6) a +0 halberd (16, 12, D:6) a +0 leather armour (22, 10, D:6) a +0 rapier (29, 23, D:6) a +0 scimitar (42, 32, D:6) a +0 mace a cursed -3 spear a +0 blowgun a +0 club Level 7 of the Dungeon (0, 0, D:7) 229 stones (6, 29, D:7) a +0 quarterstaff (9, 6, D:7) a +0 scale mail a +0 dagger (13, -3, D:7) 14 arrows of frost a +0 scale mail (14, -26, D:7) a +0 dagger a +0 robe (17, -7, D:7) 28 stones (20, -15, D:7) a +0 robe a cursed +0 dagger (20, -14, D:7) a potion of cure mutation (21, -15, D:7) a +0 hand axe a +0 robe a +0 dagger (29, 11, D:7) a +0 robe a +0 dagger (29, 12, D:7) a +0 robe a +0 dagger (30, 12, D:7) a +2 dagger of venom (32, 4, D:7) a +0 leather armour a cursed +0 hand axe a +0 whip (34, -14, D:7) a +0 robe (40, -11, D:7) a poisoned arrow (41, -9, D:7) a poisoned arrow (41, 2, D:7) a +0 leather armour a +4 quarterstaff of speed a wand of acid (0/15) (42, 12, D:7) a +0 chain mail a cursed -3 dagger (43, -12, D:7) a +0 robe (43, 11, D:7) a +0 hand axe (44, -8, D:7) a poisoned arrow (45, -8, D:7) a +0 shortbow (46, -7, D:7) a poisoned arrow 38 arrows (47, -31, D:7) a +0 flail (50, -20, D:7) a +0 hand axe a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (14, 21, D:8) a +0 dagger (15, 5, D:8) 21 stones (16, 10, D:8) a +0 giant spiked club (17, 6, D:8) a +0 scale mail (17, 36, D:8) 15 stones (22, 16, D:8) a +0 spear a +0 robe (22, 17, D:8) 37 bolts (24, -17, D:8) a +0 trident (27, -13, D:8) a +0 chain mail a +0 hand axe (28, 30, D:8) a wand of removedness (0/24) a +0 short sword (31, 8, D:8) a +0 trident (31, 16, D:8) a +0 ring mail (36, -9, D:8) a +0 flail a +0 animal skin a +0 robe (36, -6, D:8) a +0 robe a cursed +0 giant club (36, 7, D:8) 24 arrows a +0 shortbow (37, 6, D:8) an arrow (40, 2, D:8) a wand of removedness (23/24) (41, 2, D:8) a +0 flail 22 stones a +0 chain mail a +0 leather armour (42, 2, D:8) a +0 whip a +0 ring mail (48, 0, D:8) 19 stones (55, 10, D:8) a book of Enchantments Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 short sword (0, 1, D:9) a +0 animal skin (1, 8, D:9) a +0 robe a +0 dagger of chaos (4, 3, D:9) a +0 ring mail (5, 32, D:9) 21 stones (6, 27, D:9) a +0 giant club (9, 29, D:9) 22 stones (15, 8, D:9) a cursed +0 animal skin (22, 3, D:9) a +0 blowgun (22, 4, D:9) 2 stones a +0 club (22, 5, D:9) a +0 short sword (22, 37, D:9) a +0 robe (23, 4, D:9) a cursed +0 short sword a +0 short sword a +0 whip a +0 short sword (24, 4, D:9) 10 stones (30, 18, D:9) 20 arrows of flame (30, 30, D:9) a -2 scale mail (31, -3, D:9) an uncursed ring of wizardry (34, 7, D:9) a +0 giant club (37, 7, D:9) a wand of random effects (8/48) (38, 5, D:9) a +0 club (38, 6, D:9) a +0 chain mail a +0 glaive (39, 6, D:9) a +0 leather armour a +0 flail a +0 club (39, 38, D:9) a potion of degeneration (40, 38, D:9) a wand of removedness (20/24) (41, 5, D:9) a +0 quarterstaff (46, 32, D:9) a cursed -1 dagger (46, 35, D:9) a +0 rapier (47, 20, D:9) a +0 quarterstaff (47, 35, D:9) a wand of removedness (0/24) (50, 4, D:9) 15 stones Level 10 of the Dungeon [Shop] Licaqoleo's Antique Armour Shop a +0 robe (11 gold) a +2 robe of fire resistance (300 gold) a +0 chain mail (76 gold) a +0 scale mail (68 gold) a +0 chain mail (76 gold) a +0 cloak (76 gold) a +0 robe (11 gold) a +0 robe (11 gold) (0, 0, D:10) 8 arrows a +0 shortbow (3, 3, D:10) 2 arrows (4, -3, D:10) 22 sling bullets (4, 3, D:10) an arrow (5, 4, D:10) an arrow (6, -17, D:10) a +0 animal skin a +1 halberd (6, 5, D:10) an arrow (18, 0, D:10) a +0 chain mail (20, 0, D:10) a +0 leather armour a cursed +0 short sword (20, 4, D:10) a stone (20, 5, D:10) 16 arrows a cursed +0 shortbow (21, 7, D:10) an arrow (21, 8, D:10) an arrow (21, 9, D:10) an arrow (22, 0, D:10) a stone (22, 10, D:10) 2 tomahawks an arrow (23, 1, D:10) a stone (23, 11, D:10) a tomahawk (23, 12, D:10) an arrow (23, 16, D:10) a stone (23, 17, D:10) a +1 whip of freezing (24, 2, D:10) a stone (24, 5, D:10) a stone (24, 14, D:10) 2 arrows (24, 15, D:10) a stone (24, 17, D:10) 13 arrows a +0 shortbow (24, 18, D:10) a +0 spear (25, 1, D:10) a stone (25, 2, D:10) a sling bullet (25, 4, D:10) a stone (25, 7, D:10) a +0 scale mail a +5 dire flail of protection (26, 1, D:10) 2 stones (26, 13, D:10) a stone (26, 15, D:10) a +0 whip a +0 long sword a +0 leather armour (27, 2, D:10) a stone a +0 short sword (27, 9, D:10) 8 stones (27, 12, D:10) a stone (27, 16, D:10) a +0 ring mail a +0 spear (28, -26, D:10) a +0 halberd (29, -28, D:10) 10 stones (29, -27, D:10) a +0 halberd a +2 leather armour of poison resistance (29, -26, D:10) a +0 halberd (29, 10, D:10) 14 stones (30, 10, D:10) a +0 leather armour a +0 falchion a +0 club a +0 leather armour a +0 dagger a +0 robe (32, 11, D:10) a +0 club (33, -26, D:10) a cursed +0 leather armour a +0 whip 3 tomahawks (33, 14, D:10) a +2 spear of freezing a +0 scale mail a +0 buckler (34, -27, D:10) a +0 halberd (34, 14, D:10) a stone (35, -26, D:10) a cursed +0 scale mail a +1 spear of venom (35, -25, D:10) 10 stones (36, 13, D:10) a cursed +0 hand axe a +0 dagger a +0 robe (37, 11, D:10) 10 stones (37, 12, D:10) a +0 halberd (37, 13, D:10) a +0 club 9 stones (37, 14, D:10) 8 stones (38, 16, D:10) a +0 scale mail (40, 22, D:10) a +0 club a +0 robe (46, -13, D:10) a +0 helmet of see invisible a +0 hat of fire resistance a sling bullet a +2 buckler (48, -11, D:10) a +0 club (53, -4, D:10) a +0 spear (56, 1, D:10) a +0 trident of protection a +0 scale mail (59, 5, D:10) 7 tomahawks Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 leather armour (0, 1, D:11) a +0 short sword a +0 ring mail a +0 club (2, -6, D:11) a +0 dagger a +0 robe (3, -6, D:11) a +0 mace (3, -5, D:11) a +0 hand axe (4, -5, D:11) a +0 hand axe a +0 leather armour a +0 dire flail a +0 plate armour (7, -35, D:11) a +0 buckler (9, -43, D:11) a +0 robe (17, -30, D:11) a +0 scimitar a cursed +0 chain mail (17, -29, D:11) a +0 dagger a +0 mace a +2 leather armour of fire resistance a +0 flail a +0 leather armour (19, -38, D:11) 25 bolts (27, -32, D:11) a +0 giant spiked club (27, -31, D:11) a +0 club a +0 ring mail (27, -30, D:11) a +0 scale mail of cold resistance a +0 robe a +0 mace a +0 dagger (28, -31, D:11) a +0 scale mail (29, -31, D:11) a +4 ring mail a +0 dagger (32, -34, D:11) a +0 scimitar (36, -36, D:11) a +0 glaive (36, -35, D:11) the +5 greatsling of Letishur {velocity, rElec rC+ rN+ MR+} Any stone fired from it inflicts extra damage. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 mace a +0 short sword a +0 scimitar (36, -34, D:11) an uncursed ring of fire (38, -49, D:11) a +0 robe (39, -8, D:11) a +0 ring mail (40, -14, D:11) 15 stones (42, -40, D:11) a +0 troll leather armour (43, -41, D:11) 17 arrows (43, -15, D:11) a +0 ring mail (48, -54, D:11) a +0 giant club (58, -43, D:11) a +0 spear a +0 leather armour a +0 dire flail (58, -42, D:11) a +0 leather armour a +0 halberd (58, -34, D:11) 18 bolts (58, -10, D:11) an arrow (59, -11, D:11) a +0 robe a +0 dagger a +0 morningstar a +0 leather armour a +0 shortbow 10 arrows a +0 mace a +0 chain mail (60, -11, D:11) an arrow (61, -8, D:11) a wand of removedness (6/24) (62, -8, D:11) an uncursed ring of ice (62, -7, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (68, -25, D:11) a +0 leather armour (69, -25, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (0, 21, D:12) 15 arrows (1, 32, D:12) a +0 trident (2, -5, D:12) 13 bolts (9, -13, D:12) 19 arrows (9, 1, D:12) a +2 hat (9, 3, D:12) 18 arrows (31, 25, D:12) a +0 falchion (35, -11, D:12) a +0 giant club (37, 15, D:12) 12 arrows (37, 29, D:12) a +0 hand axe (40, 16, D:12) 20 stones (41, 25, D:12) a +0 dagger (50, 8, D:12) a cursed -3 club (50, 9, D:12) a +0 flail (51, 8, D:12) a +0 flail (51, 9, D:12) a +0 dagger a +0 robe (54, 31, D:12) a +0 whip (58, -5, D:12) a +0 pair of gloves Level 13 of the Dungeon [Shop] Fyof Kae's Book Shop a book of Flames (525 gold) a book of Annihilations (1656 gold) a book of Debilitation (600 gold) an Akashic Record (3930 gold) a Fen Folio (1125 gold) a book of Air (525 gold) the Compendium of Quantum Boosts (543 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Warp Weapon Charms/Translocation 5 d - Haste Charms 6 a book of Death (1050 gold) Agomyd's Compendium of Feathers and Blows and Bruises (511 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Summon Lightning Spire Summoning/Air 4 e - Lightning Bolt Conjuration/Air 5 f - Poisonous Cloud Conjuration/Poison/Air 5 a book of Geomancy (525 gold) a book of Ice (975 gold) a book of Party Tricks (750 gold) a book of Frost (525 gold) [Shop] Gawoz's Food Emporium a fruit (15 gold) a royal jelly (20 gold) a slice of pizza (15 gold) a slice of pizza (15 gold) a bread ration (50 gold) a beef jerky (15 gold) a meat ration (50 gold) a beef jerky (15 gold) a slice of pizza (15 gold) a beef jerky (15 gold) 2 fruits (30 gold) a meat ration (50 gold) a slice of pizza (15 gold) (0, 0, D:13) a book of Misfortune (3, 2, D:13) a wand of disintegration (4/24) (11, -28, D:13) a plain deck of changes (17, -28, D:13) 19 stones (23, -19, D:13) a +0 giant club (23, -18, D:13) 16 poisoned arrows a +0 shortbow (25, -26, D:13) a +0 giant spiked club (25, -18, D:13) a poisoned arrow (26, 10, D:13) 6 large rocks (27, -20, D:13) 2 poisoned arrows (28, -21, D:13) a poisoned arrow (31, 5, D:13) the +2 leather armour of Classification {rElec rPois Str-2} It affects your strength (-2). It insulates you from electricity. It protects you from poison. (35, -8, D:13) a +0 giant spiked club a +0 giant club (48, -28, D:13) a +0 plate armour (48, -3, D:13) 22 bolts Level 14 of the Dungeon (0, 0, D:14) 14 stones (0, 16, D:14) a cursed +0 giant club (3, 0, D:14) 5 arrows a cursed +0 shortbow (4, -3, D:14) an arrow (4, -2, D:14) an arrow (5, -3, D:14) 5 arrows (6, -5, D:14) an arrow (6, -4, D:14) 2 arrows (7, -6, D:14) an arrow (7, 19, D:14) a +0 hand axe 18 bolts (12, -3, D:14) a +0 pair of gloves 4 stones 8 arrows a +0 dagger (13, -3, D:14) a +0 ring mail a +0 great sword a +0 shortbow a +0 shortbow a +0 shortbow 67 arrows a +0 shortbow a +0 short sword a +0 dagger 2 large rocks a +4 long sword a +5 long sword (14, -3, D:14) 21 arrows a +0 shortbow (14, -2, D:14) a stone 10 arrows a cursed -3 shortbow a cursed +0 leather armour (15, -9, D:14) a +0 quarterstaff of protection (15, -3, D:14) an arrow (15, -1, D:14) 18 arrows (unseen) (15, 0, D:14) a +0 shortbow a +0 shortbow 39 arrows (15, 1, D:14) 22 arrows (unseen) (15, 2, D:14) 12 arrows (unseen) (16, -12, D:14) a +0 leather armour (16, -11, D:14) a +0 robe (16, 1, D:14) 10 arrows (17, 1, D:14) 2 arrows (17, 11, D:14) a +0 troll leather armour (18, 1, D:14) 12 poisoned needles (18, 2, D:14) an arrow (20, 15, D:14) 24 arrows (24, 11, D:14) a +0 giant club (29, -9, D:14) 11 arrows (29, 15, D:14) a cursed +0 robe (30, -11, D:14) a +0 shortbow (30, 12, D:14) 18 arrows (30, 19, D:14) a +0 hunting sling (33, 19, D:14) 24 bolts (41, 22, D:14) a +0 hunting sling of flaming Level 15 of the Dungeon (0, 0, D:15) a large rock (2, -40, D:15) a +0 leather armour (2, -2, D:15) a large rock (4, -4, D:15) a large rock (6, -6, D:15) a large rock (7, -6, D:15) a +0 robe (13, -29, D:15) a +0 dagger (19, -34, D:15) a +2 shortbow of freezing (21, 6, D:15) an uncursed staff of poison (23, -29, D:15) a large rock (23, -28, D:15) a +0 arbalest 6 bolts of frost a +0 arbalest 5 bolts of flame a potion of flight (24, -27, D:15) a +0 arbalest 11 bolts of frost (24, -26, D:15) a +0 long sword a cursed -2 arbalest 8 bolts of flame (25, -30, D:15) 2 bolts of penetration (25, -29, D:15) a bolt of frost (25, -27, D:15) 2 large rocks a +0 arbalest 10 bolts of penetration (26, -30, D:15) a bolt of penetration (30, -39, D:15) 3 large rocks (32, -39, D:15) a large rock (35, -40, D:15) a large rock (35, -38, D:15) a +0 club a +0 blowgun (36, -38, D:15) a +0 robe a +0 dagger (36, -8, D:15) a +0 dagger a +0 robe (37, -39, D:15) a +0 club (37, -37, D:15) a poisoned needle (37, -36, D:15) a +0 dagger (37, -29, D:15) 17 bolts (38, -37, D:15) a poisoned needle (39, -38, D:15) a stone (40, -37, D:15) a stone (41, -40, D:15) a +0 whip a cursed -3 longbow 9 arrows (41, -6, D:15) a +0 robe a +0 dagger (43, -41, D:15) an arrow (44, -42, D:15) 6 arrows (45, -42, D:15) an arrow (45, 7, D:15) 29 stones (46, -13, D:15) a +0 robe a +0 dagger (49, -25, D:15) a +0 robe a cursed -2 spear (49, -24, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a cursed -1 giant club a +0 giant club (49, -23, D:15) a +0 giant club a +0 giant club a +0 dagger a +0 robe (50, -25, D:15) a +0 giant club (51, -14, D:15) 9 arrows (55, -23, D:15) a +0 troll leather armour (56, -23, D:15) a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +2 robe of cold resistance (8, 0, Orc:1) a +0 hand axe a +0 scale mail (10, -1, Orc:1) a +0 hand axe (10, 0, Orc:1) a +0 dagger (49, 0, Orc:1) a +0 leather armour a +0 hand axe (50, 0, Orc:1) a +0 trident a +0 chain mail a +0 mace a +1 short sword of venom (51, 0, Orc:1) a +0 leather armour a +0 mace (51, 1, Orc:1) a +0 flail a cursed +0 ring mail (51, 2, Orc:1) a +0 leather armour 3 tomahawks a +0 mace (53, 4, Orc:1) a +0 leather armour (58, -8, Orc:1) a +0 mace (59, -8, Orc:1) a +0 mace (59, -7, Orc:1) a +0 flail a +0 leather armour (60, -19, Orc:1) a +0 scale mail a +0 dagger a +0 chain mail (61, -20, Orc:1) a +0 short sword a +0 falchion (61, 7, Orc:1) a cursed +0 ring mail a +0 club (62, -19, Orc:1) a +2 hand axe of freezing 4 tomahawks a +0 leather armour a +0 giant spiked club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant spiked club (6, -13, Orc:2) a +0 short sword a +0 leather armour (6, -12, Orc:2) a +0 club a +0 leather armour a +0 club a +3 leather armour (6, 4, Orc:2) a +0 club (6, 5, Orc:2) a +0 leather armour a +0 dagger (6, 10, Orc:2) a +0 whip (7, 4, Orc:2) a +0 troll leather armour a +0 short sword a +0 leather armour a +0 dagger of venom a +0 robe (7, 6, Orc:2) a +0 robe a cursed -1 dagger (8, 4, Orc:2) a +0 whip (8, 5, Orc:2) a +0 flail a +1 dagger of freezing a +0 robe a +0 trident a +0 plate armour (8, 17, Orc:2) a +0 chain mail a +0 halberd (9, 17, Orc:2) a cursed -3 short sword a +0 robe a +0 dagger (9, 18, Orc:2) a +0 war axe (9, 19, Orc:2) a +0 robe of positive energy a +0 robe a +0 flail a +0 dagger a +0 dagger (10, 18, Orc:2) a +0 leather armour a +0 robe a +0 dagger a +0 dagger (11, 18, Orc:2) a +0 club a +0 trident of protection a +0 club (11, 19, Orc:2) a +0 flail (11, 20, Orc:2) a +0 flail (15, -8, Orc:2) a +0 leather armour (16, -8, Orc:2) a +0 whip a cursed +0 robe a +0 dagger (16, -7, Orc:2) a +0 leather armour a +0 flail a +0 whip (16, -6, Orc:2) a +2 falchion of flaming (17, -8, Orc:2) a +0 leather armour a +1 vampiric trident a +0 ring mail (17, -7, Orc:2) a cursed +0 chain mail a +2 flail of crushing (18, -7, Orc:2) a +0 trident (23, -17, Orc:2) a +0 dagger a +0 robe (23, -15, Orc:2) a cursed -1 dagger a +0 robe (24, -17, Orc:2) a +0 halberd a +0 chain mail (24, -15, Orc:2) a +0 falchion Level 3 of the Orcish Mines (0, 0, Orc:3) 2 large rocks (2, -3, Orc:3) a large rock (3, -10, Orc:3) a +1 whip of draining a cursed +0 scale mail (6, -6, Orc:3) a large rock (10, 0, Orc:3) a +0 whip (16, -5, Orc:3) a +0 ring mail a +0 whip (19, -9, Orc:3) a +0 leather armour a cursed -1 trident (19, -8, Orc:3) a +0 trident (20, -11, Orc:3) a +0 robe a +0 dagger a +0 scale mail 3 tomahawks a +1 vampiric hand axe (20, -10, Orc:3) a cursed +0 ring mail a +0 club a +0 plate armour a +0 hand axe a +0 ring mail a +0 club (20, -9, Orc:3) a +0 mace a +0 club a +0 club (21, -10, Orc:3) a +0 robe a +0 dagger (21, -9, Orc:3) a +0 plate armour 4 tomahawks a +0 mace a +0 chain mail a +0 mace (22, -11, Orc:3) a +0 leather armour a +0 club (22, -10, Orc:3) a +0 chain mail a +0 flail (24, 7, Orc:3) a +0 club a +0 long sword a +0 chain mail (24, 8, Orc:3) a +0 leather armour (45, 9, Orc:3) a +0 giant spiked club (57, 0, Orc:3) a +0 short sword of venom a +0 blowgun Level 4 of the Orcish Mines [Shop] Debbouss's Book Shop a book of Changes (275 gold) a book of Death (770 gold) a book of Envenomations (2882 gold) Mupac's Volume of Evil Arts and Attacks (836 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Control Undead Necromancy 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Dispel Undead Necromancy 5 a book of Unlife (715 gold) a book of Summonings (770 gold) a book of Envenomations (2882 gold) a book of Dreams (825 gold) a book of Annihilations (1214 gold) an Akashic Record (2882 gold) [Shop] Colompe's Weapon Shoppe a +0 long sword (42 gold) the +7 hand axe "Ryism" {vamp, Str+2 Int-2 Dex+2} (662 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your intelligence (-2). It affects your dexterity (+2). a +0 mace (36 gold) a +1 arbalest of flaming (181 gold) a +0 hand crossbow of flaming (99 gold) a +1 long sword of holy wrath (159 gold) a +0 short sword (36 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (774 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. the +7 longbow "Piercer" {penet, EV-2} (474 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). 