Xenophilius Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, -1, D:1) a +0 whip a stone (4, 1, D:1) a +0 club (5, -30, D:1) a +0 dagger (13, -36, D:1) a cursed -2 dagger 4 stones (15, -35, D:1) a +0 club (17, -33, D:1) a +0 short sword (24, -39, D:1) a +0 buckler (35, -35, D:1) 17 sling bullets (38, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -25, D:2) a +0 hunting sling (16, 28, D:2) a +0 ring mail (18, -6, D:2) a +0 short sword a +0 robe of magic resistance (19, 21, D:2) a +0 dagger (25, -10, D:2) a +0 ring mail (27, -22, D:2) a +0 club (28, 18, D:2) a +0 dagger (31, 3, D:2) a +0 whip (34, -8, D:2) a cursed -2 club (35, -18, D:2) a +0 dagger (42, -16, D:2) a +0 club (43, -21, D:2) a +0 hand axe (46, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a cursed +0 ring mail (2, 19, D:3) a +0 dagger (3, 3, D:3) a +0 club (5, -19, D:3) a +0 scale mail a +0 hand axe (7, -28, D:3) a +0 rapier (7, -25, D:3) a +0 robe (7, -10, D:3) a +0 whip (9, -20, D:3) a +0 whip of venom (21, -30, D:3) a throwing net a +0 club (21, 25, D:3) a cursed -3 short sword (26, -4, D:3) a +0 club (28, -10, D:3) a +2 falchion of distortion (28, -9, D:3) a +0 club (30, -20, D:3) a +0 whip (32, -18, D:3) a +0 scale mail a +0 club (32, -5, D:3) a tomahawk (32, -1, D:3) a tomahawk (33, -7, D:3) a tomahawk (33, -3, D:3) a cursed -3 club (34, 0, D:3) a +0 dagger (35, 9, D:3) 26 sling bullets (41, 5, D:3) 10 poisoned needles (47, 4, D:3) a +0 chain mail (51, -9, D:3) a +0 dagger (57, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (5, 32, D:4) a +0 leather armour (9, -6, D:4) a scroll of enchant armour (12, 31, D:4) a +0 flail (16, 10, D:4) a +0 large shield (16, 11, D:4) a +0 giant club (24, -9, D:4) a cursed +0 leather armour (27, 16, D:4) a +0 scale mail (32, 30, D:4) the +10 flail of the Sage {freeze, rF+ rC+ MR+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (33, 30, D:4) a +0 mace (39, 39, D:4) a +0 dagger a +0 robe (50, 9, D:4) 5 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, -14, D:5) 20 bolts (6, -16, D:5) a cursed +0 robe (6, -5, D:5) a +0 giant spiked club (19, -36, D:5) a +0 flail (24, -51, D:5) 11 gold pieces (30, -43, D:5) a throwing net (36, -6, D:5) a +0 giant spiked club (38, -6, D:5) a potion of degeneration (46, -34, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, -12, D:6) 2 arrows (5, -11, D:6) 3 arrows (6, -11, D:6) 2 arrows (6, 3, D:6) a +0 shield (8, -11, D:6) an arrow (10, 8, D:6) a +0 shield (10, 23, D:6) a +0 robe a +4 hand axe (11, 12, D:6) a +0 robe a cursed +0 battleaxe (16, 41, D:6) a +0 dagger an orc skeleton the Ecumenical Temple