22 arrows (52 gold) a +1 triple sword of flaming (300 gold) [Shop] Poodwout's Distillery a potion of curing (39 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of might (52 gold) [Shop] Oleocw's Book Shoppe a book of Unlife (910 gold) a book of Necromancy (420 gold) a book of the Sky (910 gold) a book of Annihilations (1545 gold) a book of Debilitation (560 gold) a book of Enchantments (700 gold) a book of Conjurations (420 gold) a book of Annihilations (1545 gold) a book of the Tempests (980 gold) (0, 0, Orc:4) a +0 short sword (1, 2, Orc:4) a +0 club a +0 leather armour (4, 0, Orc:4) a +0 great sword a +0 plate armour (4, 1, Orc:4) 4 tomahawks (5, -20, Orc:4) a +0 giant club (5, 2, Orc:4) a +0 plate armour a +0 short sword (6, 1, Orc:4) a +0 leather armour a cursed -1 war axe (6, 2, Orc:4) a +0 robe a tomahawk a +0 leather armour a +0 dagger a +0 club (8, -13, Orc:4) a +0 leather armour a +0 club (8, 1, Orc:4) a +0 morningstar (9, -15, Orc:4) a cursed +0 plate armour a +0 halberd (9, -13, Orc:4) 2 tomahawks a +0 plate armour a +0 flail a cursed +0 plate armour a +0 great mace a +0 plate armour a +0 dire flail a +0 plate armour a +0 mace of holy wrath (10, -13, Orc:4) a +0 ring mail a +0 club a +0 long sword 6 tomahawks a +0 plate armour a +0 dire flail a +0 chain mail (10, -11, Orc:4) a +0 plate armour 4 tomahawks a +0 hand axe (11, -15, Orc:4) a +0 plate armour a +0 glaive (11, -14, Orc:4) a +0 leather armour a +0 whip a +0 halberd a +0 chain mail (11, -13, Orc:4) a +0 scale mail a +0 trident (11, -12, Orc:4) a tomahawk a +0 hand axe (16, 18, Orc:4) a +1 hand axe of holy wrath a +0 leather armour (19, -10, Orc:4) a +0 war axe a +0 leather armour (20, -10, Orc:4) a +0 short sword a +0 leather armour (20, -9, Orc:4) a +0 hand axe (20, 11, Orc:4) a +0 flail (21, 10, Orc:4) a +0 short sword (22, -6, Orc:4) a +0 ring mail (22, 10, Orc:4) a +0 dagger (22, 11, Orc:4) a +0 short sword (22, 17, Orc:4) a +3 falchion (23, -11, Orc:4) a +0 plate armour a +0 trident (24, -10, Orc:4) a +0 plate armour a +0 chain mail a +0 battleaxe a +0 dire flail (24, -5, Orc:4) a +0 leather armour a +0 dagger a +0 dagger a +0 robe (25, -15, Orc:4) a +0 chain mail a +0 plate armour a +0 short sword a +0 dire flail (27, -15, Orc:4) a tomahawk a +0 club a +0 trident a +0 chain mail a +0 scale mail (27, -14, Orc:4) a +0 chain mail a +0 ring mail a +0 glaive a cursed +0 chain mail a +0 whip a +0 mace (28, -15, Orc:4) 2 tomahawks a +0 club a cursed -2 falchion a +0 war axe a +0 giant club a +0 whip a +1 short sword of draining a cursed -1 dagger a +0 long sword a +0 chain mail (31, -16, Orc:4) a +0 club a +0 leather armour (31, -15, Orc:4) a +0 ring mail (35, -14, Orc:4) a +0 plate armour 6 tomahawks a +0 hand axe (35, -13, Orc:4) a +0 mace (36, -17, Orc:4) a book of the Tempests (36, -15, Orc:4) a +0 falchion (36, -13, Orc:4) a +0 chain mail a +0 leather armour a +0 hand axe a +0 whip a +0 mace a +0 chain mail a +0 flail a +0 leather armour a +0 flail a +0 chain mail a +0 hand axe a +0 plate armour a +0 war axe a +0 plate armour a +0 club a +0 leather armour a +0 war axe a +0 leather armour a +0 mace a +0 chain mail a +0 great sword a +0 chain mail a +0 battleaxe a +0 chain mail a +0 broad axe a +0 arbalest of flaming 23 bolts a +0 chain mail a +0 dire flail a +0 chain mail a +0 flail a +0 mace a cursed +0 chain mail (36, -11, Orc:4) a cursed +0 plate armour a +2 long sword of protection (37, -13, Orc:4) a tomahawk the +1 great mace of Okawaru's Benevolence {venom, rElec rPois Dex-2} It poisons the flesh of those it strikes. It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. (43, 3, Orc:4) a +0 morningstar (45, -16, Orc:4) a +0 chain mail a +0 long sword (46, -18, Orc:4) a +0 plate armour a +0 battleaxe a +0 mace a +2 chain mail of poison resistance (46, -16, Orc:4) a +0 robe a +0 dagger (47, -18, Orc:4) a cursed +0 ring mail a +0 halberd (47, -17, Orc:4) a +0 trident (47, -16, Orc:4) a +0 giant club (48, -3, Orc:4) a +0 trident (49, -3, Orc:4) a +0 dagger a +2 chain mail of fire resistance a +0 dagger a +0 leather armour (49, -2, Orc:4) a +0 trident (52, -13, Orc:4) a +0 plate armour a +0 glaive (52, 14, Orc:4) a +0 leather armour a +0 whip (53, -14, Orc:4) a +0 short sword (53, 15, Orc:4) a +0 ring mail a cursed -1 trident (53, 16, Orc:4) a +0 plate armour a +0 battleaxe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (0, 1, Elf:1) a +0 long sword (5, 16, Elf:1) 14 arrows a +0 short sword a +0 shortbow (5, 22, Elf:1) a +0 dagger (7, 12, Elf:1) a +0 leather armour a +0 short sword (7, 14, Elf:1) a +0 leather armour a +0 scimitar (8, 14, Elf:1) an arrow (11, 19, Elf:1) a +0 leather armour a +0 rapier (11, 24, Elf:1) a +0 rapier (12, 11, Elf:1) 23 stones (14, -2, Elf:1) 15 stones (21, 5, Elf:1) a +0 rapier a wand of removedness (7/24) (21, 26, Elf:1) a +1 pair of gloves a +4 rapier of electrocution a +0 cloak (22, 5, Elf:1) a +0 leather armour a +0 short sword (22, 28, Elf:1) a +1 short sword of flaming a +0 leather armour (23, -5, Elf:1) an arrow of frost (23, -3, Elf:1) an arrow an arrow of frost (23, 0, Elf:1) a +0 ring mail a +0 shortbow a +0 scimitar (24, -6, Elf:1) an arrow of frost (24, -2, Elf:1) an arrow of frost (24, -1, Elf:1) an arrow of frost a +0 leather armour a cursed -1 long sword (24, 11, Elf:1) a +0 long sword (25, 0, Elf:1) a +0 ring mail a +0 rapier a +0 longbow 27 arrows (26, -6, Elf:1) 16 arrows a +0 shortbow (26, 4, Elf:1) a +1 rapier of electrocution (26, 16, Elf:1) a +0 scale mail (27, 22, Elf:1) a +0 rapier (28, -6, Elf:1) an arrow (28, 5, Elf:1) a +0 dagger (29, 46, Elf:1) a +0 long sword (30, -6, Elf:1) an arrow (34, 22, Elf:1) a +0 leather armour a +0 long sword (36, -5, Elf:1) a +0 buckler a +0 short sword (39, 8, Elf:1) a +0 short sword (40, 7, Elf:1) a cursed +0 leather armour a +0 rapier (40, 8, Elf:1) a +2 long sword of flaming a +0 chain mail a +0 long sword (40, 9, Elf:1) a +0 scimitar (41, -4, Elf:1) a +0 long sword a +0 buckler (48, 15, Elf:1) a +0 short sword a cursed +0 scale mail (49, -9, Elf:1) 27 stones a +6 quarterstaff of distortion a +5 long sword of slicing a +2 large shield of cold resistance a +1 chain mail of positive energy (50, 35, Elf:1) a +0 rapier (56, 31, Elf:1) a +0 long sword a +0 leather armour (57, 24, Elf:1) a +0 long sword (57, 32, Elf:1) a +0 long sword a +0 chain mail a +0 short sword (58, 32, Elf:1) a +0 short sword a +0 chain mail (59, 32, Elf:1) an uncursed ring of stealth (60, 28, Elf:1) a +0 short sword a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 ring mail 12 arrows of flame a +0 longbow (1, -4, Elf:2) an arrow of flame (1, -1, Elf:2) a +0 long sword (1, 0, Elf:2) a +0 rapier (1, 10, Elf:2) a +0 longbow 9 arrows a +0 leather armour (1, 21, Elf:2) an arrow of flame (2, -7, Elf:2) 14 poisoned arrows a +0 short sword a +0 shortbow (2, 0, Elf:2) a +0 dagger (2, 21, Elf:2) an arrow of flame a +0 scimitar a +0 buckler (2, 22, Elf:2) 3 arrows of flame a +0 long sword a +0 ring mail (2, 26, Elf:2) a +0 scimitar a +0 shortbow a +0 scale mail (2, 27, Elf:2) a +0 long sword (2, 28, Elf:2) a +0 short sword (3, 9, Elf:2) an arrow (3, 14, Elf:2) a +3 hand axe of chopping a +3 lajatang of distortion (3, 22, Elf:2) an arrow of flame (3, 23, Elf:2) a +0 long sword (3, 24, Elf:2) a +3 trident of protection (3, 25, Elf:2) a +0 short sword (3, 26, Elf:2) a +0 short sword an arrow of flame (4, -9, Elf:2) a +0 buckler a +0 long sword (4, -1, Elf:2) a +4 vampiric halberd (4, 24, Elf:2) an arrow of flame (5, -2, Elf:2) a +1 trident of flaming (5, 9, Elf:2) an arrow (6, 8, Elf:2) an arrow (6, 19, Elf:2) an arrow (7, 20, Elf:2) a +2 battleaxe of flaming (8, 7, Elf:2) an arrow (8, 21, Elf:2) a cursed -1 shortbow a +0 scimitar 8 arrows (10, 5, Elf:2) a +0 long sword (15, 37, Elf:2) a +0 mace of protection (18, -3, Elf:2) 30 arrows a +0 leather armour a +0 shortbow (18, 7, Elf:2) a +4 dagger a +0 falchion (18, 37, Elf:2) a +1 executioner's axe of pain a +0 short sword a +1 leather armour of poison resistance a +2 trident of venom a +0 long sword a +0 chain mail a +0 buckler (20, 19, Elf:2) a +0 long sword a +0 ring mail (21, 21, Elf:2) a +2 scimitar of protection (23, 9, Elf:2) a +0 long sword (27, 8, Elf:2) a cursed -2 rapier a +0 leather armour a +0 rapier a +0 long sword (33, 8, Elf:2) a +0 plate armour 6 sling bullets (33, 12, Elf:2) a +0 long sword (34, 10, Elf:2) a +0 leather armour a +0 short sword (35, -3, Elf:2) 30 stones (35, 35, Elf:2) a +0 leather armour a +0 short sword of freezing (37, -17, Elf:2) a +0 scimitar (37, -16, Elf:2) a +2 short sword of electrocution a +0 leather armour (37, 4, Elf:2) 9 stones (37, 12, Elf:2) a +0 spear (37, 31, Elf:2) a +0 long sword (37, 34, Elf:2) a +0 leather armour a +0 short sword a +0 long sword a +0 antimagic halberd (38, -18, Elf:2) a cursed +0 ring mail (42, -1, Elf:2) a +0 robe (44, -9, Elf:2) a cursed +0 scale mail a +0 rapier (44, 7, Elf:2) a +0 scimitar (46, -13, Elf:2) a +0 ring mail a +0 short sword (46, -12, Elf:2) a +0 robe a +0 dagger (46, -9, Elf:2) an uncursed staff of poison (46, -4, Elf:2) a +0 long sword (47, -13, Elf:2) a cursed +0 leather armour a cursed -3 mace a +2 dagger of pain a +0 robe (47, 15, Elf:2) an arrow (48, 0, Elf:2) a +0 long sword the amulet "Goqaam" {Dismiss Int+2} [amulet of obsoleteness] It may teleport away creatures that harm you. It affects your intelligence (+2). (48, 15, Elf:2) 2 arrows (49, 13, Elf:2) an arrow (49, 14, Elf:2) a +0 leather armour a +0 long sword a +1 short sword of venom a +0 longbow 12 arrows a +0 leather armour (49, 15, Elf:2) a +0 leather armour a +0 long sword (50, 15, Elf:2) an arrow of frost (51, -15, Elf:2) 17 poisoned needles (51, -14, Elf:2) a wand of removedness (18/24) 22 stones (51, -4, Elf:2) 20 stones (51, 15, Elf:2) 2 arrows a +2 rapier of draining (51, 16, Elf:2) 3 arrows (52, -10, Elf:2) a +0 ring mail a +0 long sword (52, 16, Elf:2) 2 arrows a +4 shortbow (53, 15, Elf:2) 11 arrows of frost a +0 longbow a +0 scimitar (53, 16, Elf:2) 8 arrows of dispersal a +0 shortbow a +0 short sword (53, 17, Elf:2) an arrow (54, -10, Elf:2) 20 stones (54, 17, Elf:2) 2 arrows (55, -10, Elf:2) a +2 war axe of venom a cursed +0 chain mail (55, 4, Elf:2) a +0 leather armour a +0 long sword (55, 5, Elf:2) a +0 ring mail a +0 long sword a +0 buckler a +1 long sword of flaming (55, 6, Elf:2) a +0 leather armour a +0 short sword a +0 chain mail a +0 short sword a +0 chain mail a +0 scimitar of draining (55, 17, Elf:2) a +0 rapier (57, -15, Elf:2) a +0 ring mail (57, -14, Elf:2) a cursed +0 ring mail (57, -12, Elf:2) a +0 ring mail (57, -11, Elf:2) a removed stone of tremors (57, -6, Elf:2) a +0 flail (57, -4, Elf:2) an uncursed amulet of the gourmand (57, -3, Elf:2) a +0 hand crossbow (58, -8, Elf:2) an uncursed staff of summoning a cursed -1 rapier a +0 chain mail (58, -7, Elf:2) a book of Summonings (59, 9, Elf:2) a cursed -3 long sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier (0, 15, Elf:3) a +0 scimitar a +0 leather armour (3, -38, Elf:3) a +0 long sword a +0 buckler (5, 15, Elf:3) a +0 scimitar (8, 15, Elf:3) 14 stones (11, -36, Elf:3) a +0 long sword (11, -26, Elf:3) a +0 long sword (13, 7, Elf:3) a wand of removedness (0/24) (14, 2, Elf:3) a book of Maledictions (16, 19, Elf:3) a +0 falchion (17, -20, Elf:3) a +0 chain mail (18, -41, Elf:3) an arrow a +0 short sword a +0 leather armour (18, -39, Elf:3) a +0 long sword (19, -40, Elf:3) a +0 short sword (19, -38, Elf:3) a +0 long sword a +4 longbow 18 arrows (19, -36, Elf:3) a +0 chain mail (19, -6, Elf:3) a +0 scale mail (20, 1, Elf:3) a +0 long sword (23, 1, Elf:3) a +0 cloak (34, 11, Elf:3) a +0 dagger (35, 11, Elf:3) an arrow (35, 13, Elf:3) a +0 scimitar a +0 shortbow 9 arrows (35, 14, Elf:3) a +0 long sword of holy wrath a +0 long sword a +0 leather armour a +0 buckler (39, -28, Elf:3) a manual of Invocations a wand of polymorph (16/24) (40, -29, Elf:3) a +0 leather armour a +0 short sword (41, -27, Elf:3) an uncursed staff of power (41, -26, Elf:3) an uncursed ring of stealth (41, 8, Elf:3) a +0 leather armour (43, -28, Elf:3) a +3 blowgun (45, -29, Elf:3) a +1 trident of protection (45, -28, Elf:3) Waithoaz's Guide on Enchantment Spells Type Level a - Tukima's Dance Hexes 3 b - Spectral Weapon Hexes/Charms 3 c - Leda's Liquefaction Hexes/Earth 4 d - Silence Hexes/Air 5 e - Metabolic Englaciation Hexes/Ice 5 (45, -26, Elf:3) a +1 antimagic hand axe (46, -28, Elf:3) a +2 ring of strength (46, -27, Elf:3) a cursed staff of earth (46, 6, Elf:3) 16 bolts (47, -42, Elf:3) a wand of random effects (30/48) (48, -27, Elf:3) a +3 arbalest of freezing (48, -14, Elf:3) a +0 long sword a +0 long sword a +0 chain mail a +0 rapier a +0 long sword (49, -33, Elf:3) a +0 long sword (49, -28, Elf:3) a plain deck of escape (49, -27, Elf:3) a +0 plate armour (49, -26, Elf:3) a +4 quarterstaff of crushing (49, -21, Elf:3) the +0 robe "Jyug Seo" {-Cast rCorr Int-2 Dex+11} It affects your intelligence (-2). It affects your dexterity (+11). It prevents spellcasting. It protects you from acid and corrosion. the +5 leather armour of Amelioration {rPois rF+ Int-4} It affects your intelligence (-4). It protects you from fire. It protects you from poison. (49, -17, Elf:3) a +0 scimitar (49, -15, Elf:3) 8 needles of slowing (50, -28, Elf:3) a +0 long sword (50, -27, Elf:3) the Compendium of Shape Shifting Spells Type Level a - Passwall Transmutation/Earth 2 b - Statue Form Transmutation/Earth 6 c - Dragon Form Transmutation 7 (50, -20, Elf:3) a +0 ring mail a +0 long sword a +0 dagger an arrow (50, -17, Elf:3) 15 arrows a +0 longbow a +2 chain mail of fire resistance an uncursed amulet of magic regeneration a potion of degeneration a +0 rapier a +0 leather armour (50, -16, Elf:3) a +0 buckler 3 scrolls of noise a cursed -1 rapier a +0 rapier a +0 leather armour a cursed +0 rapier a +0 long sword a +0 long sword a +1 short sword of venom a +0 short sword 8 scrolls of random uselessness a +0 long sword a +0 long sword a +0 short sword a +0 dagger a +0 giant club a +0 dagger a +0 short sword a +0 leather armour a +0 trident a +0 leather armour a +0 falchion a +0 long sword a +0 war axe 3 tomahawks a +2 flail of draining a +0 leather armour a +0 leather armour a +0 morningstar a +0 trident a +0 plate armour a +0 short sword a potion of degeneration a +0 short sword a +0 plate armour a +1 battleaxe of flaming a +1 chain mail of fire resistance (51, -20, Elf:3) a +0 leather armour a +0 short sword 2 arrows (51, -18, Elf:3) a +1 mace of protection 11 arrows (52, -20, Elf:3) a +0 triple sword (52, -19, Elf:3) a +0 short sword 2 arrows (52, -14, Elf:3) a +0 chain mail (54, -24, Elf:3) an arrow of flame (55, -24, Elf:3) a +0 leather armour a +4 rapier of electrocution a +0 mace a +0 rapier a +0 long sword a +0 leather armour a +0 long sword a +0 rapier a +0 leather armour a +0 long sword a +0 shortbow 9 arrows of flame a +0 ring mail a +0 rapier a +0 scimitar a +0 long sword a +0 chain mail a +0 short sword a +0 scale mail (55, 10, Elf:3) a +0 short sword a +0 shortbow 9 arrows a +0 ring mail a +0 dagger (56, -24, Elf:3) a +0 long sword (56, -23, Elf:3) a +0 buckler a +0 scimitar a +0 ring mail a +0 scimitar a +1 vampiric scimitar a +0 long sword (56, 10, Elf:3) a +0 short sword a +0 leather armour a +0 long sword a +0 longbow 16 arrows a cursed -2 long sword a +0 leather armour a +0 buckler (57, -27, Elf:3) a +0 ring mail (57, 10, Elf:3) 5 arrows (59, -27, Elf:3) a +0 dagger (60, -27, Elf:3) 18 sling bullets of flame (60, -26, Elf:3) a +0 whip (61, -28, Elf:3) a +0 short sword (62, -34, Elf:3) a +0 robe of magic resistance the +5 whip "Musiris" {speed, rPois Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It protects you from poison. (62, -33, Elf:3) an uncursed ring of fire (62, -27, Elf:3) the +7 shortbow "Pikkoal" {flame, rC+ Dex+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from cold. It lets you see invisible. (63, -28, Elf:3) a +0 scale mail (64, -29, Elf:3) a plain deck of wonders (64, -28, Elf:3) 17 stones (65, -29, Elf:3) a cursed -2 hand crossbow (65, -26, Elf:3) 31 stones (66, -27, Elf:3) a +0 helmet Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Burglary the ring of Pikhlelo {rPois rF+ Str-3 Dex+3 SInv} [ring of protection from fire] It affects your strength (-3). It affects your dexterity (+3). It protects you from fire. It protects you from poison. It lets you see invisible. Roxanne's Volume of the Rocks and Transformation Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Passwall Transmutation/Earth 2 d - Petrify Transmutation/Earth 4 e - Statue Form Transmutation/Earth 6 Xexurot's Grimoire of Aerial Arcane Weapons Spells Type Level a - Static Discharge Conjuration/Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Poisonous Cloud Conjuration/Poison/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 a wand of paralysis (11/24) the +12 flail of Gallantry {crush, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). a wand of polymorph (7/24) a wand of random effects (16/48) a +3 ring of intelligence a book of Clouds a wand of paralysis (15/24) an uncursed ring of see invisible a +2 pair of gloves of dexterity the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +7 chain mail "Ucilyung" {-Cast rElec rCorr Str+3} It affects your strength (+3). It insulates you from electricity. It prevents spellcasting. It protects you from acid and corrosion. a book of Debilitation a Necronomicon 14 curare-tipped needles 16 throwing nets {!t} a +3 ring of intelligence an uncursed ring of protection from cold a +6 blowgun a book of Death a +1 large shield of protection a book of Frost a book of Geomancy a wand of paralysis (4/24) an uncursed ring of protection from magic a book of Power an uncursed ring of fire the +1 pair of gloves of Sidotagg {MR+ rCorr Str-4 SInv} It affects your strength (-4). It affects your resistance to hostile enchantments. It lets you see invisible. It protects you from acid and corrosion. an uncursed staff of conjuration an uncursed staff of earth an uncursed ring of sustain attributes a wand of paralysis (4/24) an uncursed staff of death a book of Ice the +0 leather armour "Litim" {MR- Regen+ Dex+9 Stlth+} It affects your dexterity (+9). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It makes you more stealthy. a +2 morningstar of holy wrath a Fen Folio a wand of digging (11/24) 2 scrolls of summoning a +1 morningstar of holy wrath a wand of removedness (3/24) an uncursed ring of teleportation a wand of removedness (5/24) the +0 leather armour "Hahua" {rN+ MR+ rCorr} It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the +7 mace of Patience {venom, *Rage MR+ Stlth+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It makes you more stealthy. an uncursed ring of protection from magic the +0 buckler "Vimuf" {Int+8} It affects your intelligence (+8). 81 poisoned needles a book of Fire a wand of enslavement (12/24) 35 bolts the Volume of Conjuration and Weightlessness Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Deflect Missiles Charms/Air 6 c - Poisonous Cloud Conjuration/Poison/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 the +8 ring mail "Wacsieph" {*Corrode rElec SInv Stlth+} It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. the Compendium of Ashen Calling Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Recall Summoning/Translocation 3 c - Call Canine Familiar Summoning 3 d - Petrify Transmutation/Earth 4 e - Iron Shot Conjuration/Earth 6 a scroll of vulnerability 7 slices of pizza a +5 morningstar of crushing a +5 morningstar of flaming the +1 leather armour "Dovvuacw" {MR+ Stlth+} It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed amulet of obsoleteness a book of Minor Magic a book of Flames a +3 hunting sling of flaming a wand of enslavement (16/24) the +1 robe of Pathos {+Blink rC+} It protects you from cold. It lets you blink. 23 poisoned javelins a wand of random effects (13/48) a wand of disintegration (10/24) 146 sling bullets 24 javelins a +0 whip of electrocution (8, 45, Lair:1) a +4 morningstar of flaming (12, 2, Lair:1) a +0 helmet (21, 4, Lair:1) a +0 chain mail (40, 40, Lair:1) 25 stones (40, 49, Lair:1) a +0 plate armour a +0 helmet a +2 scale mail of fire resistance a +3 scale mail of fire resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (4, -23, Lair:2) 29 stones (17, -15, Lair:2) a +0 leather armour (22, -1, Lair:2) a +0 trident (55, -12, Lair:2) a +0 quarterstaff (55, -11, Lair:2) a +0 mace (56, -11, Lair:2) a +3 shortbow of flaming (58, -11, Lair:2) 23 sling bullets (63, -23, Lair:2) an uncursed ring of loudness (66, -12, Lair:2) 12 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (1, 24, Lair:3) an uncursed amulet of nothing (4, -17, Lair:3) a +1 lajatang of protection (26, 5, Lair:3) a +0 whip (30, -8, Lair:3) a +0 scale mail (42, -24, Lair:3) a cursed +0 robe (60, 23, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail of protection (3, 1, Lair:4) a +0 robe (13, 37, Lair:4) a +0 chain mail (17, -11, Lair:4) 13 stones (17, 19, Lair:4) 9 silver sling bullets (26, 10, Lair:4) a +0 leather armour (43, -13, Lair:4) a potion of degeneration (43, 10, Lair:4) 15 stones (44, -6, Lair:4) a +0 battleaxe of flaming a +4 chain mail of poison resistance (49, 12, Lair:4) a book of Callings (53, 36, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 stones (3, -43, Lair:5) a +0 ring mail (17, -16, Lair:5) a +0 shortbow (20, 1, Lair:5) a +2 naga barding (25, 1, Lair:5) a +0 leather armour (34, -32, Lair:5) a +0 spear (46, -1, Lair:5) 8 stones (47, -39, Lair:5) a +0 leather armour (56, -41, Lair:5) 15 stones (56, 4, Lair:5) 28 stones (57, 10, Lair:5) a -2 ring of slaying Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 scale mail of magic resistance (24, -4, Lair:6) a cursed +0 chain mail (38, -14, Lair:6) a +0 ring mail (52, -49, Lair:6) 16 arrows of frost Level 7 of the Lair of Beasts (0, 0, Lair:7) 27 arrows (1, 44, Lair:7) 3 potions of flight (2, 44, Lair:7) a +2 shield of fire resistance a +1 shield of cold resistance a +0 vampiric rapier a +1 hunting sling of flaming a +2 lajatang of speed (14, 10, Lair:7) a cursed ring of fire (24, 6, Lair:7) a plain deck of defence (28, 11, Lair:7) 14 stones (31, 3, Lair:7) 23 sling bullets (40, 14, Lair:7) an uncursed staff of power (51, 38, Lair:7) a +3 chain mail (60, 14, Lair:7) a wand of random effects (15/48) (61, 42, Lair:7) 5 stones (62, 9, Lair:7) a +0 club (63, 41, Lair:7) a +0 ring mail Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 scythe (0, 13, Lair:8) a cursed -1 whip (2, -19, Lair:8) a +0 troll leather armour {Snorg} (2, 2, Lair:8) a wand of removedness (0/24) (12, -24, Lair:8) a +0 hand crossbow (16, 0, Lair:8) a potion of degeneration (17, -1, Lair:8) 10 bolts of penetration (17, 1, Lair:8) 10 poisoned arrows (26, 14, Lair:8) a +0 scale mail (31, -34, Lair:8) 13 bolts (31, -33, Lair:8) a +0 scale mail (45, 12, Lair:8) a +0 morningstar (51, -39, Lair:8) a book of Flames Level 1 of the Shoals (0, 0, Shoals:1) a +0 ring mail (3, 3, Shoals:1) a +1 long sword of holy wrath (7, 4, Shoals:1) a +0 trident (8, -8, Shoals:1) a +0 robe a +0 rapier (10, -1, Shoals:1) a +0 robe a +1 trident of distortion (12, -2, Shoals:1) a +0 trident (12, 2, Shoals:1) 20 stones (13, -3, Shoals:1) a +0 halberd (13, -2, Shoals:1) a +0 halberd (14, -2, Shoals:1) a +0 glaive (14, 33, Shoals:1) 21 stones (14, 36, Shoals:1) a +0 trident (15, -3, Shoals:1) a +0 trident (16, 19, Shoals:1) a stone (17, 20, Shoals:1) a stone (17, 24, Shoals:1) 12 stones a +0 trident (18, 1, Shoals:1) a +0 trident (18, 22, Shoals:1) a stone (28, 40, Shoals:1) a +0 spear (31, 8, Shoals:1) a +0 trident 6 poisoned tomahawks (35, 3, Shoals:1) a +0 trident 2 poisoned tomahawks (38, 2, Shoals:1) a poisoned tomahawk (39, 32, Shoals:1) 18 arrows of frost (40, 12, Shoals:1) 2 arrows of flame (42, 13, Shoals:1) a +0 shortbow of velocity 7 arrows of flame (46, -2, Shoals:1) a +0 leather armour (49, 39, Shoals:1) a +4 dire flail of crushing (50, 40, Shoals:1) 4 tomahawks a +0 trident (55, 23, Shoals:1) a tomahawk (56, 23, Shoals:1) 2 tomahawks (58, 20, Shoals:1) a +0 trident 2 tomahawks (58, 34, Shoals:1) a +0 hunting sling (61, 6, Shoals:1) 10 stones Level 2 of the Shoals [Shop] Muudol's Food Shoppe a slice of pizza (19 gold) a bread ration (65 gold) a beef jerky (19 gold) a slice of pizza (19 gold) a beef jerky (19 gold) a meat ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a slice of pizza (19 gold) a meat ration (65 gold) a bread ration (65 gold) (0, 0, Shoals:2) 10 stones a +0 hunting sling of velocity a +0 spear (1, -2, Shoals:2) a +0 chain mail (3, 2, Shoals:2) a stone (6, 2, Shoals:2) a stone (6, 3, Shoals:2) a stone (9, -5, Shoals:2) a book of Misfortune (9, 3, Shoals:2) a +0 quarterstaff a +0 hunting sling 8 sling bullets (11, 1, Shoals:2) a book of Envenomations a sling bullet (12, 1, Shoals:2) a sling bullet (14, 1, Shoals:2) a sling bullet (15, -1, Shoals:2) 19 stones (15, 1, Shoals:2) a sling bullet (16, 2, Shoals:2) a sling bullet a +0 trident (17, -29, Shoals:2) a +0 shortbow (17, -28, Shoals:2) a +0 trident (17, -12, Shoals:2) a +0 rapier (25, -5, Shoals:2) a +0 plate armour a +0 fustibalus (26, 1, Shoals:2) 6 tomahawks (28, -35, Shoals:2) a +4 trident (28, -7, Shoals:2) 16 bolts (28, 11, Shoals:2) 9 stones (29, -28, Shoals:2) a +0 rapier (41, -19, Shoals:2) a +0 trident of flaming (43, -26, Shoals:2) a +0 club (43, -20, Shoals:2) a cursed -2 trident (45, 6, Shoals:2) 25 bolts (46, -7, Shoals:2) a +0 leather armour (50, 7, Shoals:2) a +0 dagger (51, -16, Shoals:2) 14 stones (52, -17, Shoals:2) a +2 plate armour of cold resistance Level 3 of the Shoals [Shop] Warcheg's Jewellery Shoppe an uncursed ring of ice (250 gold) a +3 ring of strength (157 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of fire (250 gold) an uncursed amulet of magic regeneration (300 gold) an uncursed ring of protection from cold (250 gold) an uncursed amulet of faith (400 gold) the ring "Joofoa" {rN+ Stlth+} (298 gold) [ring of positive energy] It protects you from negative energy. It makes you more stealthy. an uncursed amulet of harm (300 gold) [Shop] Xuetac Byenk's General Store a slice of pizza (19 gold) a wand of flame (5/48) (45 gold) a +1 hand axe of chopping (149 gold) a +4 shortbow of freezing (356 gold) a bread ration (65 gold) 29 bolts (75 gold) 11 stones (14 gold) (0, 0, Shoals:3) the +2 blowgun "Jitules" {evade, rF+ MP+9 Dex-3 SInv} It affects your dexterity (-3). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. (4, -12, Shoals:3) a +0 trident (5, 39, Shoals:3) 16 arrows (6, 23, Shoals:3) a +0 spear (7, -8, Shoals:3) a +0 halberd (7, 23, Shoals:3) an uncursed ring of positive energy (7, 28, Shoals:3) 12 stones (9, 11, Shoals:3) a book of Enchantments (10, 34, Shoals:3) a stone (11, 3, Shoals:3) a +0 pair of gloves (11, 32, Shoals:3) 15 stones a +1 spear of piercing a +0 hunting sling (13, 30, Shoals:3) a stone (14, 29, Shoals:3) 2 stones (15, 28, Shoals:3) a stone a +1 cloak (15, 29, Shoals:3) the +0 scale mail of the Untouchables {rElec} It insulates you from electricity. (17, 28, Shoals:3) a +1 mace of protection 15 stones a +0 spear a +0 hunting sling (18, 26, Shoals:3) a +0 spear (18, 27, Shoals:3) 12 stones a +0 hunting sling a +0 spear (18, 28, Shoals:3) a +0 spear (19, 14, Shoals:3) an uncursed ring of fire (22, 42, Shoals:3) a cursed +0 spear (28, 14, Shoals:3) 17 stones (31, -1, Shoals:3) a +0 spear a +0 hunting sling 19 stones (31, 0, Shoals:3) 5 poisoned arrows a +0 quarterstaff a +0 hunting sling 24 stones (32, -1, Shoals:3) a +0 longbow a +0 spear a poisoned arrow (32, 0, Shoals:3) a +0 spear a +0 hunting sling 5 stones (32, 1, Shoals:3) 2 stones a sling bullet (33, 0, Shoals:3) a +0 quarterstaff a +0 hunting sling 18 sling bullets (33, 2, Shoals:3) a poisoned arrow a stone (34, 3, Shoals:3) a sling bullet a stone a poisoned arrow (34, 22, Shoals:3) a scroll of random uselessness (34, 29, Shoals:3) a sling bullet (35, 3, Shoals:3) a sling bullet a stone (37, 29, Shoals:3) 9 large rocks (37, 30, Shoals:3) 17 sling bullets a +2 quarterstaff of speed a +0 hunting sling (37, 31, Shoals:3) 17 sling bullets a +0 quarterstaff a +0 hunting sling (37, 32, Shoals:3) a +7 spear of venom a +0 leather armour a tomahawk (37, 33, Shoals:3) a +0 trident 2 tomahawks (38, 30, Shoals:3) 9 sling bullets (38, 33, Shoals:3) a +0 trident 4 tomahawks (39, 18, Shoals:3) a Grand Grimoire (39, 33, Shoals:3) a tomahawk (40, 34, Shoals:3) a tomahawk (41, 24, Shoals:3) 11 bolts (42, 34, Shoals:3) a silver tomahawk (43, 35, Shoals:3) a cursed -3 trident (44, 25, Shoals:3) a +0 robe (44, 33, Shoals:3) a silver tomahawk (45, 24, Shoals:3) a +0 leather armour (47, 33, Shoals:3) a silver tomahawk (49, 17, Shoals:3) a +0 trident (49, 34, Shoals:3) a silver tomahawk Level 4 of the Shoals (0, 0, Shoals:4) a tomahawk (0, 3, Shoals:4) 3 tomahawks (1, 11, Shoals:4) the +8 long sword "Casaorint" {slice, rC- rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from negative energy. (2, 3, Shoals:4) a tomahawk (3, 3, Shoals:4) a +0 trident (6, -27, Shoals:4) a silver bolt (7, 5, Shoals:4) a tomahawk (7, 24, Shoals:4) a +0 spear a +0 trident a +0 robe (8, -25, Shoals:4) a +0 arbalest 5 silver bolts (8, 6, Shoals:4) a +6 spear of pain a +0 leather armour a +2 trident of venom a +0 leather armour (8, 13, Shoals:4) a +0 rapier a +1 robe of positive energy (9, -26, Shoals:4) a silver bolt (9, -25, Shoals:4) a silver bolt (9, -1, Shoals:4) 22 bolts (9, 11, Shoals:4) a +0 trident a +0 leather armour (9, 12, Shoals:4) a tomahawk of returning (11, -11, Shoals:4) a +2 cloak (12, 9, Shoals:4) a +0 trident 4 tomahawks of returning (14, -13, Shoals:4) a +0 hand crossbow (15, 2, Shoals:4) a +0 short sword (17, -12, Shoals:4) a +2 ring of strength (18, -21, Shoals:4) a +0 trident a +0 shortbow 3 arrows of frost (27, 15, Shoals:4) a scroll of random uselessness (30, 6, Shoals:4) a +0 spear (30, 7, Shoals:4) a +0 robe a +1 trident of freezing (31, 6, Shoals:4) a +0 spear (31, 8, Shoals:4) a +0 halberd (39, -16, Shoals:4) a +0 chain mail (41, -5, Shoals:4) a +0 leather armour a +3 trident of freezing (42, -18, Shoals:4) a +0 robe (44, -5, Shoals:4) a +0 leather armour a +5 vampiric spear (44, -2, Shoals:4) a +0 robe a +0 trident (44, 2, Shoals:4) a +0 robe a +0 rapier of speed (44, 7, Shoals:4) a +5 demon trident of electrocution a +0 robe (45, -7, Shoals:4) a +0 spear (46, -3, Shoals:4) a +0 robe a +2 trident of freezing (50, -24, Shoals:4) the +1 shortbow of Infinity {velocity, Str+3 Int+5} Any arrow fired from it inflicts extra damage. It affects your strength (+3). It affects your intelligence (+5). (54, -30, Shoals:4) a +3 vampiric trident a +0 robe (54, -29, Shoals:4) a +3 mace of protection a +0 spear (56, -19, Shoals:4) a plain deck of summoning (58, -26, Shoals:4) a plain deck of destruction Level 1 of the Snake Pit (0, 0, Snake:1) a +0 robe (6, 29, Snake:1) a +0 war axe (7, 39, Snake:1) a cursed +0 glaive a +0 robe (8, 39, Snake:1) a +0 arbalest a +0 hand axe of electrocution 10 bolts (8, 48, Snake:1) a +0 flail a +0 robe (9, 39, Snake:1) 6 bolts a +0 war axe a +0 robe (10, 0, Snake:1) a +0 large shield a +0 robe a +0 trident (10, 39, Snake:1) 4 bolts (15, 10, Snake:1) a +2 dagger of venom a +0 robe (15, 27, Snake:1) the -7 pair of boots "Xistroxoy" {Dex+2} It affects your dexterity (+2). (15, 46, Snake:1) an uncursed ring of fire an uncursed ring of ice a +2 hat a wand of random effects (23/48) a cursed -3 great sword the +4 great sword "Ruig" {flame, rF- Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It makes you vulnerable to fire. (23, 35, Snake:1) a wand of random effects (14/48) (24, 11, Snake:1) 17 sling bullets (25, 40, Snake:1) a +0 halberd (25, 45, Snake:1) an arrow a +0 battleaxe (25, 50, Snake:1) a +0 halberd (26, 44, Snake:1) a +0 trident a +0 robe (27, 8, Snake:1) a +0 flail (27, 44, Snake:1) a +0 shortbow of flaming 12 arrows (27, 52, Snake:1) 2 bolts (28, 44, Snake:1) a +0 glaive (28, 51, Snake:1) a +0 halberd a +0 dagger of venom a +0 robe (29, 32, Snake:1) a +0 halberd (31, 12, Snake:1) a wand of iceblast (9/15) (33, 35, Snake:1) 2 bolts (36, 32, Snake:1) a bolt (37, 44, Snake:1) a +0 hand axe (42, 50, Snake:1) a +1 battleaxe of freezing Level 2 of the Snake Pit (0, 0, Snake:2) a +1 spear (2, 2, Snake:2) 15 stones (6, -5, Snake:2) a cursed +0 robe a +0 dire flail (6, 3, Snake:2) a +0 trident a +0 robe a +0 shortbow of flaming 14 arrows (6, 4, Snake:2) 4 bolts of frost (6, 5, Snake:2) 12 bolts of frost a +0 trident a +0 arbalest (7, -15, Snake:2) the +1 mace of Okawaru's Favour {crush, +Inv rElec rC++ Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It greatly protects you from cold. It insulates you from electricity. It lets you turn invisible. (7, -11, Snake:2) a potion of degeneration (7, 7, Snake:2) a +0 robe a +0 scimitar of venom (8, -16, Snake:2) a +3 halberd a +1 mace of protection (8, 4, Snake:2) a +0 robe a +0 war axe 5 arrows of dispersal a +0 longbow (9, -16, Snake:2) a +0 robe a +0 glaive (9, -15, Snake:2) a +0 robe a +0 dagger (10, 4, Snake:2) 2 bolts of frost (12, -18, Snake:2) 3 arrows (12, 3, Snake:2) an arrow (13, -19, Snake:2) a +0 war axe (13, -18, Snake:2) a +0 robe a +0 hand axe 16 arrows a +0 shortbow (13, -6, Snake:2) a +0 hand axe (13, 0, Snake:2) a +0 robe a +0 flail (19, -24, Snake:2) a +0 dire flail a +0 battleaxe (19, -23, Snake:2) a +0 flail (24, 5, Snake:2) 18 arrows (25, -1, Snake:2) a +0 dagger of venom a +0 robe (27, -3, Snake:2) 13 bolts (29, -15, Snake:2) 20 arrows (30, -12, Snake:2) 11 silver sling bullets (30, 12, Snake:2) 15 stones (31, 0, Snake:2) a scroll of noise (31, 1, Snake:2) a scroll of summoning (32, 15, Snake:2) a +0 shortbow of flaming 22 arrows (33, 15, Snake:2) a +0 halberd (34, 14, Snake:2) a +0 halberd a +0 short sword (34, 15, Snake:2) a +0 mace (35, 2, Snake:2) a +0 trident (35, 4, Snake:2) a +0 robe (36, -4, Snake:2) a +0 mace a +0 scimitar a +0 robe (37, -7, Snake:2) a +0 long sword Level 3 of the Snake Pit (0, 0, Snake:3) a +0 scimitar of venom a +0 robe (9, 2, Snake:3) a +0 glaive a +0 robe (9, 17, Snake:3) a +2 hand axe of distortion a cursed +0 robe a +0 short sword a +0 long sword a +0 robe (10, 17, Snake:3) a +0 scimitar a +0 scimitar (10, 19, Snake:3) a +0 glaive a +2 vampiric trident a +0 robe a +0 halberd (10, 20, Snake:3) a +0 halberd (10, 21, Snake:3) 3 bolts of flame (10, 22, Snake:3) 2 bolts of flame (11, 20, Snake:3) 5 bolts of flame a +0 scimitar a +0 arbalest (12, 2, Snake:3) 15 arrows of flame (13, -21, Snake:3) a wand of removedness (23/24) (15, 4, Snake:3) a +0 robe a +3 dagger of venom (16, 2, Snake:3) a +0 dire flail a +0 club (16, 5, Snake:3) a +0 scimitar (16, 6, Snake:3) a +0 short sword (17, 19, Snake:3) 2 bolts of flame (33, -18, Snake:3) a +0 flail (34, 19, Snake:3) a +0 robe a +0 quarterstaff (36, -8, Snake:3) a +0 robe (36, 11, Snake:3) a +0 dire flail a +0 dire flail a +0 scimitar a +0 flail a cursed -1 whip a +0 halberd a +0 robe a +0 dire flail (36, 30, Snake:3) a book of Misfortune (43, 1, Snake:3) 2 bolts (43, 4, Snake:3) 2 bolts (43, 26, Snake:3) a +0 robe (44, 2, Snake:3) 10 bolts a +0 long sword of protection a +0 arbalest (47, -10, Snake:3) a wand of removedness (19/24) (51, -8, Snake:3) a removed lantern of shadows (59, -26, Snake:3) a +0 ring mail (62, -6, Snake:3) a +2 scimitar of slicing Level 4 of the Snake Pit (0, 0, Snake:4) a +0 dire flail (1, -1, Snake:4) an arrow a +0 flail a +0 robe (1, 0, Snake:4) a +0 halberd (1, 1, Snake:4) 2 bolts (2, -17, Snake:4) a +0 leather armour (2, -9, Snake:4) an arrow 4 bolts (2, -8, Snake:4) a +0 arbalest a +0 scimitar 20 bolts a +0 robe (2, -6, Snake:4) a +0 trident a +0 robe an arrow (2, -4, Snake:4) an arrow (2, -3, Snake:4) an arrow (3, -21, Snake:4) 2 bolts (3, -10, Snake:4) a +0 glaive (4, -18, Snake:4) a +0 scale mail (4, -12, Snake:4) a +0 shortbow of flaming 23 arrows (4, -11, Snake:4) a +0 spear a +0 robe (5, -22, Snake:4) a +0 morningstar (6, 0, Snake:4) a +0 robe a +0 scimitar (8, -21, Snake:4) a +2 scimitar of venom a cursed +0 naga barding (11, 4, Snake:4) a +0 robe a +0 dire flail (11, 5, Snake:4) a +0 shield a +0 robe a +0 mace a +0 dire flail (16, -18, Snake:4) a +2 flail of protection 19 bolts (16, 11, Snake:4) a +0 glaive (16, 28, Snake:4) 3 arrows (16, 29, Snake:4) a +0 flail a +0 robe a +0 shortbow a +1 hand axe of flaming 18 arrows (17, -21, Snake:4) 2 bolts (17, -17, Snake:4) a +0 arbalest a +0 battleaxe a +0 arbalest a +0 battleaxe 20 bolts (18, -17, Snake:4) a +3 short sword of speed a +0 short sword (18, 13, Snake:4) a +1 trident of piercing a +0 robe a +2 shield (19, -17, Snake:4) a +0 hand axe (19, 22, Snake:4) a +0 dire flail a +0 robe (19, 23, Snake:4) a +0 spear a +0 robe (22, 22, Snake:4) a +0 shield (23, 14, Snake:4) a +0 long sword a +0 hand axe a +0 robe (23, 15, Snake:4) a +0 scimitar 2 arrows of flame (23, 16, Snake:4) a +0 war axe a +0 flail a +0 flail a +0 shortbow a +0 mace of holy wrath 16 arrows of flame (24, 13, Snake:4) a +1 halberd of protection a +0 robe (24, 17, Snake:4) a +0 mace a +0 flail a +0 robe a +0 spear a +0 robe (25, 5, Snake:4) 17 stones (25, 14, Snake:4) 3 arrows of flame (26, 13, Snake:4) a +0 glaive a +0 robe (27, 34, Snake:4) an arrow (28, 33, Snake:4) 2 arrows (29, 18, Snake:4) a +0 long sword (29, 34, Snake:4) an arrow (30, -4, Snake:4) a +2 vampiric glaive (30, 18, Snake:4) a +0 war axe of chopping a +0 robe a +0 large shield a +0 halberd a +2 dagger of venom a +0 robe (30, 34, Snake:4) an arrow (31, -4, Snake:4) a +0 spear (32, 35, Snake:4) an arrow (33, 35, Snake:4) an arrow (34, 30, Snake:4) a +0 mace a +0 shortbow a +0 robe (34, 31, Snake:4) 18 arrows (34, 32, Snake:4) an arrow (35, 24, Snake:4) a +2 hand crossbow (36, 23, Snake:4) a +0 dire flail a +0 robe a +0 long sword a +0 scimitar a +0 robe a +0 shield a +0 whip a cursed +0 robe a cursed -3 whip a +0 mace (37, -21, Snake:4) a +0 robe a +2 scimitar of holy wrath (37, 22, Snake:4) a +2 halberd of flaming (37, 23, Snake:4) a +0 spear a +0 robe a +0 halberd a +0 robe a +0 glaive (38, 24, Snake:4) a cursed -1 halberd (40, -1, Snake:4) a +0 mace (40, 28, Snake:4) a +0 scimitar of venom a cursed +0 robe (44, 8, Snake:4) 2 arrows (45, 3, Snake:4) a +4 dagger of draining (45, 8, Snake:4) an arrow (45, 11, Snake:4) 15 stones (46, 9, Snake:4) 2 arrows (46, 10, Snake:4) a +0 longbow a +0 hand axe 6 arrows a +0 robe (47, 11, Snake:4) 5 arrows (49, -11, Snake:4) a +0 dire flail (53, -21, Snake:4) a +0 dire flail (58, -18, Snake:4) a +0 scale mail a +0 glaive (59, -20, Snake:4) a +0 robe a +0 dagger of speed (59, -19, Snake:4) 13 arrows a +0 shortbow of flaming (59, -18, Snake:4) a +0 robe a +0 club (59, -9, Snake:4) a +0 battleaxe Level 1 of the Pits of Slime (0, 0, Slime:1) a +3 mace of crushing Level 6 of the Pits of Slime (0, 0, Slime:6) a +0 quarterstaff (0, 1, Slime:6) a +0 plate armour (0, 9, Slime:6) a +3 ring mail (1, 0, Slime:6) a plain deck of defence (1, 2, Slime:6) a +0 shortbow (2, 0, Slime:6) a +4 blowgun (2, 1, Slime:6) a cursed ring of teleportation (2, 8, Slime:6) an uncursed staff of wizardry (2, 10, Slime:6) a +1 robe of magic resistance (2, 11, Slime:6) a +0 dagger (3, -3, Slime:6) 6 arrows of flame (3, 8, Slime:6) a +0 war axe (3, 9, Slime:6) an uncursed staff of conjuration (3, 10, Slime:6) a +0 hand crossbow (3, 12, Slime:6) a +0 scale mail (4, -2, Slime:6) 18 stones (4, 9, Slime:6) a potion of degeneration (4, 11, Slime:6) 13 stones (9, 0, Slime:6) a +0 leather armour of cold resistance (9, 7, Slime:6) an uncursed amulet of the gourmand (10, -2, Slime:6) the +9 greatsling "Qater" {venom, +Inv rC- Str+2} It poisons the ammo it fires. It affects your strength (+2). It makes you vulnerable to cold. It lets you turn invisible. (10, 0, Slime:6) a book of Misfortune (10, 1, Slime:6) a cursed -3 rapier (10, 9, Slime:6) a removed lantern of shadows (11, -1, Slime:6) a +2 lajatang of pain (11, 1, Slime:6) a +2 plate armour of positive energy (11, 2, Slime:6) a +0 chain mail (11, 8, Slime:6) a +2 broad axe of freezing (11, 11, Slime:6) a +0 great mace (12, 0, Slime:6) the Guide on Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fireball Conjuration/Fire 5 e - Irradiate Conjuration/Transmutation 5 (12, 1, Slime:6) 15 arrows of flame (12, 8, Slime:6) a +0 scimitar (12, 9, Slime:6) a +1 great sword of venom (12, 10, Slime:6) a Grand Grimoire Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail a +0 long sword (0, 30, Vaults:1) 24 stones (2, 1, Vaults:1) a +0 long sword (3, -13, Vaults:1) an uncursed staff of cold (4, 2, Vaults:1) 3 large rocks (5, -1, Vaults:1) a +0 mace (7, 3, Vaults:1) a +0 chain mail a +0 great sword (7, 5, Vaults:1) a +0 robe a +0 dagger (8, 8, Vaults:1) an arrow a poisoned bolt 4 bolts (8, 35, Vaults:1) a bolt (9, 7, Vaults:1) 15 bolts a +0 robe a +0 club a +0 ring mail a +0 arbalest of flaming a cursed +0 club (9, 8, Vaults:1) 2 potions of degeneration 13 poisoned bolts a +0 arbalest a +0 plate armour a +0 long sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe 10 bolts a +0 arbalest (9, 9, Vaults:1) a +0 great sword a +0 shield a cursed +0 plate armour a +0 long sword a +0 dagger a +0 ring mail a +0 morningstar a +0 plate armour a +0 great mace a +0 chain mail a +0 war axe 14 arrows a +0 shortbow a +0 robe (9, 10, Vaults:1) 22 bolts a +0 arbalest (9, 36, Vaults:1) a bolt of flame (10, 1, Vaults:1) 10 poisoned arrows a +0 plate armour a +0 war axe a +5 arbalest 26 bolts a +0 scale mail a +0 shortbow a +0 war axe a +0 plate armour a +0 hand axe a +0 flail a bolt (10, 10, Vaults:1) a poisoned bolt (10, 13, Vaults:1) 6 poisoned bolts a +0 arbalest (11, 0, Vaults:1) a +0 plate armour a +0 hand axe (11, 1, Vaults:1) a +0 large shield a +0 plate armour a +0 war axe a +0 bardiche a +0 chain mail (11, 6, Vaults:1) a large rock (13, -13, Vaults:1) an uncursed staff of wizardry (13, 11, Vaults:1) a +0 chain mail a +0 great sword (13, 36, Vaults:1) a +0 short sword a bolt of flame a bolt (14, -5, Vaults:1) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 flail a +1 ring mail of magic resistance (14, -4, Vaults:1) a +0 giant spiked club (14, 12, Vaults:1) a +0 dagger (14, 34, Vaults:1) a bolt of flame (14, 35, Vaults:1) a +2 cloak of invisibility the amulet "Anikkeng" {+Rage Dex+4} [amulet of rage] It affects your dexterity (+4). It lets you go berserk. a +0 long sword a +0 chain mail a +0 giant club a +0 giant club a +0 giant club a cursed -1 giant spiked club a +0 dire flail a +0 ring mail a +0 halberd a +1 arbalest 4 bolts a +2 halberd of venom a +0 chain mail (16, 35, Vaults:1) a +0 giant spiked club (16, 36, Vaults:1) a bolt (17, 36, Vaults:1) 2 bolts a +0 short sword (17, 37, Vaults:1) a +0 arbalest 26 bolts (18, -2, Vaults:1) a +0 halberd a +0 robe (18, 34, Vaults:1) an uncursed ring of stealth a cursed -2 arbalest a +4 mace of crushing 15 bolts (19, 34, Vaults:1) a +1 battleaxe of venom a +1 arbalest of flaming 21 bolts a +0 chain mail (19, 37, Vaults:1) a bolt (25, 9, Vaults:1) a +0 mace a +0 shortbow 19 arrows (26, 12, Vaults:1) 12 bolts (27, 11, Vaults:1) a +0 mace a +0 plate armour a +2 dire flail of crushing a +0 plate armour a +0 glaive a +0 chain mail a potion of degeneration (27, 23, Vaults:1) 18 sling bullets (28, 20, Vaults:1) a +0 war axe a +0 chain mail a +0 shield (29, 11, Vaults:1) 2 bolts a +0 dagger a +0 robe (29, 20, Vaults:1) a +0 arbalest a +0 arbalest 36 bolts (29, 21, Vaults:1) 5 bolts (29, 22, Vaults:1) a +0 arbalest 12 bolts (30, 11, Vaults:1) a bolt (30, 21, Vaults:1) a +0 giant club a +0 giant club (30, 22, Vaults:1) a +0 arbalest 13 bolts (31, -7, Vaults:1) a +0 flail (31, 11, Vaults:1) a bolt (31, 12, Vaults:1) a +0 arbalest 12 bolts (31, 14, Vaults:1) a cursed -3 giant club (32, 12, Vaults:1) a bolt of penetration a bolt (32, 14, Vaults:1) a +0 battleaxe of draining a +0 arbalest 18 bolts of penetration a +0 chain mail (33, 14, Vaults:1) a +0 dire flail a +0 ring mail a cursed -2 giant club (33, 15, Vaults:1) a +0 dagger a +0 robe (34, 14, Vaults:1) a +0 arbalest a +0 arbalest 28 bolts (35, 12, Vaults:1) a +0 giant club (36, 15, Vaults:1) a bolt (36, 33, Vaults:1) a bolt (37, 33, Vaults:1) a +0 giant club (38, 12, Vaults:1) a +0 war axe a +0 chain mail (38, 13, Vaults:1) 2 bolts 2 stones (38, 33, Vaults:1) a +0 arbalest 20 bolts (39, 11, Vaults:1) a +0 dagger 18 stones (39, 12, Vaults:1) a bolt a +0 giant club (39, 31, Vaults:1) a cursed -3 arbalest 8 bolts of flame (39, 32, Vaults:1) a bolt a +0 great sword a +0 fustibalus a +0 chain mail (39, 33, Vaults:1) a +0 arbalest 15 bolts of frost (39, 34, Vaults:1) a +0 great mace a +0 leather armour (40, 10, Vaults:1) a +0 arbalest 12 bolts (40, 31, Vaults:1) a bolt (40, 32, Vaults:1) a +0 dire flail a +0 scale mail (41, 10, Vaults:1) a +0 arbalest 21 bolts of penetration a cursed -3 arbalest 14 bolts (41, 11, Vaults:1) a bolt (41, 30, Vaults:1) a bolt (42, 10, Vaults:1) a +0 great sword a +0 chain mail a +0 arbalest 10 bolts (42, 11, Vaults:1) a +0 arbalest 19 bolts (44, 22, Vaults:1) a +0 great mace a +0 ring mail (44, 29, Vaults:1) a +0 arbalest of freezing 9 bolts (45, 42, Vaults:1) 23 bolts (46, 13, Vaults:1) a bolt (47, 14, Vaults:1) a bolt (47, 17, Vaults:1) a +0 arbalest 9 bolts (48, 20, Vaults:1) a +0 scale mail (48, 28, Vaults:1) a +0 arbalest 14 bolts (48, 29, Vaults:1) a +2 arbalest of flaming 11 bolts (48, 30, Vaults:1) a +0 arbalest 13 bolts (49, 30, Vaults:1) a +0 great mace a +0 plate armour (50, 31, Vaults:1) a +0 arbalest 13 poisoned bolts (50, 32, Vaults:1) a +0 arbalest 20 bolts (50, 33, Vaults:1) a +0 arbalest 17 bolts (51, 29, Vaults:1) 3 bolts (52, 29, Vaults:1) a bolt (53, 29, Vaults:1) a bolt (54, 29, Vaults:1) a bolt (55, 28, Vaults:1) a bolt (55, 35, Vaults:1) a bolt (56, 14, Vaults:1) a +0 scimitar (57, 16, Vaults:1) a +0 halberd (60, 18, Vaults:1) a +0 giant club (61, -8, Vaults:1) a cursed +0 dire flail a +0 chain mail of fire resistance a +0 battleaxe a +0 plate armour (61, 26, Vaults:1) a cursed -2 arbalest 19 bolts (61, 28, Vaults:1) a bolt (62, -8, Vaults:1) a +0 club a +0 leather armour a +0 great sword a +0 arbalest 15 bolts a +0 chain mail (62, 12, Vaults:1) 4 steel bolts (62, 17, Vaults:1) a wand of confusion (24/48) (63, 12, Vaults:1) a +0 arbalest 10 bolts of frost (64, 12, Vaults:1) a +0 arbalest 9 steel bolts (64, 13, Vaults:1) a poisoned bolt (65, 16, Vaults:1) a +0 arbalest 18 poisoned bolts (66, 6, Vaults:1) a wand of polymorph (11/24) (66, 14, Vaults:1) a +3 leather armour of magic resistance (71, -13, Vaults:1) a scroll of random uselessness Level 2 of the Vaults (0, 0, Vaults:2) a +0 flail a +0 ring mail (2, -38, Vaults:2) 7 arrows (15, -12, Vaults:2) a +0 scale mail (15, -10, Vaults:2) a bolt (16, -8, Vaults:2) a +0 scale mail a +0 arbalest 20 bolts a +0 morningstar (18, -38, Vaults:2) a +0 dire flail a +0 ring mail a +0 great mace a +0 plate armour a +0 great mace a +0 plate armour a +0 flail a +0 scale mail (18, -28, Vaults:2) a +0 robe a +0 dagger (21, -26, Vaults:2) a bolt of frost a bolt (21, -24, Vaults:2) a +0 scale mail a +0 long sword (22, -38, Vaults:2) a +0 battleaxe a +0 chain mail a cursed -1 broad axe a +0 plate armour (22, -26, Vaults:2) a bolt 34 bolts of frost a +0 arbalest (22, -25, Vaults:2) a potion of degeneration a +0 ring mail a cursed +0 long sword a +0 scale mail a +0 dire flail a +0 dire flail a +0 dire flail (22, -24, Vaults:2) 19 bolts a +2 arbalest of flaming (23, -24, Vaults:2) a bolt of frost (25, -46, Vaults:2) 2 large rocks (25, -38, Vaults:2) a +2 dagger of speed a +0 chain mail a +0 war axe a +0 plate armour a +0 dagger a +0 robe (25, -22, Vaults:2) a +3 ring mail a +0 great mace 11 bolts of frost a +0 arbalest (27, -47, Vaults:2) a +2 arbalest of flaming 15 bolts (27, -46, Vaults:2) a large rock a +0 great mace a +0 chain mail (27, -45, Vaults:2) a +0 arbalest 19 bolts (28, -47, Vaults:2) a +0 arbalest 15 steel bolts (28, -45, Vaults:2) a +3 arbalest 18 bolts (29, -49, Vaults:2) a +0 war axe a +0 plate armour (29, -48, Vaults:2) a +0 falchion a +0 leather armour a +0 hand axe a +0 scale mail a +0 mace a +0 club a +0 long sword a +0 ring mail a +0 great mace a +0 plate armour (29, -47, Vaults:2) a +0 war axe a +0 chain mail (29, -45, Vaults:2) 15 poisoned needles (30, -46, Vaults:2) a bolt a steel bolt (31, -46, Vaults:2) a bolt (32, -46, Vaults:2) a steel bolt (32, -37, Vaults:2) a +0 hand axe (32, -10, Vaults:2) 14 bolts (33, -37, Vaults:2) a +0 plate armour a +1 vampiric halberd (34, -38, Vaults:2) a +0 plate armour a +0 battleaxe (34, -37, Vaults:2) a +0 flail a +0 flail a +0 leather armour (34, -4, Vaults:2) a +0 leather armour (39, -37, Vaults:2) a bolt (41, -37, Vaults:2) a bolt (42, 0, Vaults:2) 2 large rocks (44, -37, Vaults:2) a bolt (46, -37, Vaults:2) 10 bolts a +0 arbalest (50, -27, Vaults:2) a +0 giant club (50, -21, Vaults:2) a cursed +0 giant club a cursed +0 giant spiked club (50, -9, Vaults:2) a box of beasts (51, -28, Vaults:2) a +0 robe a cursed -3 halberd (51, -27, Vaults:2) a +0 giant club a +0 giant club (52, -27, Vaults:2) a +0 giant spiked club a +0 giant club (52, -14, Vaults:2) a book of the Dragon (55, -17, Vaults:2) a +0 arbalest 15 bolts of penetration (60, -24, Vaults:2) 15 sling bullets (62, -17, Vaults:2) a bolt of penetration (62, -15, Vaults:2) a bolt of penetration (65, -27, Vaults:2) a +0 morningstar a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) 23 stones (7, -23, Vaults:3) 17 stones (8, -33, Vaults:3) a +0 halberd a +0 chain mail (8, -32, Vaults:3) a +0 great mace a +0 chain mail of fire resistance (9, -32, Vaults:3) a +0 war axe (9, -5, Vaults:3) a +0 long sword a +0 ring mail (13, 2, Vaults:3) a +0 short sword (13, 25, Vaults:3) a wand of removedness (15/24) (14, 0, Vaults:3) a +0 long sword a +0 ring mail (15, -1, Vaults:3) a +0 long sword a +0 long sword a +0 dagger a +0 leather armour (16, -1, Vaults:3) a +0 great mace a +0 leather armour (20, -40, Vaults:3) a +0 long sword of electrocution a +0 scale mail (23, -29, Vaults:3) a +0 giant spiked club (25, -21, Vaults:3) a +0 short sword (26, 7, Vaults:3) a book of Alchemy (28, -10, Vaults:3) a +0 giant club (29, -6, Vaults:3) a +0 giant club a +0 spear a +0 robe (30, -8, Vaults:3) a +0 giant spiked club (30, -7, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant spiked club (30, -6, Vaults:3) a +0 giant spiked club a +0 giant spiked club (31, -7, Vaults:3) a +0 giant club (39, -34, Vaults:3) a bolt (39, -33, Vaults:3) 24 bolts a +0 arbalest of flaming (40, -34, Vaults:3) 17 bolts a +0 arbalest (40, -32, Vaults:3) 22 bolts a +0 arbalest a cursed +0 large shield a +0 plate armour a +1 broad axe of electrocution (40, -10, Vaults:3) a +0 morningstar a +0 scale mail (42, -27, Vaults:3) a bolt (49, 1, Vaults:3) a +0 rapier (52, -29, Vaults:3) a bolt (53, -29, Vaults:3) 7 bolts a +0 arbalest (58, 24, Vaults:3) the ring of the Spinneret {Int+3 Stlth-} [ring of loudness] It affects your intelligence (+3). It makes you less stealthy. (63, 8, Vaults:3) a +0 scale mail a +0 morningstar (63, 9, Vaults:3) a +0 plate armour a +0 long sword (63, 10, Vaults:3) a +0 leather armour a +0 mace (65, 18, Vaults:3) 22 bolts a +0 arbalest (65, 19, Vaults:3) 19 bolts of flame a +0 arbalest (65, 20, Vaults:3) 20 bolts a +0 arbalest (66, 20, Vaults:3) a bolt (67, -34, Vaults:3) a +0 giant spiked club (68, -32, Vaults:3) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (69, 20, Vaults:3) a bolt (70, -32, Vaults:3) a +0 club a +0 robe (70, 21, Vaults:3) a bolt of flame a bolt (71, -16, Vaults:3) a +0 dagger (71, 21, Vaults:3) a bolt (71, 24, Vaults:3) a bolt (74, 5, Vaults:3) a +0 ring mail (74, 14, Vaults:3) a +0 chain mail a +5 halberd (74, 15, Vaults:3) a +0 buckler a +0 short sword (75, 14, Vaults:3) a +2 glaive of flaming a +0 plate armour (75, 15, Vaults:3) a +0 short sword a +0 shortbow a +0 ring mail a +0 dagger a +0 leather armour 28 arrows (76, 14, Vaults:3) a +0 arbalest 14 bolts (76, 15, Vaults:3) 4 arrows (76, 16, Vaults:3) a +0 great sword of flaming a +2 morningstar of protection a +0 scale mail a +0 long sword Level 4 of the Vaults (0, 0, Vaults:4) a cursed +0 ring mail a +0 dire flail (0, 22, Vaults:4) a +0 ring mail (4, 21, Vaults:4) 2 large rocks (6, 21, Vaults:4) a large rock (10, 23, Vaults:4) a large rock (10, 44, Vaults:4) a potion of mutation (16, -2, Vaults:4) a +0 great mace a +0 ring mail (24, 44, Vaults:4) the +8 hunting sling "Faf Xeuket" {flame, rN+ Str+2 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+4). It protects you from negative energy. (24, 45, Vaults:4) a +0 ring mail a +0 morningstar (25, 1, Vaults:4) the +3 shortbow of Amorality {velocity, MP-9 Int+10} Any arrow fired from it inflicts extra damage. It affects your intelligence (+10). It affects your magic capacity (-9). 14 poisoned bolts (25, 45, Vaults:4) a +0 scimitar a +0 battleaxe of freezing (26, 44, Vaults:4) a +0 robe a +0 flail (31, 13, Vaults:4) an arrow (32, 31, Vaults:4) a +1 battleaxe of freezing (34, 13, Vaults:4) an arrow (35, 0, Vaults:4) a +2 glaive of chopping (35, 13, Vaults:4) an arrow a +0 scale mail a +1 vampiric falchion 3 large rocks a +0 scale mail a +2 falchion of holy wrath a +0 ring mail a +0 morningstar a cursed +0 ring mail a +0 great mace (36, 13, Vaults:4) an arrow (37, 11, Vaults:4) a +0 chain mail 9 bolts a +0 halberd a +0 arbalest (37, 12, Vaults:4) 12 arrows a +0 longbow a +0 plate armour a +2 war axe of flaming (37, 13, Vaults:4) a +0 ring mail a +0 flail (40, 42, Vaults:4) a +0 war axe a +0 scale mail (41, 7, Vaults:4) a bolt (42, 10, Vaults:4) a bolt (43, 33, Vaults:4) a +0 leather armour (45, 17, Vaults:4) a bolt (45, 18, Vaults:4) a +0 giant club a +0 giant club a +0 robe (46, 15, Vaults:4) a +0 club (46, 16, Vaults:4) a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 giant club a +2 hand axe of chopping a +0 giant club a +0 giant club a +0 robe (46, 17, Vaults:4) 25 bolts a +0 arbalest a +0 giant club a +0 giant club a +0 great mace (46, 18, Vaults:4) a +0 ring mail a +1 dire flail of protection a +0 giant spiked club a cursed +0 giant club a +0 giant club (47, 14, Vaults:4) 20 bolts a +0 arbalest (47, 15, Vaults:4) 12 bolts a +3 arbalest (50, -6, Vaults:4) a +0 arbalest 13 bolts (52, -6, Vaults:4) a +0 arbalest 24 bolts (52, -5, Vaults:4) a +0 morningstar a +0 arbalest 30 bolts a +0 ring mail (53, -6, Vaults:4) a +0 giant spiked club a +0 arbalest 12 bolts a +0 giant club a +0 club a +0 robe a +0 giant club a +0 dire flail a +0 great mace a +0 ring mail (54, -6, Vaults:4) 2 bolts (54, 50, Vaults:4) a +0 halberd (55, 49, Vaults:4) a potion of degeneration (60, 18, Vaults:4) a poisoned bolt (61, 18, Vaults:4) a poisoned bolt (62, -7, Vaults:4) a +0 giant club 5 large rocks a +0 morningstar a +0 ring mail a +0 dagger (62, -6, Vaults:4) a +0 whip a +0 whip a +0 chain mail a +0 broad axe a +0 chain mail a +1 flail of distortion a +0 plate armour a +0 long sword a +0 ring mail a +0 mace (63, 18, Vaults:4) a poisoned bolt (64, 16, Vaults:4) a +0 scimitar of electrocution a +0 plate armour (64, 17, Vaults:4) a +0 arbalest 19 bolts (65, 18, Vaults:4) a +0 arbalest 10 poisoned bolts (68, 18, Vaults:4) a +0 robe Level 5 of the Vaults [Shop] Quoret's Food Emporium a beef jerky (19 gold) a slice of pizza (19 gold) a beef jerky (19 gold) a bread ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) 2 fruits (39 gold) a bread ration (65 gold) a bread ration (65 gold) [Shop] Heonij's General Store a meat ration (65 gold) a potion of flight (39 gold) a box of beasts (260 gold) a bread ration (65 gold) a removed stone of tremors (260 gold) (0, 0, Vaults:5) a +0 spear (0, 18, Vaults:5) +0 fire dragon scales (0, 49, Vaults:5) a +0 cloak (1, 11, Vaults:5) a bolt of frost (1, 14, Vaults:5) a bolt of frost (1, 16, Vaults:5) a bolt of frost (1, 18, Vaults:5) a +0 arbalest 13 bolts of frost (2, 0, Vaults:5) a +0 war axe a +0 chain mail a cursed +0 shield (2, 20, Vaults:5) a cursed -1 trident a +0 leather armour (2, 50, Vaults:5) an uncursed ring of wizardry (3, -3, Vaults:5) a +0 halberd a +0 plate armour a +0 halberd (3, 1, Vaults:5) a +0 war axe a +0 chain mail a +0 dire flail a +0 dire flail (3, 7, Vaults:5) a plain deck of wonders (3, 8, Vaults:5) 7 steel sling bullets (3, 20, Vaults:5) a +0 dire flail a +0 chain mail (3, 21, Vaults:5) a +0 war axe a +0 plate armour an uncursed staff of earth a +0 arbalest 10 silver bolts a +0 long sword a +0 arbalest 13 bolts a +0 scale mail a scroll of immolation a +0 long sword a +0 chain mail of cold resistance a +0 flail a cursed -1 ring mail a +3 war axe of flaming a +0 scale mail a +0 buckler a +6 great sword of slicing a +3 scale mail of cold resistance (3, 22, Vaults:5) a +0 war axe a +0 arbalest a +0 plate armour a +0 arbalest 43 bolts a +0 great sword a +2 chain mail of magic resistance (3, 23, Vaults:5) a cursed +0 arbalest 31 bolts (4, 2, Vaults:5) a +0 long sword of venom a +0 buckler (4, 20, Vaults:5) a +0 falchion a +0 chain mail a bolt (4, 22, Vaults:5) 3 bolts (4, 23, Vaults:5) a +0 arbalest 13 bolts (4, 40, Vaults:5) a bolt (4, 42, Vaults:5) a bolt (5, 3, Vaults:5) a +0 scimitar (5, 4, Vaults:5) +0 shadow dragon scales (5, 5, Vaults:5) a +0 dire flail a +0 dire flail a +0 great mace a +0 dire flail (5, 6, Vaults:5) the +2 buckler of Qazlal's Vengeance {rCorr Str+2 Int+3 Stlth-} It affects your strength (+2). It affects your intelligence (+3). It protects you from acid and corrosion. It makes you less stealthy. a +0 pair of gloves of strength a wand of removedness (0/24) a +2 morningstar of protection a +0 dire flail a +0 ring mail (5, 8, Vaults:5) a +0 chain mail (5, 9, Vaults:5) a plain deck of summoning (5, 20, Vaults:5) a silver bolt (5, 39, Vaults:5) a +0 arbalest 22 bolts (5, 40, Vaults:5) a +0 arbalest 19 bolts (6, 10, Vaults:5) 4 tomahawks of returning (6, 38, Vaults:5) a +0 pair of boots (7, -2, Vaults:5) a +0 battleaxe of freezing a +0 chain mail (7, 10, Vaults:5) a +1 great mace of crushing a +0 chain mail (7, 18, Vaults:5) a +0 flail a cursed +0 plate armour (7, 20, Vaults:5) a silver bolt (8, 13, Vaults:5) a +0 executioner's axe a +0 ring mail (9, 12, Vaults:5) a +0 glaive 2 stones a +0 chain mail (9, 13, Vaults:5) a +1 long sword of holy wrath a +0 leather armour 2 scrolls of noise (9, 19, Vaults:5) a bolt (9, 22, Vaults:5) a silver bolt (10, 5, Vaults:5) an arrow 2 bolts (10, 8, Vaults:5) a tomahawk (10, 19, Vaults:5) a cursed -3 flail a bolt (11, 12, Vaults:5) 3 stones (11, 14, Vaults:5) a wand of acid (3/15) a +5 short sword of speed (12, 2, Vaults:5) a +0 scale mail (12, 3, Vaults:5) a +0 broad axe a +0 plate armour (12, 12, Vaults:5) a stone (12, 13, Vaults:5) a +0 dire flail a +0 dire flail (12, 17, Vaults:5) a bolt (13, 16, Vaults:5) a bolt (14, 9, Vaults:5) a bolt (15, 10, Vaults:5) 3 bolts of frost 2 tomahawks 10 bolts (15, 11, Vaults:5) a cursed -1 great mace a +0 dire flail a +0 arbalest a +0 dire flail a cursed +0 chain mail a +2 great sword of freezing a +0 chain mail a +0 arbalest 28 bolts a +0 battleaxe a +0 chain mail (15, 37, Vaults:5) a +0 chain mail (16, 11, Vaults:5) 2 large rocks a +0 arbalest a +2 great sword of flaming a +0 shortbow a +1 rapier of venom 21 arrows a +0 ring mail a +0 long sword a +0 plate armour a +0 dire flail a +0 dire flail a +0 battleaxe a +1 plate armour of cold resistance a +0 dire flail a +0 chain mail a +0 arbalest a +0 long sword a +0 halberd of protection a +0 robe a cursed -1 dire flail a +0 scale mail a +2 great mace of holy wrath a +0 plate armour a +0 arbalest 47 bolts 4 tomahawks a +0 dire flail a +0 dire flail a +0 dire flail a +0 chain mail (16, 16, Vaults:5) a bolt (16, 38, Vaults:5) a silver bolt 2 bolts (17, 11, Vaults:5) a +0 arbalest 12 bolts of frost a +0 arbalest a +2 arbalest of flaming a +0 arbalest a +0 arbalest 70 bolts (17, 12, Vaults:5) a +0 battleaxe a +0 plate armour a +0 battleaxe a cursed +0 plate armour a +0 arbalest a +0 arbalest 36 bolts (18, 4, Vaults:5) 3 large rocks (18, 12, Vaults:5) 2 bolts (18, 14, Vaults:5) a +3 long sword of holy wrath a +0 chain mail a +0 shield (18, 15, Vaults:5) a +0 morningstar a +0 leather armour (18, 20, Vaults:5) a +0 arbalest 16 bolts (18, 38, Vaults:5) a book of Death (18, 39, Vaults:5) a +0 dagger a +0 chain mail (19, 12, Vaults:5) a +0 arbalest 13 poisoned bolts (19, 15, Vaults:5) a bolt (19, 20, Vaults:5) a bolt a +0 arbalest 10 poisoned bolts (20, 15, Vaults:5) a +3 trident of venom (20, 20, Vaults:5) 2 bolts a +0 scale mail (21, 20, Vaults:5) a bolt (22, 18, Vaults:5) a +0 arbalest 11 bolts (22, 20, Vaults:5) a bolt (23, 20, Vaults:5) 6 bolts 3 poisoned bolts a cursed -3 dire flail a +0 dire flail (24, 20, Vaults:5) an uncursed ring of fire a +0 battleaxe a +0 chain mail a +2 battleaxe of chopping a +0 arbalest 10 bolts a +0 chain mail a poisoned bolt a +0 giant spiked club a +0 giant spiked club (25, -3, Vaults:5) a cursed -3 giant club a +0 giant club a +0 dagger (25, -2, Vaults:5) a +2 mace of protection (25, 19, Vaults:5) a +3 chain mail of poison resistance a +0 plate armour a +0 war axe a +0 glaive (25, 20, Vaults:5) a bolt of flame a +2 battleaxe of freezing the +3 quarterstaff of the Thirteen Souls {venom, Int+5 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+5). It affects your dexterity (+4). a +0 fustibalus of freezing a +0 plate armour a +1 dire flail of draining a +0 dire flail (26, -2, Vaults:5) a +0 giant club a +0 dire flail of protection a +0 giant club a +0 dire flail of protection (26, 20, Vaults:5) 2 bolts a bolt of frost a +0 rapier a +1 leather armour of fire resistance (27, -2, Vaults:5) a +0 halberd a +0 robe (27, -1, Vaults:5) a +0 giant club a +0 scimitar of holy wrath (27, 21, Vaults:5) 11 bolts of flame a +0 arbalest a +0 scimitar (28, 0, Vaults:5) a +0 battleaxe a +0 chain mail (28, 22, Vaults:5) 3 bolts (28, 23, Vaults:5) a +0 short sword a +0 arbalest 14 bolts of frost (28, 45, Vaults:5) a +0 arbalest 5 bolts of penetration a +0 arbalest 39 bolts a +0 war axe of chopping a +0 chain mail a +0 scimitar of holy wrath 2 large rocks (29, 1, Vaults:5) a +0 giant spiked club a cursed -3 giant club (29, 44, Vaults:5) 2 large rocks (31, 10, Vaults:5) 15 arrows of dispersal (31, 36, Vaults:5) a box of beasts (34, 10, Vaults:5) 2 needles of confusion (35, -2, Vaults:5) a cursed +0 shortbow a +0 long sword 16 arrows a +0 chain mail (35, 11, Vaults:5) a +0 long sword (36, -3, Vaults:5) a cursed -3 dire flail a +0 plate armour (36, -2, Vaults:5) a +0 great sword a +0 plate armour (36, 2, Vaults:5) a +0 long sword (37, 0, Vaults:5) a +0 quarterstaff of speed a +0 robe (39, -3, Vaults:5) 2 arrows (40, -3, Vaults:5) an arrow a +0 war axe a +0 ring mail (41, 29, Vaults:5) a potion of degeneration a +1 hunting sling a +0 chain mail a +0 halberd (42, 29, Vaults:5) 20 bolts a +0 arbalest (43, 42, Vaults:5) a steel bolt (45, 29, Vaults:5) a bolt (45, 42, Vaults:5) a steel bolt (47, 30, Vaults:5) a bolt (48, 19, Vaults:5) a book of Ice (48, 20, Vaults:5) a cursed +0 chain mail (48, 31, Vaults:5) a bolt (48, 32, Vaults:5) a bolt (49, 18, Vaults:5) a book of Party Tricks (49, 24, Vaults:5) a +0 arbalest 9 bolts (49, 31, Vaults:5) a +0 arbalest 17 bolts (49, 32, Vaults:5) a +0 arbalest 15 bolts of flame a +1 great mace of crushing a cursed +0 ring mail (49, 42, Vaults:5) 5 steel bolts a +0 arbalest (50, 19, Vaults:5) a +2 dagger of protection (50, 33, Vaults:5) a bolt (50, 42, Vaults:5) a +0 scale mail a +0 flail (53, 24, Vaults:5) a bolt (54, 42, Vaults:5) a +0 robe of fire resistance a +0 spear (55, 18, Vaults:5) a +0 great mace a +0 plate armour (55, 36, Vaults:5) a +0 giant spiked club (56, 25, Vaults:5) a +2 halberd of chopping a +0 leather armour (56, 36, Vaults:5) a +3 scale mail of fire resistance a +0 battleaxe (56, 39, Vaults:5) a +0 giant club (57, 27, Vaults:5) a +2 great sword of flaming (57, 28, Vaults:5) a +0 long sword a +0 leather armour (58, 28, Vaults:5) a +0 rapier (59, 27, Vaults:5) a +3 war axe a +0 chain mail a +0 large shield a cursed -2 dire flail a +0 dire flail (60, 13, Vaults:5) 26 bolts (60, 23, Vaults:5) a +2 bardiche of flaming a +0 plate armour (60, 27, Vaults:5) a +0 dire flail a +0 dire flail (60, 45, Vaults:5) a +0 giant club (61, 45, Vaults:5) a +0 great mace a +0 leather armour Level 1 of the Crypt (0, 0, Crypt:1) a +0 short sword (0, 1, Crypt:1) a +0 hand axe (1, 1, Crypt:1) a +0 flail a +0 glaive (1, 2, Crypt:1) a +0 glaive (1, 11, Crypt:1) a cursed -2 robe (10, 24, Crypt:1) 19 arrows (11, 7, Crypt:1) 12 stones (15, 1, Crypt:1) an uncursed ring of poison resistance (15, 11, Crypt:1) a potion of blood (29, 19, Crypt:1) a scroll of immolation (41, 2, Crypt:1) a +0 war axe a +0 chain mail (52, 11, Crypt:1) a +0 battleaxe of venom (55, 17, Crypt:1) a cursed -1 battleaxe (55, 18, Crypt:1) a +0 dire flail (67, 30, Crypt:1) 2 potions of degeneration (68, 29, Crypt:1) 7 arrows of flame (69, 29, Crypt:1) a cursed ring of teleportation Level 2 of the Crypt (0, 0, Crypt:2) a wand of acid (12/15) (5, -12, Crypt:2) 22 bolts (6, 1, Crypt:2) a +0 mace (7, -22, Crypt:2) a +0 ring mail a +0 long sword (10, 21, Crypt:2) a +0 cloak (13, 25, Crypt:2) 19 stones (14, -15, Crypt:2) a +0 dagger a +0 leather armour (14, -3, Crypt:2) a +0 long sword (17, 18, Crypt:2) a +0 pair of gloves (18, 26, Crypt:2) a removed lantern of shadows (25, 12, Crypt:2) a +0 dagger a cursed +0 robe (29, 23, Crypt:2) a +0 chain mail a +0 broad axe (30, -12, Crypt:2) 9 arrows (38, -7, Crypt:2) 17 stones (41, -9, Crypt:2) a +0 plate armour a +0 great mace (50, 15, Crypt:2) a +0 leather armour a +0 long sword (52, 14, Crypt:2) a +0 robe (53, 14, Crypt:2) a +3 scythe of flaming Level 3 of the Crypt (0, 0, Crypt:3) a potion of degeneration (2, -4, Crypt:3) a +0 scimitar (3, -33, Crypt:3) 19 exploding sling bullets (4, -33, Crypt:3) a +0 chain mail (4, -32, Crypt:3) a +4 spear of piercing (4, -31, Crypt:3) an uncursed staff of earth (9, -35, Crypt:3) 3 scrolls of immolation (9, -29, Crypt:3) a +2 dire flail of protection (10, -49, Crypt:3) a +0 scale mail (10, -30, Crypt:3) 18 bolts of penetration (10, -29, Crypt:3) a +0 rapier (10, -28, Crypt:3) a book of Minor Magic (11, -21, Crypt:3) 22 stones (12, -27, Crypt:3) a +0 plate armour (12, -20, Crypt:3) 22 stones (13, -51, Crypt:3) a +3 glaive of chopping (14, -51, Crypt:3) 16 sling bullets of flame (14, -46, Crypt:3) a +0 scale mail a +0 long sword (14, -30, Crypt:3) a +5 bardiche of draining (15, -11, Crypt:3) a +0 flail (17, -13, Crypt:3) a +2 mace of distortion a +1 dire flail of crushing (18, -12, Crypt:3) a +2 robe of fire resistance a +0 flail a +0 war axe a +0 flail a +0 chain mail a +5 battleaxe of flaming a +0 plate armour a +3 great sword of flaming a +0 battleaxe a +0 chain mail a +0 halberd a +1 robe of fire resistance a +0 dagger a +1 trident of pain (19, -7, Crypt:3) a cursed -3 battleaxe (20, -6, Crypt:3) a +0 chain mail a +3 great sword of draining (21, -31, Crypt:3) a +0 flail (22, -36, Crypt:3) a +4 hand axe (22, -30, Crypt:3) a +0 battleaxe (23, -35, Crypt:3) a +0 chain mail of cold resistance a +0 battleaxe of chopping (23, -34, Crypt:3) a +3 battleaxe (24, -30, Crypt:3) a +0 chain mail a +0 glaive (25, -36, Crypt:3) a +1 chain mail of magic resistance a +0 chain mail a +0 great sword a +0 glaive a +0 great mace a +0 plate armour (25, -30, Crypt:3) a +1 whip (25, -29, Crypt:3) a +0 morningstar (26, -51, Crypt:3) a scroll of noise (26, -29, Crypt:3) a +0 plate armour a +1 battleaxe of chopping (26, -7, Crypt:3) a +0 chain mail (27, -51, Crypt:3) a book of Frost (30, -36, Crypt:3) a wand of flame (19/48) (30, -30, Crypt:3) an uncursed staff of power a crystal ball of energy (31, -29, Crypt:3) a +2 leather armour of cold resistance (32, -25, Crypt:3) a +2 pair of gloves (33, -16, Crypt:3) a +0 long sword (35, -6, Crypt:3) a +0 halberd (36, -31, Crypt:3) a +1 scimitar of slicing (37, -33, Crypt:3) 18 stones (45, -22, Crypt:3) a +2 ring of protection Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +2 robe of positive energy (1, -12, Tomb:1) a +2 robe of resistance an uncursed staff of earth (1, 26, Tomb:1) 21 stones (11, -1, Tomb:1) the +5 giant spiked club of Reason {crush, Int+6 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (+4). (20, 10, Tomb:1) a book of the Earth (22, -16, Tomb:1) a +0 mace (25, -13, Tomb:1) a +0 scimitar (29, -2, Tomb:1) a +0 robe a +4 quarterstaff (30, -1, Tomb:1) a +0 leather armour a +0 flail (30, 1, Tomb:1) a +0 dire flail (33, 28, Tomb:1) a +0 battleaxe (35, 13, Tomb:1) a +0 scimitar (36, 10, Tomb:1) 14 arrows of flame (38, 18, Tomb:1) a +0 hand axe (44, 21, Tomb:1) a +0 quarterstaff (45, 21, Tomb:1) a +3 ring of strength (52, 12, Tomb:1) a potion of lignification (53, 16, Tomb:1) a potion of flight (55, -11, Tomb:1) a +0 leather armour (57, 28, Tomb:1) a plain deck of defence Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 scale mail (2, 1, Tomb:2) 3 scrolls of immolation (3, -17, Tomb:2) a +0 flail (4, -9, Tomb:2) a book of Debilitation (7, 5, Tomb:2) 15 stones (9, -18, Tomb:2) a +0 robe a +0 flail a +0 robe a +2 flail of protection a cursed -1 robe a +0 quarterstaff a +0 leather armour a +0 quarterstaff a +1 dire flail of protection (9, -17, Tomb:2) a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff (10, -20, Tomb:2) 15 poisoned needles (10, -18, Tomb:2) a +0 leather armour a +2 dire flail of protection a +0 robe a +0 dire flail a +0 leather armour a +0 flail a +0 chain mail a +0 great sword of draining a +0 plate armour a +1 great mace a +0 robe a +0 quarterstaff of protection a +0 flail (10, -17, Tomb:2) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (14, -6, Tomb:2) a scroll of random uselessness (15, -13, Tomb:2) 18 stones (15, -2, Tomb:2) a +0 war axe (15, 16, Tomb:2) a +0 scale mail (17, 6, Tomb:2) a +0 scale mail (19, 11, Tomb:2) a +0 plate armour a +1 great mace of flaming (21, 13, Tomb:2) a +0 short sword (23, 18, Tomb:2) a +0 dagger (26, 0, Tomb:2) a +0 ring mail (31, -5, Tomb:2) a +1 battleaxe a +0 plate armour (32, -9, Tomb:2) an uncursed ring of wizardry Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 long sword of holy wrath (1, 0, Tomb:3) an uncursed staff of conjuration (1, 1, Tomb:3) the Almanac of Ensnaring Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Spectral Weapon Hexes/Charms 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Demon Summoning 5 (1, 2, Tomb:3) an uncursed staff of conjuration (2, 2, Tomb:3) a book of Alchemy (2, 3, Tomb:3) Iskenderun's Reference Book on Blows and Bruises Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Venom Bolt Conjuration/Poison 5 d - Poisonous Cloud Conjuration/Poison/Air 5 (2, 4, Tomb:3) a +3 flail of protection (3, -21, Tomb:3) a +0 plate armour a +0 battleaxe of chopping (3, -2, Tomb:3) a +0 dagger (3, 2, Tomb:3) a +3 plate armour of fire resistance (3, 5, Tomb:3) an uncursed staff of wizardry (4, -22, Tomb:3) a +0 leather armour a +0 flail (4, 2, Tomb:3) a book of Debilitation (4, 3, Tomb:3) an uncursed staff of cold (5, -22, Tomb:3) a +2 leather armour of positive energy a +0 flail (5, 1, Tomb:3) a +0 fustibalus of flaming (5, 4, Tomb:3) a +0 morningstar of flaming (5, 5, Tomb:3) a +0 centaur barding of cold resistance (5, 6, Tomb:3) an uncursed staff of poison (5, 7, Tomb:3) the cursed +1 arbalest "Zabrisko" {speed, rPois rF+ Int-3 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It protects you from fire. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (6, 5, Tomb:3) a +3 fustibalus of flaming (6, 6, Tomb:3) a +0 amulet of reflection (6, 7, Tomb:3) a book of Ice (6, 8, Tomb:3) a +1 short sword of draining (7, -23, Tomb:3) a +0 great sword of pain a +0 plate armour a +0 flail a +0 robe (7, 7, Tomb:3) an uncursed ring of protection from fire (7, 8, Tomb:3) the +7 dagger of Xycrodd {holy, Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). (8, -22, Tomb:3) a +0 dire flail a +0 robe a +0 flail a +0 robe (8, -14, Tomb:3) a +0 quarterstaff a +0 leather armour (8, 6, Tomb:3) the +3 falchion of Purpose {vamp, rPois Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It protects you from poison. the +1 short sword of Defilement {freeze, rN++ MR++ Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (8, 7, Tomb:3) 12 exploding sling bullets (8, 8, Tomb:3) 19 stones (8, 9, Tomb:3) a +3 mace of protection (9, -21, Tomb:3) a +0 halberd (16, -20, Tomb:3) 23 arrows (16, -15, Tomb:3) a +0 flail a +0 leather armour (17, 8, Tomb:3) a +0 morningstar (18, 4, Tomb:3) a +0 short sword (18, 6, Tomb:3) a +0 robe a +0 dire flail of holy wrath a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff (19, 6, Tomb:3) a +0 leather armour a +0 dire flail a +0 leather armour a +0 flail (21, 5, Tomb:3) a cursed -1 shortbow (25, -10, Tomb:3) 10 stones (27, 5, Tomb:3) an uncursed ring of stealth (28, -19, Tomb:3) a scroll of random uselessness (28, -9, Tomb:3) a stone (28, 4, Tomb:3) an uncursed staff of wizardry (28, 7, Tomb:3) a scroll of vulnerability (29, -9, Tomb:3) a stone (29, 7, Tomb:3) 17 stones (30, -8, Tomb:3) a stone (31, -18, Tomb:3) 22 sling bullets (31, -10, Tomb:3) a stone (32, -10, Tomb:3) a stone (33, 1, Tomb:3) the +3 glaive of Fury {elec, +Fly rF+ MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your magic capacity (+9). It lets you fly. (34, -4, Tomb:3) a removed lantern of shadows (34, 4, Tomb:3) a cursed -1 scale mail (35, -12, Tomb:3) a +0 arbalest (36, 2, Tomb:3) 3 needles of paralysis the Vestibule of Hell (9, 18, Hell) a +2 robe of the Archmagi (15, -18, Hell) a +0 flail a +0 battleaxe of freezing a +0 plate armour (15, -17, Hell) a +0 scimitar a +0 hand axe a +1 battleaxe a +0 chain mail (16, -16, Hell) a +0 halberd (16, -10, Hell) a +0 antimagic scythe (18, -15, Hell) a +0 halberd (18, -14, Hell) a +4 scythe of slicing (18, -10, Hell) a +0 battleaxe (19, -18, Hell) a +1 halberd of protection (19, -8, Hell) a +4 scythe of freezing (20, -15, Hell) a +0 dire flail (21, -21, Hell) the +0 plate armour of Claustrophobia {rF- rN+ Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from negative energy. (21, -4, Hell) a +3 scythe of flaming (22, -15, Hell) a +0 halberd (22, -14, Hell) a +0 mace (23, -15, Hell) a +0 mace (25, 11, Hell) a +2 dire flail of crushing (29, -20, Hell) a +0 war axe a +0 trident (30, 5, Hell) a +0 demon trident of electrocution (31, -20, Hell) a +0 halberd (38, -17, Hell) a +0 great sword of flaming (40, 14, Hell) a +0 great mace of flaming Level 1 of the Iron City of Dis (0, 0, Dis:1) a cursed +0 mace (1, 2, Dis:1) a +0 halberd (2, -2, Dis:1) a +0 robe a +2 hand axe of freezing (2, 1, Dis:1) a +0 robe a cursed +0 war axe a cursed +0 halberd a +0 robe a +0 dire flail a +2 mace of freezing a +0 robe a +0 war axe (3, 0, Dis:1) a +0 robe a +0 short sword (3, 1, Dis:1) a +0 glaive (4, -2, Dis:1) a +1 scythe of venom Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 scimitar (0, 1, Dis:2) a +0 trident (1, -2, Dis:2) a +0 mace (9, -6, Dis:2) a +0 scimitar (12, -7, Dis:2) a +0 trident (12, -6, Dis:2) a +0 flail (13, -4, Dis:2) a +0 battleaxe (13, 8, Dis:2) a +1 glaive of protection (14, 7, Dis:2) a cursed +3 dire flail a +0 robe (14, 9, Dis:2) a +3 dire flail a +0 robe (15, 8, Dis:2) a +2 dagger of freezing a +0 robe (20, -1, Dis:2) a +0 short sword a +0 dire flail (21, -1, Dis:2) a +0 scimitar Level 3 of the Iron City of Dis Level 4 of the Iron City of Dis (27, 14, Dis:4) a cursed -1 dire flail Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 dire flail a +0 robe (0, 5, Dis:5) a +0 short sword a +0 robe a +0 scimitar a +0 robe (0, 6, Dis:5) a +0 hand axe a +0 robe (3, -10, Dis:5) a +0 scimitar of flaming (36, 14, Dis:5) a +2 long sword of protection (36, 15, Dis:5) a +0 glaive (36, 16, Dis:5) a +0 dire flail (41, 15, Dis:5) a +0 trident Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 flail (1, 0, Dis:7) a +0 dire flail (6, -11, Dis:7) a +0 morningstar (6, 15, Dis:7) a +0 morningstar (7, -2, Dis:7) a +0 flail (8, 17, Dis:7) a +6 scythe of protection a +2 great mace of holy wrath (10, -11, Dis:7) the Guide on Supportive Curses Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Tukima's Dance Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Summon Mana Viper Hexes/Summoning 5 (10, -10, Dis:7) a +0 hand axe of flaming (10, 8, Dis:7) a +1 leather armour of fire resistance (11, -11, Dis:7) a +3 ring of strength (11, 8, Dis:7) a book of the Earth (12, -6, Dis:7) a +0 flail (12, 8, Dis:7) the +6 glaive "Baenimym" {chop, rC+ rN+ Str+9 Dex-3} It inflicts extra damage upon your enemies. It affects your strength (+9). It affects your dexterity (-3). It protects you from cold. It protects you from negative energy. (18, 8, Dis:7) a +3 long sword of holy wrath (19, -15, Dis:7) a +0 dire flail (19, -11, Dis:7) a +4 scale mail of poison resistance (19, 8, Dis:7) a +1 rapier of speed (20, -11, Dis:7) an uncursed staff of fire (20, -10, Dis:7) an uncursed amulet of guardian spirit (20, 8, Dis:7) a book of Transfigurations (21, 32, Dis:7) a +5 long sword a +0 plate armour (22, -14, Dis:7) a +5 morningstar of draining (23, -6, Dis:7) an uncursed ring of protection from fire (23, 3, Dis:7) an uncursed staff of summoning (23, 17, Dis:7) a +3 scythe of protection (24, -14, Dis:7) a +2 dire flail of crushing (24, -4, Dis:7) a +0 troll leather armour (24, 0, Dis:7) a +0 flail (25, -6, Dis:7) a +2 mace of draining (25, 3, Dis:7) a removed stone of tremors (27, -10, Dis:7) the +5 arbalest of Mourning {freeze, -Tele rPois rF- MP+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). It prevents most forms of teleportation. (31, 4, Dis:7) a +1 morningstar of freezing a +0 dire flail a +0 great mace a +2 scythe of freezing a +0 flail (31, 5, Dis:7) a +1 antimagic morningstar (still there?) a +0 flail (still there?) (31, 26, Dis:7) a +1 scythe of slicing (still there?) a +1 scythe of protection (still there?) (35, -10, Dis:7) a +0 battleaxe of chopping (42, 13, Dis:7) a +0 morningstar (43, 13, Dis:7) the +4 chain mail of an ice cave {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. (44, -16, Dis:7) a +1 great mace of protection (44, -5, Dis:7) a +1 long sword of protection (44, -4, Dis:7) a plain deck of defence (44, -3, Dis:7) the +1 greatsling of Arbitration {velocity, rPois rN+ Str-4 Stlth+} Any stone fired from it inflicts extra damage. It affects your strength (-4). It protects you from poison. It protects you from negative energy. It makes you more stealthy. (44, 0, Dis:7) a +2 pair of boots of stealth (44, 1, Dis:7) a +2 antimagic war axe (44, 2, Dis:7) a Necronomicon (45, -16, Dis:7) a +0 great mace (45, 2, Dis:7) the +8 quarterstaff of Imminent Death {holy, MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. (45, 13, Dis:7) a +2 dire flail of draining a +6 morningstar of draining a +5 dire flail of draining (46, 13, Dis:7) a +0 dire flail (55, -14, Dis:7) a +0 flail of draining (56, -14, Dis:7) a +2 flail of distortion (58, -7, Dis:7) quicksilver dragon scales Level 1 of Gehenna (0, 0, Geh:1) a +0 demon whip a +0 plate armour a +0 great sword of pain a +0 chain mail a +0 great mace a +0 chain mail (0, 1, Geh:1) a +0 battleaxe a +0 chain mail (0, 2, Geh:1) a +2 great sword of flaming a +0 plate armour (2, 0, Geh:1) a +3 battleaxe of flaming a +0 chain mail Level 2 of Gehenna Level 3 of Gehenna (20, 23, Geh:3) a +0 great sword of flaming (21, 23, Geh:3) a +0 spear (21, 24, Geh:3) a +0 spear (22, 24, Geh:3) a +0 trident (26, 3, Geh:3) a +0 scimitar a +0 robe a +0 flail a +0 robe (27, 4, Geh:3) a +3 dagger a cursed +0 robe (28, 4, Geh:3) a cursed +1 halberd of freezing a +0 robe (29, 7, Geh:3) a +4 great mace of flaming a +0 plate armour a +0 dagger a +0 robe (29, 8, Geh:3) a +2 long sword of flaming a +0 plate armour a +0 dagger a +0 robe (30, 9, Geh:3) a +4 demon blade of flaming a +0 plate armour (31, 9, Geh:3) a +0 dagger a cursed +0 robe (44, 19, Geh:3) a +0 great mace of flaming Level 4 of Gehenna Level 5 of Gehenna (3, -1, Geh:5) a +4 battleaxe of flaming (28, -6, Geh:5) a +2 demon whip of draining Level 6 of Gehenna (0, 0, Geh:6) a +0 trident (1, -3, Geh:6) a +1 scythe of freezing (still there?) a +0 trident (still there?) (2, 1, Geh:6) a +0 trident (3, -3, Geh:6) a +0 scythe of slicing (4, 1, Geh:6) a +0 dagger (unseen) (4, 2, Geh:6) a +0 battleaxe of flaming a +4 great sword a +0 plate armour a +4 great sword of slicing a +0 chain mail (5, 1, Geh:6) a +3 demon blade of slicing a +0 chain mail a +3 scimitar a +0 plate armour a +2 spear a +0 dagger a +0 robe a +2 demon whip of electrocution (6, 1, Geh:6) a +0 halberd Level 7 of Gehenna (0, 0, Geh:7) a +4 quarterstaff (2, -1, Geh:7) an uncursed ring of sustain attributes (3, -10, Geh:7) a +0 plate armour a +2 great sword (3, -3, Geh:7) a +5 dagger of venom (3, 1, Geh:7) an uncursed amulet of obsoleteness (4, -11, Geh:7) a +0 plate armour a +4 scimitar a +2 double sword of flaming (4, -10, Geh:7) a +0 robe a +0 chain mail a +0 scimitar a +0 chain mail a +2 great sword of slicing a +0 dagger (4, -9, Geh:7) a +0 chain mail a +3 broad axe a +0 chain mail a +3 scimitar a +0 chain mail a +1 war axe (4, -3, Geh:7) a +4 vampiric hand axe (4, -1, Geh:7) a +4 mace of protection (5, -14, Geh:7) a +0 flail (5, -13, Geh:7) a +0 dire flail (5, -10, Geh:7) a +1 trident a +0 spear a +0 great mace of flaming a +0 chain mail a +4 demon trident a +1 demon whip of draining (6, -10, Geh:7) a +0 mace a +0 mace (6, -9, Geh:7) a +0 mace (6, 1, Geh:7) an uncursed staff of power (7, -12, Geh:7) a +0 halberd (7, -3, Geh:7) a book of Annihilations (7, -1, Geh:7) a +0 demon whip (9, -5, Geh:7) a +0 robe (unseen) (9, -3, Geh:7) a +0 chain mail a +0 long sword (10, -3, Geh:7) a +0 robe a +1 chain mail of magic resistance a +0 dagger a +5 scimitar of distortion a +3 great sword of pain a +0 chain mail (11, 8, Geh:7) a cursed +2 battleaxe of freezing a +0 robe (12, 3, Geh:7) a +5 glaive of draining a +0 plate armour (20, 4, Geh:7) a +1 glaive of protection (21, 4, Geh:7) a +3 scale mail of cold resistance (26, 2, Geh:7) a +0 flail (27, -12, Geh:7) a +0 demon whip of freezing a +0 morningstar (28, -11, Geh:7) a +0 mace (32, 19, Geh:7) 2 potions of blood (33, 12, Geh:7) a +0 mace (34, 20, Geh:7) a +0 demon trident (35, -16, Geh:7) a +5 scythe of slicing (35, 10, Geh:7) a +0 mace (35, 13, Geh:7) a +0 mace (35, 17, Geh:7) a +0 morningstar a +0 flail (36, 11, Geh:7) a +0 robe a +2 spear (36, 12, Geh:7) a +0 robe a +2 hand axe (36, 14, Geh:7) a +0 robe a cursed +2 hand axe (36, 18, Geh:7) a +0 flail of protection (37, 11, Geh:7) a +0 robe a +2 short sword (37, 12, Geh:7) a +0 robe a cursed +0 dagger Level 1 of Cocytus (0, 0, Coc:1) a +0 scimitar (0, 1, Coc:1) a +0 scimitar (0, 2, Coc:1) a +0 flail Level 2 of Cocytus (21, -16, Coc:2) a +0 short sword (21, -15, Coc:2) a +0 flail (21, -14, Coc:2) a +0 glaive Level 3 of Cocytus (3, 2, Coc:3) a +0 morningstar a +0 robe (4, 3, Coc:3) a +3 hand axe a +0 robe (4, 4, Coc:3) a +0 mace (5, 4, Coc:3) a cursed +3 scimitar a +0 robe a cursed +0 long sword (5, 5, Coc:3) a +0 battleaxe a +0 flail (6, 5, Coc:3) a cursed +3 trident a +0 robe (6, 17, Coc:3) a +0 falchion of slicing a +0 robe (7, 15, Coc:3) a +1 hand axe a +0 robe (19, 8, Coc:3) a cursed +2 short sword a +0 robe (19, 9, Coc:3) a +0 hand axe of flaming a +0 robe a cursed -2 morningstar a +0 robe (20, 7, Coc:3) a cursed +0 flail a +0 robe (20, 8, Coc:3) a +0 hand axe a +0 robe (20, 15, Coc:3) a +2 halberd of freezing a +0 robe a +2 falchion of freezing a +0 robe a +2 trident of freezing a +0 robe (34, 0, Coc:3) a cursed +2 trident (unseen) (34, 1, Coc:3) a cursed +1 great sword (unseen) (35, -1, Coc:3) a cursed +2 falchion a +0 robe (35, 0, Coc:3) a +1 battleaxe a +2 robe of magic resistance Level 4 of Cocytus (0, 0, Coc:4) a +0 dire flail (0, 1, Coc:4) a +1 scimitar of electrocution (1, 0, Coc:4) a +0 halberd (3, 2, Coc:4) a +0 halberd Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a book of Enchantments (0, 1, Coc:7) a removed stone of tremors (0, 2, Coc:7) a +2 chain mail of poison resistance (1, -3, Coc:7) a +4 scythe of slicing (1, 2, Coc:7) a +1 leather armour of cold resistance (1, 3, Coc:7) an uncursed staff of air (2, -3, Coc:7) an uncursed staff of poison (6, -1, Coc:7) a +2 scythe of flaming (10, -46, Coc:7) a +2 battleaxe of freezing (26, -32, Coc:7) a +2 battleaxe of freezing (43, 0, Coc:7) a +1 scale mail of cold resistance (43, 1, Coc:7) a book of Maledictions (43, 2, Coc:7) a +4 short sword of speed (43, 4, Coc:7) a +3 scale mail of cold resistance (44, 1, Coc:7) a +2 leather armour of positive energy (44, 2, Coc:7) a manual of Poison Magic (44, 3, Coc:7) a cursed staff of wizardry (46, 5, Coc:7) a +2 battleaxe of freezing Level 1 of Tartarus (34, 38, Tar:1) a +4 scythe of protection (35, 37, Tar:1) a +2 vampiric scythe Level 2 of Tartarus (0, 0, Tar:2) a +0 scimitar a +0 flail (0, 1, Tar:2) a +0 battleaxe (0, 3, Tar:2) a cursed +0 trident (1, 2, Tar:2) a +0 battleaxe (15, -13, Tar:2) a +0 scythe of flaming (16, -21, Tar:2) a +1 battleaxe a +0 robe a +0 mace (16, -20, Tar:2) a +0 mace a +0 robe (16, -19, Tar:2) a +3 halberd a +0 robe (16, -18, Tar:2) a +2 great sword a +0 robe (17, -23, Tar:2) a +0 glaive (17, -22, Tar:2) a +0 glaive (17, -17, Tar:2) a +2 antimagic trident a +0 robe (17, -13, Tar:2) a +2 morningstar of protection a +0 robe (19, -21, Tar:2) a +2 hand axe of chopping a +0 short sword a +0 scimitar (20, -21, Tar:2) a +0 morningstar a +0 short sword (21, -21, Tar:2) a +0 scimitar a +0 mace (35, -24, Tar:2) a +0 short sword (36, -25, Tar:2) a +0 dire flail (36, -24, Tar:2) a +0 mace a +0 glaive Level 3 of Tartarus (7, 6, Tar:3) a +1 flail of protection a +0 glaive (7, 7, Tar:3) a +0 battleaxe (7, 8, Tar:3) a +0 trident (8, 6, Tar:3) a +1 scythe of protection (12, 7, Tar:3) a +2 scythe of slicing (14, 6, Tar:3) a +1 scythe of freezing Level 4 of Tartarus (0, 0, Tar:4) a +0 trident (1, -1, Tar:4) a +0 short sword (1, 0, Tar:4) a +0 hand axe a +0 halberd (2, -1, Tar:4) a +2 dire flail a +0 long sword (2, 0, Tar:4) a +0 scimitar (2, 1, Tar:4) a +0 long sword (25, -6, Tar:4) a +0 halberd (26, -6, Tar:4) a +0 scimitar (27, -6, Tar:4) a +0 glaive Level 5 of Tartarus (0, 0, Tar:5) a +0 halberd (1, 0, Tar:5) a +0 glaive (1, 1, Tar:5) a +0 battleaxe a +0 scimitar a +0 mace (2, 4, Tar:5) a +1 great sword of freezing (unseen) (2, 5, Tar:5) a +0 scimitar (unseen) (3, 4, Tar:5) a +0 great sword a +0 robe (8, 5, Tar:5) a +1 scythe of slicing Level 6 of Tartarus (0, 0, Tar:6) a +0 robe a +0 demon trident a +0 chain mail (0, 6, Tar:6) a +0 robe (2, 8, Tar:6) a +0 demon trident a cursed +0 chain mail (7, 0, Tar:6) a +0 demon trident a +0 chain mail (8, -1, Tar:6) a +0 robe (9, -2, Tar:6) a +2 shield of reflection (9, -1, Tar:6) a +0 demon blade a +0 plate armour (9, 0, Tar:6) a +0 robe (10, -1, Tar:6) a +4 great mace of protection a +0 plate armour Level 7 of Tartarus (1, -57, Tar:7) a +2 scythe of venom (2, -58, Tar:7) a +1 plate armour of poison resistance (2, -8, Tar:7) a +2 battleaxe of electrocution (3, -23, Tar:7) a +3 scythe of flaming (4, -14, Tar:7) a +0 battleaxe (4, -13, Tar:7) a +0 battleaxe of freezing a +0 glaive (4, -12, Tar:7) a +2 trident of protection (11, -46, Tar:7) a +2 scythe of protection (12, -39, Tar:7) a +0 scythe of freezing (12, -6, Tar:7) a +5 scythe of venom (14, -47, Tar:7) a +0 dire flail (14, -46, Tar:7) a +0 flail a +0 flail (15, -50, Tar:7) a +3 scythe (15, -47, Tar:7) a +0 battleaxe (18, -43, Tar:7) a +3 hunting sling of flaming (18, -42, Tar:7) a Young Poisoner's Handbook (18, -41, Tar:7) a removed lantern of shadows (19, -43, Tar:7) a +3 quarterstaff of protection (19, -42, Tar:7) the +8 mace of Kill {freeze, rF+ rC+ Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from fire. It protects you from cold. (20, -43, Tar:7) a plain deck of summoning (21, -49, Tar:7) a +1 scythe of distortion (21, -47, Tar:7) a +0 scythe of protection (22, -50, Tar:7) a +2 scythe of venom (23, -48, Tar:7) a +3 scythe of slicing (25, -44, Tar:7) a +0 scythe of flaming (26, -62, Tar:7) a +4 ring of dexterity (26, -61, Tar:7) a +2 mace of crushing (26, -43, Tar:7) a +6 dagger of venom (27, -62, Tar:7) a +4 flail of holy wrath (28, -62, Tar:7) an uncursed staff of earth (28, -58, Tar:7) a +4 scythe of venom (29, -62, Tar:7) a +2 hunting sling of velocity (30, -62, Tar:7) a +1 antimagic hand axe (32, -62, Tar:7) a fan of gales (33, -62, Tar:7) the +10 quarterstaff of Disgust {vamp, *Contam MR++ Int+2 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. (34, -62, Tar:7) an uncursed amulet of guardian spirit (36, -62, Tar:7) a +6 falchion of slicing (37, -62, Tar:7) a +4 rapier of protection (39, -46, Tar:7) a +0 scythe of venom (40, -23, Tar:7) a +0 glaive (40, -12, Tar:7) a +0 scythe of venom (41, -25, Tar:7) a cursed -2 halberd (41, -24, Tar:7) a +0 flail (41, -23, Tar:7) a +0 halberd (43, -43, Tar:7) a book of Geomancy (44, -47, Tar:7) a +2 scythe of venom (44, -43, Tar:7) a +2 halberd of distortion (44, -42, Tar:7) a +0 scimitar of draining (44, -3, Tar:7) a +1 scythe of flaming (45, -43, Tar:7) a +3 chain mail of cold resistance (45, -42, Tar:7) a +2 arbalest of freezing (45, -41, Tar:7) a +0 antimagic lajatang (50, -35, Tar:7) a cursed -1 hand axe (50, -32, Tar:7) a +1 scythe of slicing (still there?) a +0 battleaxe (still there?) (50, -31, Tar:7) a +0 flail (still there?) a +0 long sword (still there?) (51, -36, Tar:7) a +0 mace (51, -35, Tar:7) a +0 battleaxe a +2 trident of freezing (52, -46, Tar:7) a +0 scythe of slicing (52, -45, Tar:7) a +0 scythe of venom (52, -38, Tar:7) a +2 scythe of protection (54, -40, Tar:7) a +2 vampiric scythe (61, -58, Tar:7) a +1 scythe of slicing Level 1 of the Realm of Zot (0, 0, Zot:1) a cursed +0 long sword a +0 cloak (0, 1, Zot:1) a +0 scimitar (1, -6, Zot:1) a +0 short sword (1, 2, Zot:1) a +0 bardiche a +0 cloak a +0 glaive (2, 2, Zot:1) a +0 mace (4, 8, Zot:1) a cursed +0 ring mail (13, -4, Zot:1) a +0 vampiric short sword (14, -5, Zot:1) a +0 halberd (14, -4, Zot:1) a +0 short sword (15, -5, Zot:1) a +0 halberd (15, -4, Zot:1) a +5 great mace of crushing a +0 cloak a +2 antimagic hand axe a +0 cloak (16, -32, Zot:1) 28 arrows (16, -5, Zot:1) a +0 glaive (17, -33, Zot:1) a +0 mace (19, -35, Zot:1) the +2 demon whip "Etsay" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). (19, 15, Zot:1) 16 poisoned needles (25, 11, Zot:1) a lightning rod (4/4) (40, 15, Zot:1) a scroll of immolation (41, 4, Zot:1) a +0 leather armour (44, -30, Zot:1) 26 stones (45, 5, Zot:1) 12 stones (48, -28, Zot:1) 22 bolts (48, -27, Zot:1) 29 sling bullets (54, -7, Zot:1) a +0 battleaxe of flaming Level 2 of the Realm of Zot (0, 0, Zot:2) +0 gold dragon scales +0 gold dragon scales +0 shadow dragon scales +0 gold dragon scales (4, -4, Zot:2) a +2 glaive of protection (4, -3, Zot:2) a wand of acid (8/15) (4, 10, Zot:2) a +6 long sword of holy wrath (5, 10, Zot:2) a +1 dagger of electrocution (6, 1, Zot:2) an uncursed staff of cold (7, -4, Zot:2) a +1 short sword of venom (7, -3, Zot:2) a +2 great mace of holy wrath (7, -2, Zot:2) a +2 leather armour of fire resistance (7, 1, Zot:2) a plain deck of defence (8, -6, Zot:2) the Incunabulum of Enchanting Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Spray Conjuration/Hexes 3 c - Spectral Weapon Hexes/Charms 3 d - Mass Confusion Hexes 6 e - Delayed Fireball Conjuration/Fire 7 (8, -3, Zot:2) a +2 halberd of chopping (8, 1, Zot:2) 5 bolts of frost (9, -5, Zot:2) a +2 cloak (23, -11, Zot:2) a +0 cloak a +0 hand axe a +0 club a +0 cloak a +0 mace a cursed -3 scimitar a +0 cloak (26, -20, Zot:2) a scroll of vulnerability (28, -38, Zot:2) a +2 plate armour of magic resistance (32, -3, Zot:2) a +3 whip of venom (38, -31, Zot:2) 19 arrows (39, -28, Zot:2) +0 fire dragon scales (41, -2, Zot:2) a +0 arbalest (42, 3, Zot:2) a +0 plate armour (46, -4, Zot:2) a scroll of noise a +2 cloak a +0 hand axe a +0 mace a +0 flail a +0 rapier a +0 cloak a +0 flail a +0 dagger (47, -4, Zot:2) a +0 cloak a +0 rapier (48, -1, Zot:2) a +0 mace (48, 2, Zot:2) 23 arrows (50, -28, Zot:2) a removed lantern of shadows (50, 10, Zot:2) a +3 chain mail of fire resistance (50, 12, Zot:2) a +0 halberd (52, 1, Zot:2) a +0 scimitar (52, 2, Zot:2) a +2 vampiric glaive (53, 2, Zot:2) a +0 scimitar (55, 16, Zot:2) a scroll of noise (56, 2, Zot:2) a +0 scimitar (56, 3, Zot:2) a +0 short sword a +0 cloak (56, 4, Zot:2) a +0 mace Level 3 of the Realm of Zot (0, 0, Zot:3) a Grand Grimoire (5, 19, Zot:3) 19 sling bullets (8, 20, Zot:3) a +0 war axe (10, 21, Zot:3) a +0 leather armour (18, -24, Zot:3) a +0 large shield of reflection (23, -6, Zot:3) 15 stones (26, -19, Zot:3) 16 stones (26, -6, Zot:3) a crystal ball of energy (31, -5, Zot:3) 17 stones (31, 23, Zot:3) a potion of degeneration (34, 30, Zot:3) a +0 glaive (36, 8, Zot:3) a +0 rapier (41, 10, Zot:3) 8 stones (43, -22, Zot:3) a +2 cloak (46, -5, Zot:3) a +0 leather armour (47, -13, Zot:3) a +0 ring mail (47, 8, Zot:3) 19 poisoned needles (49, 19, Zot:3) an uncursed ring of ice Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 dire flail (1, -16, Zot:4) a wand of removedness (0/24) (10, -20, Zot:4) a +0 ring mail (12, -28, Zot:4) a sack of spiders (18, -10, Zot:4) a +0 long sword a cursed +0 cloak a +0 flail (19, -29, Zot:4) a cursed -1 rapier (19, -11, Zot:4) a +0 hand axe (19, -10, Zot:4) a +0 mace (27, 11, Zot:4) a +0 flail (28, -18, Zot:4) a +0 flail (34, 7, Zot:4) a +0 battleaxe (39, -21, Zot:4) a +1 scimitar of slicing (39, -13, Zot:4) a +0 flail (41, -1, Zot:4) a +0 mace (44, 5, Zot:4) a +3 short sword (49, -21, Zot:4) a +0 buckler (58, -1, Zot:4) a +0 scimitar (59, -1, Zot:4) a +0 dagger a +0 cloak (59, 0, Zot:4) a cursed -2 flail Level 5 of the Realm of Zot (0, 0, Zot:5) 15 gold pieces (9, 17, Zot:5) an uncursed amulet of harm (10, 4, Zot:5) a potion of brilliance (21, 0, Zot:5) a +0 short sword a +0 trident a +0 battleaxe of flaming a +2 battleaxe of electrocution a +0 halberd (22, 1, Zot:5) a +0 glaive (23, -1, Zot:5) a cursed +0 scimitar a +0 ring mail (23, 25, Zot:5) a potion of magic (24, -3, Zot:5) a potion of might (24, -2, Zot:5) a +0 trident (24, -1, Zot:5) a +0 trident (24, 0, Zot:5) a +0 dagger of venom a +0 cloak (24, 1, Zot:5) a +0 short sword (unseen) (25, -2, Zot:5) a +0 scimitar (unseen) (25, 1, Zot:5) a +0 long sword (unseen) (26, 0, Zot:5) a +0 whip (unseen) (32, 18, Zot:5) a +0 robe (40, 13, Zot:5) a throwing net (49, 48, Zot:5) a scroll of amnesia (51, 10, Zot:5) a +0 long sword (unseen) (56, 33, Zot:5) 28 sling bullets Level 1 of the Depths (0, 0, Depths:1) a +0 giant spiked club (5, -17, Depths:1) +0 fire dragon scales (5, -1, Depths:1) a +0 pair of boots (7, -24, Depths:1) a +3 spear of freezing (7, -22, Depths:1) a large rock (7, -21, Depths:1) a +0 great sword of flaming (8, 31, Depths:1) a +0 plate armour (8, 36, Depths:1) a scroll of vulnerability (9, -20, Depths:1) a large rock (10, -20, Depths:1) a large rock (10, 23, Depths:1) a potion of degeneration (11, -19, Depths:1) a large rock (13, 16, Depths:1) a +0 club (13, 19, Depths:1) an arrow of frost (14, 18, Depths:1) an arrow (15, 20, Depths:1) 2 arrows (16, 21, Depths:1) 3 arrows (17, 4, Depths:1) a +0 robe (17, 22, Depths:1) 2 arrows (17, 23, Depths:1) an arrow 2 arrows of frost (18, 24, Depths:1) an arrow (18, 25, Depths:1) a +0 shortbow 9 arrows (19, 24, Depths:1) a +0 shortbow (19, 25, Depths:1) 2 arrows (20, 0, Depths:1) 3 bolts (20, 1, Depths:1) 9 bolts of flame a +0 arbalest (20, 24, Depths:1) a +0 shortbow 15 arrows (20, 25, Depths:1) a +0 longbow (21, -2, Depths:1) 2 bolts of frost a bolt (21, -1, Depths:1) 3 bolts (22, -20, Depths:1) a +4 mace of draining (22, -2, Depths:1) a +0 arbalest a +0 arbalest 40 bolts (22, -1, Depths:1) a bolt of frost (22, 10, Depths:1) a +0 pair of gloves (26, 1, Depths:1) 12 bolts a cursed -3 arbalest (27, -1, Depths:1) 5 bolts (27, 0, Depths:1) a +0 dire flail a +0 dire flail of protection (27, 1, Depths:1) 14 bolts a +0 arbalest (28, -1, Depths:1) 13 bolts of frost a +0 arbalest (30, 6, Depths:1) a potion of degeneration (32, 1, Depths:1) a large rock (33, -4, Depths:1) a +0 robe a +0 great sword a +0 leather armour (33, -3, Depths:1) a +0 great sword of flaming (33, 0, Depths:1) a large rock (34, -6, Depths:1) 5 steel bolts a +0 arbalest (34, -5, Depths:1) a +0 troll leather armour (34, -4, Depths:1) a +0 plate armour a +1 war axe of flaming a +0 great sword of flaming 5 large rocks (34, 0, Depths:1) a large rock (34, 3, Depths:1) 2 large rocks a stone giant corpse (skeletalised by now) (35, -1, Depths:1) 3 large rocks (36, -2, Depths:1) 2 large rocks (37, -15, Depths:1) a potion of degeneration (37, -14, Depths:1) 4 stones (37, -2, Depths:1) a +0 amulet of reflection a +0 hat of magic resistance an uncursed ring of flight a large rock (38, -15, Depths:1) 13 poisoned needles (38, -14, Depths:1) a +3 blowgun (38, -2, Depths:1) a +0 dire flail of protection a +0 dire flail +0 fire dragon scales (39, -14, Depths:1) a +0 flail (41, -12, Depths:1) a large rock (41, 4, Depths:1) a +0 robe (42, -13, Depths:1) a large rock (50, -6, Depths:1) a cursed -1 longbow 2 arrows of dispersal (50, 8, Depths:1) 19 stones (50, 27, Depths:1) a +2 cloak (58, -8, Depths:1) a +0 leather armour (62, 10, Depths:1) a large rock (63, 6, Depths:1) 2 large rocks Level 2 of the Depths (0, 0, Depths:2) 19 stones (6, 11, Depths:2) a +2 great sword of flaming (9, -10, Depths:2) a -2 ring of strength (10, -4, Depths:2) a +0 dire flail (11, -4, Depths:2) a +0 morningstar (13, -10, Depths:2) a +1 battleaxe of freezing (20, -12, Depths:2) 4 stones (21, -19, Depths:2) a +0 flail (22, -6, Depths:2) a +0 robe (23, 20, Depths:2) 19 exploding sling bullets (28, -27, Depths:2) a scroll of noise (28, 6, Depths:2) a cursed -2 falchion (29, -27, Depths:2) 8 stones (29, -18, Depths:2) a large rock (30, -39, Depths:2) a +0 dagger a +1 robe of fire resistance (31, -38, Depths:2) a +0 dagger a +0 robe (31, -37, Depths:2) a +0 dagger a +0 robe a +2 dagger of speed a +0 robe (32, -18, Depths:2) a large rock (33, -19, Depths:2) a large rock (35, -19, Depths:2) a large rock (36, -28, Depths:2) a +0 glaive 7 tomahawks a +0 plate armour (36, -8, Depths:2) a +2 battleaxe of freezing (36, -5, Depths:2) 17 gold pieces (37, -28, Depths:2) a +0 great mace a +0 chain mail (38, -28, Depths:2) a +0 long sword a +0 plate armour (39, -28, Depths:2) a tomahawk (42, -34, Depths:2) a +0 trident a +0 ring mail (42, -33, Depths:2) a +0 leather armour a +1 flail of protection a +0 trident a +0 ring mail (42, -23, Depths:2) a +2 short sword of electrocution a +0 plate armour of fire resistance a +0 dire flail a +0 chain mail a +0 mace a +0 plate armour a +0 dire flail a +0 chain mail (42, -21, Depths:2) a +0 trident a +0 chain mail (42, -2, Depths:2) a +0 chain mail (43, -34, Depths:2) a +0 club (43, -33, Depths:2) a +0 club a +0 leather armour (43, -24, Depths:2) a cursed -2 halberd a +0 chain mail (43, -21, Depths:2) a +0 war axe a +0 chain mail (43, -7, Depths:2) a +0 buckler (43, 5, Depths:2) 13 stones (47, -28, Depths:2) a tomahawk a +0 war axe a +0 plate armour (49, -29, Depths:2) a +0 halberd a +0 chain mail (49, -28, Depths:2) a +0 mace 3 tomahawks a +0 plate armour (52, -37, Depths:2) a +0 dagger of venom a +0 robe (53, -37, Depths:2) a +0 battleaxe a +0 plate armour (53, -36, Depths:2) a +0 hand axe a +0 plate armour a +0 hand axe a +0 plate armour (55, -26, Depths:2) a +0 spear (56, -27, Depths:2) a +0 scale mail Level 3 of the Depths (0, 0, Depths:3) a +0 troll leather armour (1, 0, Depths:3) a +0 mace a +0 morningstar (2, 1, Depths:3) a +0 flail (8, -30, Depths:3) a potion of mutation (9, -32, Depths:3) a potion of mutation (9, -30, Depths:3) 2 potions of mutation (10, -33, Depths:3) a removed lantern of shadows (10, -32, Depths:3) a +2 ring mail of fire resistance (10, -31, Depths:3) a potion of mutation (10, -5, Depths:3) a +0 morningstar of protection (16, -36, Depths:3) a book of Transfigurations (16, -35, Depths:3) the ring "Rejodid" {+Fly rN+ MR- Str+4 Slay-4} [ring of positive energy] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (17, -35, Depths:3) a +4 war axe of venom (19, -35, Depths:3) the ring of Zin's Righteous Anger {rPois Stlth-} [ring of loudness] It protects you from poison. It makes you less stealthy. an uncursed amulet of nothing the +1 cloak of Spite {rElec} It insulates you from electricity. the +9 plate armour of Minor Irritation {rF++ rC- rCorr Str+2} It affects your strength (+2). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from acid and corrosion. the -5 pair of boots "Dikkui Byori" {Int+4} It affects your intelligence (+4). the +7 chain mail "Hewnaq" {*Corrode rF++} It greatly protects you from fire. It may corrode you when you take damage. the +2 shield of Resourcefulness {rPois MR+ rCorr} It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the +1 hat of Sorcery {rElec Str-5 Int-2 Dex+4} It affects your strength (-5). It affects your intelligence (-2). It affects your dexterity (+4). It insulates you from electricity. a +0 shield of protection the ring "Saurevai" {Ice *Slow rElec Str+4 Int-5} [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your intelligence (-5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It may slow you when you take damage. the +2 hat of Jigsaw {rF+ rN+ Str+2} It affects your strength (+2). It protects you from fire. It protects you from negative energy. a +1 shield of reflection the +5 shield "Zaarghyistry" {rF+ rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from negative energy. the +2 pair of gloves of Qaepsewk {Dex+7} It affects your dexterity (+7). the +1 chain mail of Aluvaarr {rPois MR+ Dex-4 Stlth+} It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. the +1 plate armour of Vehumet's Displeasure {rElec rPois Int+3 Dex-4} It affects your intelligence (+3). It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. the +2 cloak of the Hurricane {+Fly rF+ Int-5 SInv} It affects your intelligence (-5). It protects you from fire. It lets you see invisible. It lets you fly. a +0 large shield of protection the +1 large shield "Lyaxuk" {MR++ Str+4 Dex-5} It affects your strength (+4). It affects your dexterity (-5). It affects your resistance to hostile enchantments. the +1 pair of gloves "Yfiy" {rElec} It insulates you from electricity. the +2 cloak of Vacu {rC+} It protects you from cold. a +1 plate armour of fire resistance the +2 hat of Compression {rC+} It protects you from cold. the amulet "Qoam" {+Rage Dex+3} [amulet of rage] It affects your dexterity (+3). It lets you go berserk. the +2 hat "Xuek Ifiedy" {Str+4} It affects your strength (+4). the +0 hat of the Nine of Wands {MP+9} It affects your magic capacity (+9). a +3 chain mail of poison resistance the +0 chain mail of Patterns {*Corrode rN+ Regen+ Stlth+} It protects you from negative energy. It increases your rate of regeneration. It may corrode you when you take damage. It makes you more stealthy. a +2 hat of intelligence a +2 crystal plate armour the +1 trident of the Present {venom, *Noise rF+ Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It protects you from fire. It may make noises in combat. the +1 hand axe of Inufu {chop, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). the +6 morningstar of Corporal Punishment {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. the +4 long sword of Action {elec, MR+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It makes you more stealthy. 20 javelins the +1 hat "Yronog" {Int+6} It affects your intelligence (+6). a +3 eudemon blade of holy wrath a -3 ring of dexterity an uncursed ring of wizardry (20, -46, Depths:3) the ring "Muvos" {rElec rC+ Dex+2 Slay-4} [ring of protection from cold] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It insulates you from electricity. a -5 ring of slaying (20, -45, Depths:3) a book of Debilitation (21, -45, Depths:3) a +1 pair of gloves of strength (22, -38, Depths:3) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. the horn of Geryon the +7 sceptre of Asmodeus the +4 staff of Dispater (22, -37, Depths:3) a wand of removedness (2/24) a wand of removedness (5/24) a wand of digging (3/24) a wand of removedness (5/24) a wand of disintegration (9/24) a wand of disintegration (10/24) {!d} a wand of removedness (4/24) a wand of removedness (4/24) a wand of removedness (3/24) a wand of removedness (7/24) a wand of removedness (1/24) a wand of removedness (4/24) a wand of removedness (3/24) a wand of removedness (4/24) a wand of removedness (3/24) a wand of removedness (3/24) a wand of disintegration (8/24) {!d} a wand of removedness (2/24) a wand of removedness (3/24) a wand of removedness (5/24) a wand of removedness (5/24) a wand of removedness (5/24) a wand of digging (7/24) a wand of removedness (4/24) a wand of removedness (2/24) a wand of removedness (3/24) a wand of removedness (3/24) a wand of digging (5/24) a wand of removedness (4/24) a wand of digging (12/24) a wand of removedness (5/24) a wand of removedness (7/24) a wand of disintegration (16/24) a wand of digging (15/24) a wand of digging (8/24) a wand of removedness (4/24) a wand of removedness (6/24) a wand of removedness (2/24) a wand of removedness (5/24) a wand of removedness (6/24) a wand of removedness (4/24) a wand of removedness (3/24) a wand of removedness (3/24) a wand of digging (4/24) a wand of digging (8/24) a wand of lightning (9/15) a wand of lightning (7/15) a wand of digging (12/24) a wand of removedness (1/24) a wand of disintegration (12/24) a wand of disintegration (9/24) a wand of disintegration (7/24) a wand of digging (6/24) a wand of removedness (0/24) a wand of digging (13/24) a wand of polymorph (9/24) (22, -1, Depths:3) a +0 great sword of flaming (23, -38, Depths:3) the +1 pair of gloves of the Hills {rC+ Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. the +0 pair of gloves of Indemnity {rF- rCorr Int+5} It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from acid and corrosion. the +0 pair of gloves of the Commoners {Str+3 Int+5} It affects your strength (+3). It affects your intelligence (+5). the +4 pair of gloves of Anaesthesia {rCorr Str-4 Dex+4} It affects your strength (-4). It affects your dexterity (+4). It protects you from acid and corrosion. the cursed +0 pair of gloves "Wumyhuqe" {+Fly MR+ Str+7 Slay-6} It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (23, -37, Depths:3) the +0 pair of boots "Fameu" {*Slow Int+3 Dex+4 Stlth+} It affects your intelligence (+3). It affects your dexterity (+4). It may slow you when you take damage. It makes you more stealthy. the +0 pair of boots "Nasag" {+Fly rPois rCorr SInv} It protects you from poison. It lets you see invisible. It lets you fly. It protects you from acid and corrosion. the +2 pair of boots of Catatonia {rN+ Regen+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). It increases your rate of regeneration. the cursed +0 pair of boots of Ferienown {Int+4 Stlth+} It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. a +2 pair of boots of running {!d} the +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} It makes you much more stealthy. the +0 pair of boots of Usaqitha {rCorr} It protects you from acid and corrosion. (23, -36, Depths:3) the amulet "Obeesoc" {Reflect MR+ Str+5 Slay+2 Stlth-} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. the amulet of the Hero {-Tele rF- Regen+ Str+8 Int+3} [amulet of regeneration] It affects your strength (+8). It affects your intelligence (+3). It makes you vulnerable to fire. It prevents most forms of teleportation. It increases your rate of regeneration. the amulet of Coneewiw {Regen+ Str+7 Dex+3} [amulet of regeneration] It affects your strength (+7). It affects your dexterity (+3). It increases your rate of regeneration. the amulet "Kusuepp" {Reflect Int+4} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+4). the amulet "Pouniuh" {RegenMP rF+ Int+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It protects you from fire. the amulet of Moloph {RegenMP +Inv Str+4 Int+3 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It affects your intelligence (+3). It lets you turn invisible. It makes you more stealthy. the amulet "Aweskaz" {Regen+ Int+4 Dex+5} [amulet of regeneration] It affects your intelligence (+4). It affects your dexterity (+5). It increases your rate of regeneration. the amulet "Ygotynorch" {Faith *Drain Int+5 Dex+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+5). It affects your dexterity (+5). It causes draining when unequipped. the amulet "Fyqiat" {Faith MR+ Str+8} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+8). It affects your resistance to hostile enchantments. the amulet of Antumoc {RegenMP +Inv rElec rC+ Str-2} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (-2). It protects you from cold. It insulates you from electricity. It lets you turn invisible. the amulet of Ywanwet {Gourm rF+++ rN+ MR- Dex+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+3). It renders you almost immune to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. the amulet "Yvifyt" {Reflect MR+ Str+4 Int+2} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. the amulet of the Eleven Moons {Str+4 Int+4 Dex+4} [amulet of nothing] It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). the amulet "Qaujifuq" {Reflect Str+5 Dex+3 Stlth+, !d} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+5). It affects your dexterity (+3). It makes you more stealthy. the amulet "Jirafy Tokk" {-Tele Regen+ Dex+7} [amulet of regeneration] It affects your dexterity (+7). It prevents most forms of teleportation. It increases your rate of regeneration. the amulet "Plog" {Regen+ Int+4} [amulet of regeneration] It affects your intelligence (+4). It increases your rate of regeneration. the amulet of Iralirr {Reflect Int+7 Dex-2} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+7). It affects your dexterity (-2). the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. the amulet "Qaodd" {Dismiss rElec rC+ MR+++ Dex-4} [amulet of obsoleteness] It may teleport away creatures that harm you. It affects your dexterity (-4). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1} [amulet of obsoleteness] It may teleport away creatures that harm you. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. the amulet of Vitality {Regen+ HP+15, !d} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. the amulet "Suhexi" {Harm *Drain rPois rC+ MR+} [amulet of harm] It increases damage dealt and taken. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. the cursed necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. the amulet "Haig" {RegenMP rC+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from cold. an uncursed amulet of magic regeneration an uncursed amulet of faith the amulet of Ewnith {Spirit Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). an uncursed amulet of nothing (23, -34, Depths:3) the +10 demon whip of Exquisite Death {pain, *Drain Dex+8} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+8). It causes draining when unequipped. the +6 broad axe of Fyxodgh {vamp, *Contam rC++ Dex+4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It greatly protects you from cold. It causes magical contamination when unequipped. It makes you more stealthy. a +0 eveningstar of distortion the +8 war axe of Disaster {vamp, +Rage rN+ Str-3 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-3). It affects your dexterity (+3). It protects you from negative energy. It lets you go berserk. a +1 double sword of electrocution the +18 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +6 broad axe of Iddog {chop, +Rage rF+ Str+6 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (+4). It protects you from fire. It lets you go berserk. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword the +9 eveningstar "Digungilagg" {crush, Int+4, !d} It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +1 antimagic demon blade the +6 shillelagh "Devastator" {shatter} the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the +9 broad axe of Leteqab {speed, Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the +10 demon blade of Butsoojeklaf {elec, rN+ Str+3 Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+2). It protects you from negative energy. the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. the +7 sceptre of Torment the +7 hand crossbow of the Poles {flame, *Drain rC+++ Str+4 Stlth+, !d} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It renders you almost immune to cold. It causes draining when unequipped. It makes you more stealthy. a +1 vampiric double sword the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +6 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. the +7 rapier of Mastery {freeze, -Tele rElec rN+ Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +4 dagger "Menec" {pierce, rPois Str+6 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (+4). It protects you from poison. the cursed +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It has a curse placed upon it. the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. the +5 morningstar of Distant Worlds {speed, +Blink rPois Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from poison. It lets you blink. the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. the +4 arc blade {discharge, rElec} It insulates you from electricity. the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. the +4 demon whip of Certain Death {vamp, *Corrode rElec rPois Dex+7} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+7). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. a +0 antimagic demon whip the +3 hand axe "Dragon's Tongue" {flame, rF+++ Str+3 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+3). It renders you almost immune to fire. the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the +9 scimitar of Arrival {vamp, +Blink rPois rF- Str+10} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+10). It makes you vulnerable to fire. It protects you from poison. It lets you blink. the +0 mace "Atisec" {flame, rF++ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It greatly protects you from fire. the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +7 lajatang of Order {silver, rMut} It protects you from mutation. the +9 staff of Olgreb {rPois} It protects you from poison. the +12 hunting sling of World Downfall {flame, rElec Str+5 Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your dexterity (+3). It insulates you from electricity. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the +6 hand crossbow of Abomination {penet, rN+++ MR+ Stlth-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +9 eveningstar of electrocution a +2 sacred scourge of holy wrath a +5 eudemon blade of holy wrath a +0 demon whip of pain a +2 vampiric demon whip the +3 blowgun of Jysot {evade, Int+6} It affects your intelligence (+6). the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +1 demon whip of venom the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +10 hand axe of Red Wine {flame, MR++ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +2 demon whip of electrocution the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 eveningstar of protection the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. the +10 blowgun of Yeast {evade, rF+++ rC- MP+9 Dex-2} It affects your dexterity (-2). It renders you almost immune to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (23, -33, Depths:3) 186 bread rations {!d} 9 beef jerkies 55 fruits 10 royal jellies 160 meat rations 3 slices of pizza (23, -32, Depths:3) 36 scrolls of brand weapon a scroll of summoning 78 scrolls of holy word {!d} 18 scrolls of magic mapping 139 scrolls of teleportation 3 scrolls of blinking 11 scrolls of fear 9 scrolls of silence 13 scrolls of torment 8 scrolls of immolation 290 scrolls of enchant weapon 24 scrolls of amnesia 196 scrolls of enchant armour (23, 0, Depths:3) a +0 animal skin a +0 rapier (24, -52, Depths:3) a +0 mace (24, -38, Depths:3) an uncursed staff of fire an uncursed staff of cold an uncursed staff of air (24, -37, Depths:3) the +8 large shield of the Oligarchy {Int+4} It affects your intelligence (+4). the +4 large shield "Mugh" {MP-9 Int+6 Dex+10} It affects your intelligence (+6). It affects your dexterity (+10). It affects your magic capacity (-9). the +11 large shield of Wonder {rElec Str+6 SInv} It affects your strength (+6). It insulates you from electricity. It lets you see invisible. the +7 large shield of Hadjma {rF+ MR+ Str+4} It affects your strength (+4). It protects you from fire. It affects your resistance to hostile enchantments. the cursed +0 large shield of Hesaduph {rF+ Str+2 Int+7} It affects your strength (+2). It affects your intelligence (+7). It protects you from fire. It has a curse placed upon it. the +10 large shield "Ecuad" {*Corrode +Fly Dex+4} It affects your dexterity (+4). It lets you fly. It may corrode you when you take damage. the +10 large shield of the Commoners {rF++ rN+ Int-2 SInv} It affects your intelligence (-2). It greatly protects you from fire. It protects you from negative energy. It lets you see invisible. the +7 large shield of Nemelex Xobeh's Esteem {rC+} It protects you from cold. the +5 large shield of a Thousand Beggars {MR+} It affects your resistance to hostile enchantments. the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +2 large shield "Forget-Me-Not" {rF+ Regen+ MP+9 Dex+4} It affects your dexterity (+4). It protects you from fire. It affects your magic capacity (+9). It increases your rate of regeneration. the +0 large shield "Coamog" {MR+ Str+5} It affects your strength (+5). It affects your resistance to hostile enchantments. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +1 large shield of resistance a +0 large shield of protection the cursed +6 large shield of Ignorance {rN+ AC+4 Int-6 *Curse} It affects your AC (+4). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (24, -36, Depths:3) 294 throwing nets 978 silver javelins (24, -34, Depths:3) a legendary deck of wonders a legendary deck of defence a legendary deck of changes a legendary deck of summoning a legendary deck of summoning a legendary deck of wonders a legendary deck of changes a legendary deck of changes a legendary deck of wonders a legendary deck of wonders a legendary deck of summoning a legendary deck of summoning a legendary deck of changes a crystal ball of energy {!d} a fan of gales a fan of gales a box of beasts a box of beasts a removed stone of tremors a removed stone of tremors a sack of spiders a sack of spiders a lamp of fire an ornate deck of changes a box of beasts a legendary deck of changes a lamp of fire a lamp of fire an ornate deck of summoning a phial of floods an ornate deck of defence a phial of floods a box of beasts a legendary deck of war 5 phantom mirrors a box of beasts an ornate deck of escape a removed rod (24, -33, Depths:3) the ring of Kuemopei {-Tele rPois Int+2 Dex+10 SInv} [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+10). It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. the ring of Fun {rPois rF+ Str+4 Dex+6} [ring of protection from fire] It affects your strength (+4). It affects your dexterity (+6). It protects you from fire. It protects you from poison. the ring "Vusuklaoru" {SustAt rElec Int+7 SInv} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+7). It insulates you from electricity. It lets you see invisible. the ring "Mausis" {*Corrode rPois rC+ MR+++ SInv} [ring of protection from cold] It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. the ring "Rayrurhy" {+Fly rF- rN+ Str-2 Int+10} [ring of flight] It affects your strength (-2). It affects your intelligence (+10). It makes you vulnerable to fire. It protects you from negative energy. It lets you fly. the ring of Lezucsak {rC+ Int+5 Dex+4} [ring of protection from cold] It affects your intelligence (+5). It affects your dexterity (+4). It protects you from cold. the ring of Vamesuzylo {Wiz Int+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). the ring "Atania" {MR+ Str+4 Int+3 Dex+4} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. the ring "Qobineve" {Wiz *Slow +Fly Int+10} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+10). It lets you fly. It may slow you when you take damage. the ring of Naos {rElec rF+++ rN+ MR+ Dex-2} [ring of protection from magic] It affects your dexterity (-2). It renders you almost immune to fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the ring of Lanac {rPois Str+6 Dex+6 SInv Stlth-} [ring of strength] It affects your strength (+6). It affects your dexterity (+6). It protects you from poison. It lets you see invisible. It makes you less stealthy. the ring "Nischax" {rPois rF+ rN+ Int+4 Dex+7} [ring of protection from fire] It affects your intelligence (+4). It affects your dexterity (+7). It protects you from fire. It protects you from poison. It protects you from negative energy. the ring "Gumut" {*Slow +Inv Int+5 Dex+7 Stlth-, !d} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+7). It lets you turn invisible. It may slow you when you take damage. It makes you less stealthy. the ring "Doynt" {rCorr rF++ Str+5} [ring of resist corrosion] It affects your strength (+5). It greatly protects you from fire. the ring "Kiukk" {Wiz Int+6} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+6). the ring "Esmexa" {rElec Int+5 Dex+6} [ring of dexterity] It affects your intelligence (+5). It affects your dexterity (+6). It insulates you from electricity. the ring of Sidank {Wiz Int+3 Dex+5} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your dexterity (+5). the ring "Wedag" {rF++ rN+ Int+5} [ring of positive energy] It affects your intelligence (+5). It greatly protects you from fire. It protects you from negative energy. the ring "Ituaxisour" {rF++ MR+ Int+4 Dex+2 SInv} [ring of protection from magic] It affects your intelligence (+4). It affects your dexterity (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Enok" {Wiz *Drain rC+++ Str-5 Slay+2} [ring of wizardry] It improves your spell success rate. It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It renders you almost immune to cold. It causes draining when unequipped. the ring "Zuxzudai" {SustAt rF+ Str+6 Int+2} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+6). It affects your intelligence (+2). It protects you from fire. the ring of Vehumet's Approval {*Slow rElec rC++ MR+ MP+9, !d} [ring of protection from magic] It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may slow you when you take damage. a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. the ring of the Genius {rC+ MP+9 Str+6 Dex+2 Stlth-} [ring of protection from cold] It affects your strength (+6). It affects your dexterity (+2). It protects you from cold. It affects your magic capacity (+9). It makes you less stealthy. a ring of the Octopus King {SustAt AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). the ring "Quyhyaxu" {MR++ Str+4 Int+3} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+3). It affects your resistance to hostile enchantments. the ring "Puch" {Ice Int+5 Dex+9} [ring of ice] It enhances your ice magic. It affects your intelligence (+5). It affects your dexterity (+9). It makes you vulnerable to fire. It protects you from cold. the ring of Order {Wiz Str+4 Int+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your intelligence (+2). a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. the ring of Shaolin {EV+8} [ring of evasion] It affects your evasion (+8). the ring of Winter {rC- rN+ Dex+10} [ring of positive energy] It affects your dexterity (+10). It makes you vulnerable to cold. It protects you from negative energy. the ring "Ofappy" {*Slow +Fly Str+5 Int+4} [ring of flight] It affects your strength (+5). It affects your intelligence (+4). It lets you fly. It may slow you when you take damage. the ring "Ufiomab" {Wiz MP+9 Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It affects your magic capacity (+9). the ring of Laskiuts {*Corrode rPois Str+12 SInv Stlth-} [ring of loudness] It affects your strength (+12). It protects you from poison. It lets you see invisible. It may corrode you when you take damage. It makes you less stealthy. the ring "Raeg Zel" {Ice MR- Str+2 Int+5 Dex+3} [ring of ice] It enhances your ice magic. It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. the ring of Ecoroph {*Drain +Fly MR+++ SInv} [ring of flight] It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. It causes draining when unequipped. the ring "Resinuet" {+Blink rF+ rC+ Str+4 Dex+3} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+3). It protects you from fire. It protects you from cold. It lets you blink. a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). the ring of Irrepressible Laughter {Str+3 Int+5, !d} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+5). the ring of Day {EV-6 Str+6 Int+4} [ring of evasion] It affects your evasion (-6). It affects your strength (+6). It affects your intelligence (+4). the ring of Pomuirch {MP+9 Str+5} [ring of magical power] It affects your strength (+5). It affects your magic capacity (+9). a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. the ring of Charity {Str+5 Int+3} [ring of intelligence] It affects your strength (+5). It affects your intelligence (+3). the ring of Zuomp {Ice Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. the ring "Wuado" {SustAt +Fly Str+3 Int+3 Stlth+} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+3). It affects your intelligence (+3). It lets you fly. It makes you more stealthy. the ring "Ehoson" {Wiz rC+ rN++ SInv} [ring of wizardry] It improves your spell success rate. It protects you from cold. It greatly protects you from negative energy. It lets you see invisible. the ring "Icecemnou" {Ice MR+ Int+4 Dex+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. the ring "Zyocsor" {SustAt rN+ MP+9 Str+2, !d} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+2). It protects you from negative energy. It affects your magic capacity (+9). a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. the ring "Wapreg" {Fire +Inv Int+3 Slay+3} [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). the ring "Ymaol" {rF+ Dex+5, !d} [ring of dexterity] It affects your dexterity (+5). It protects you from fire. the ring "Qisepuas" {rF+ MP+9 Dex-2 SInv} [ring of magical power] It affects your dexterity (-2). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. a +5 ring of dexterity (24, -32, Depths:3) 36 potions of beneficial mutation 7 potions of haste 218 potions of cure mutation 6 potions of resistance 6 potions of magic 14 potions of brilliance 3 potions of might 14 potions of agility 8 potions of ambrosia 10 potions of lignification 4 potions of berserk rage 2 potions of invisibility (24, -12, Depths:3) a +2 flail of holy wrath (24, -1, Depths:3) a +2 battleaxe of freezing a +0 robe an uncursed ring of ice a cursed +0 animal skin a +0 antimagic flail (24, 0, Depths:3) a +0 troll leather armour a +0 spear (25, -48, Depths:3) a +1 flail of venom (25, -34, Depths:3) the +3 helmet of Kirhoem {rCorr MP+9 Int+4} It affects your intelligence (+4). It affects your magic capacity (+9). It protects you from acid and corrosion. the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. the +5 helmet of Freedom {-Tele Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It prevents most forms of teleportation. the +2 hat of the High Council {Archmagi, Wiz- Stlth-} It makes you less stealthy. the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a +2 hat of magic resistance the +0 helmet "Xabitsegi" {rC+ Str+3} It affects your strength (+3). It protects you from cold. the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). the +0 hat of Litruc {Regen+} It increases your rate of regeneration. (25, -32, Depths:3) a manual of Summonings a manual of Stealth (26, -34, Depths:3) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. the cursed +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. the +4 skin of Zhor {rC+++} It renders you almost immune to cold. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). the +27 Lear's hauberk the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. the +9 armour of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. the cursed +1 troll leather armour of Noughts and Crosses {Regen+ Str+4} It affects your strength (+4). It increases your rate of regeneration. It has a curse placed upon it. the +6 chain mail of Conscience {rPois rF++ SInv} It greatly protects you from fire. It protects you from poison. It lets you see invisible. the +1 chain mail "Nudaov" {rF++ Dex+5 Stlth-} It affects your dexterity (+5). It greatly protects you from fire. It makes you less stealthy. the +8 ice dragon scales "Bexes" {rElec rF- rC++ rCorr MP+9 Str-3} It affects your strength (-3). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It protects you from acid and corrosion. +0 pearl dragon scales the quicksilver dragon scales of Ypsa {MR+ MP+9, !d} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +4 chain mail of Refuge {Str+4} It affects your strength (+4). the +0 scale mail of the Solstice {rC++ MP+9 Str-3 Stlth+} It affects your strength (-3). It greatly protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. (26, -33, Depths:3) the +4 cloak of Adupsis {rF+ Str+6} It affects your strength (+6). It protects you from fire. the +2 cloak of Sanecol {rF++ rC- Str+9, !d} It affects your strength (+9). It greatly protects you from fire. It makes you vulnerable to cold. the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. the +0 cloak of Leapfrog {rN+ Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. the +2 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. a +2 cloak of magic resistance (26, -32, Depths:3) the Disquisition on Execration Spells Type Level a - Slow Hexes 2 b - Inner Flame Hexes/Fire 3 c - Leda's Liquefaction Hexes/Earth 4 the Papyrus of the Icy Traveller Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Condensation Shield Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Phase Shift Translocation 5 a book of Summonings a book of Necromancy a book of the Earth a book of Party Tricks a book of Spatial Translocations a book of Enchantments a book of Annihilations an Akashic Record (26, -27, Depths:3) a +0 dire flail (26, -13, Depths:3) a +2 morningstar of crushing (26, 1, Depths:3) a potion of mutation (28, -39, Depths:3) a +3 halberd of protection (29, -27, Depths:3) a +0 mace a +0 flail (29, -21, Depths:3) a +0 mace (30, -35, Depths:3) a +0 flail of crushing (30, -27, Depths:3) a +2 battleaxe of freezing (30, -24, Depths:3) a cursed -1 morningstar (31, -25, Depths:3) a +2 battleaxe of electrocution (31, -19, Depths:3) a +0 long sword of protection a +2 flail of draining a +2 long sword of venom (32, -16, Depths:3) a +1 hand axe of freezing (33, -37, Depths:3) a +0 mace (35, -16, Depths:3) a +2 glaive of flaming a +0 trident of protection (36, -33, Depths:3) a +6 glaive of protection (36, -4, Depths:3) a +0 mace (38, -42, Depths:3) a +1 war axe of chopping (38, -39, Depths:3) a +1 flail of protection (39, -11, Depths:3) a potion of mutation (40, -11, Depths:3) an uncursed staff of poison (41, -46, Depths:3) an uncursed ring of sustain attributes (41, -45, Depths:3) an uncursed ring of flight (46, -35, Depths:3) an uncursed ring of sustain attributes (47, 1, Depths:3) a +7 hand axe of chopping (49, 0, Depths:3) a +0 short sword of holy wrath (50, 0, Depths:3) a +1 vampiric war axe a +4 battleaxe of flaming (54, -30, Depths:3) a +0 short sword Level 4 of the Depths (0, 0, Depths:4) a wand of flame (36/48) (2, 35, Depths:4) a +0 shortbow (4, -30, Depths:4) 11 silver sling bullets (4, 29, Depths:4) a +2 demon whip of venom (4, 33, Depths:4) an uncursed ring of protection from cold (6, -28, Depths:4) 10 poisoned needles (6, 35, Depths:4) a +0 plate armour of positive energy (7, -13, Depths:4) a +2 demon whip of venom (9, -5, Depths:4) a +1 scale mail of cold resistance a +2 great sword of protection a +0 robe a +0 whip (9, -4, Depths:4) 13 arrows a +0 shortbow (10, -26, Depths:4) a +0 long sword a +0 longbow 9 arrows of dispersal a +0 chain mail (10, -25, Depths:4) a +1 scimitar of pain a +0 ring mail a +2 rapier of draining a +0 robe a +0 buckler (14, -30, Depths:4) 15 poisoned sling bullets (14, 1, Depths:4) a +0 chain mail a +0 halberd (15, -30, Depths:4) a +0 cloak (15, 0, Depths:4) a +0 rapier (16, 4, Depths:4) a +0 robe (26, -7, Depths:4) a +0 leather armour (26, -4, Depths:4) a +0 great mace a +0 dire flail (27, -20, Depths:4) 19 stones (29, -22, Depths:4) a +1 battleaxe of freezing 16 silver sling bullets (37, -10, Depths:4) a +0 great sword (37, 2, Depths:4) a +0 plate armour a +0 broad axe of flaming a +0 chain mail a +4 demon trident of pain a +0 chain mail a +5 halberd (41, -8, Depths:4) a +0 robe a +0 dagger (42, -9, Depths:4) a +3 demon blade of flaming a +0 plate armour a +1 halberd of chopping a +0 plate armour (42, -8, Depths:4) a +0 hat of magic resistance a +0 dagger a +2 robe of the Archmagi (43, -9, Depths:4) a +0 dagger a +0 robe (45, -8, Depths:4) a +0 helmet (50, -16, Depths:4) the ring "Xyinia" {*Tele MR+ Stlth+} [ring of teleportation] It may teleport you next to monsters. It affects your resistance to hostile enchantments. It makes you more stealthy. Level 5 of the Depths (0, 0, Depths:5) a large rock (0, 1, Depths:5) a large rock (0, 2, Depths:5) a large rock (0, 4, Depths:5) a large rock (3, 10, Depths:5) a +0 flail of venom a +0 animal skin (4, 11, Depths:5) a cursed -2 glaive (5, 12, Depths:5) a +0 halberd (5, 13, Depths:5) a +0 dagger a +2 cloak (6, 36, Depths:5) 24 stones (10, 32, Depths:5) +0 fire dragon scales (11, 31, Depths:5) a cursed -3 dire flail a +0 dire flail (11, 32, Depths:5) +0 shadow dragon scales (13, 11, Depths:5) a +0 buckler a scroll of random uselessness (18, 1, Depths:5) a +0 dire flail a +3 dire flail (18, 26, Depths:5) a Necronomicon (18, 28, Depths:5) 19 silver sling bullets (19, -6, Depths:5) 2 tomahawks (19, 28, Depths:5) a +0 short sword (20, 48, Depths:5) a book of Debilitation (24, 31, Depths:5) a +0 glaive (25, -1, Depths:5) a +0 dire flail a +0 dire flail a +0 spear (25, 0, Depths:5) a +0 spear a +0 buckler (26, -1, Depths:5) a +2 lajatang of speed a +0 robe (27, -2, Depths:5) a +1 ring mail of fire resistance (27, 34, Depths:5) a +0 great sword of flaming (31, 1, Depths:5) 15 stones (33, 36, Depths:5) a +0 scale mail (38, 4, Depths:5) a +0 troll leather armour (39, 15, Depths:5) a +1 battleaxe of freezing (40, 41, Depths:5) a +0 robe (41, 13, Depths:5) a +0 dire flail a +0 dire flail (42, 36, Depths:5) 2 large rocks (43, 35, Depths:5) a large rock (44, 36, Depths:5) a large rock (46, 28, Depths:5) a +3 ring of dexterity (46, 36, Depths:5) a +0 great sword a +0 ring mail (52, 52, Depths:5) +0 fire dragon scales (53, 54, Depths:5) a +0 troll leather armour (57, 23, Depths:5) a +0 great mace a +4 dire flail of venom (58, 40, Depths:5) an uncursed ring of protection from cold (64, 1, Depths:5) 2 large rocks (65, 2, Depths:5) a +0 animal skin a +0 broad axe (66, 0, Depths:5) a large rock (67, 0, Depths:5) a large rock (69, -6, Depths:5) a book of Death (71, 24, Depths:5) a +0 club