Xerdoz Level 1 of the Dungeon (0, 0, D:1) 24 sling bullets (5, -41, D:1) a +0 short sword (6, -28, D:1) a +0 club (7, 3, D:1) a +0 dagger (13, -40, D:1) 11 bolts (26, -29, D:1) 19 stones (26, 1, D:1) 19 bolts (26, 4, D:1) a +0 hand axe (27, -11, D:1) a +0 leather armour (38, -17, D:1) a +0 dagger (40, -24, D:1) a +0 club (40, -23, D:1) a cursed -3 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (0, 3, D:2) a +0 hunting sling a +0 dagger a +2 hunting sling of velocity 32 stones (0, 4, D:2) a stone (0, 5, D:2) a +0 short sword a +0 leather armour a +0 helmet a stone (0, 6, D:2) a +0 dagger a +0 dagger a +0 dagger (0, 8, D:2) a +0 animal skin (1, 8, D:2) a +0 dagger (10, 2, D:2) a +0 club (20, 21, D:2) a cursed +0 club (33, 18, D:2) a stone (33, 19, D:2) a stone (40, 12, D:2) a +0 ring mail (45, -1, D:2) a +0 robe (46, -8, D:2) 5 stones (48, 1, D:2) a +0 hand axe (51, -6, D:2) 20 bolts (58, -5, D:2) a +0 robe (58, 14, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) 15 bolts (1, 4, D:3) a +0 club (3, -7, D:3) 13 stones (10, -2, D:3) a +0 dagger (15, -6, D:3) a +0 club (23, 9, D:3) a +0 club (23, 12, D:3) a +0 short sword (26, -20, D:3) a cursed -1 giant spiked club (36, -29, D:3) a +0 dagger (36, -11, D:3) a stone a +0 short sword a +0 club (38, -11, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) the +3 trident of the Vanishing Runes {pain, +Rage rElec rPois Str-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-2). It insulates you from electricity. It protects you from poison. It lets you go berserk. (8, -11, D:4) a +0 ring mail (20, -12, D:4) a +0 giant club (23, -10, D:4) a +0 club (24, -10, D:4) a +0 giant spiked club (28, -10, D:4) a +0 club (31, -8, D:4) a +0 trident of venom (32, -5, D:4) a +2 whip of flaming a +0 robe (37, -12, D:4) a +0 giant spiked club (39, 11, D:4) a +0 chain mail (45, 1, D:4) a +0 leather armour Level 5 of the Dungeon (4, -11, D:5) a cursed +0 leather armour (5, -10, D:5) a +0 ring mail a +0 dagger (21, -28, D:5) a +0 robe (21, 13, D:5) a +0 robe (25, -12, D:5) a +3 dagger (28, -10, D:5) a +0 giant club (29, -35, D:5) 26 stones (34, 16, D:5) 30 sling bullets (38, -17, D:5) a +1 ring mail of fire resistance Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (26, 20, D:6) a +0 club (37, 19, D:6) 22 stones (44, 21, D:6) a +0 falchion (45, 31, D:6) a +0 whip a +0 robe (47, 21, D:6) a +0 dagger Level 7 of the Dungeon (13, -17, D:7) 8 stones (13, -10, D:7) 11 sling bullets (18, -16, D:7) 36 sling bullets (22, 0, D:7) a +0 large shield (27, 14, D:7) a +0 giant club (28, 13, D:7) a +2 morningstar a +0 robe (29, 15, D:7) a +0 chain mail (34, -13, D:7) 18 sling bullets (38, 13, D:7) a cursed +4 spear a +0 robe (39, 12, D:7) a +3 mace a +0 robe (40, -2, D:7) a +0 giant spiked club (41, 15, D:7) a +0 scale mail (42, -30, D:7) a +0 robe a +0 flail (48, 10, D:7) a +0 quarterstaff (49, 6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, -3, D:8) a +0 leather armour a cursed +0 long sword (8, -20, D:8) a +0 dagger (8, -19, D:8) a stone (9, -24, D:8) a +0 robe a +1 dagger of venom a +0 robe a +0 dagger (9, -22, D:8) a +0 robe a +0 dagger of draining 2 stones a +0 club (9, -20, D:8) 3 stones (10, -22, D:8) 3 stones a +0 whip (11, -10, D:8) a +0 shortbow a cursed +0 war axe a +0 robe (12, 0, D:8) a cursed +0 robe a +0 falchion (18, -23, D:8) a +0 robe (20, -12, D:8) a +0 giant club (22, -18, D:8) a +2 robe of positive energy a +4 scimitar of flaming (29, 2, D:8) a wand of digging (4) (29, 3, D:8) 23 bolts (30, 2, D:8) 21 gold pieces (31, -14, D:8) a +0 pair of boots (35, -9, D:8) a scroll of magic mapping (36, -29, D:8) a +0 giant club a +0 giant club (43, -24, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +4 shortbow of flaming (2, -20, D:9) 16 sling bullets (2, -11, D:9) 26 bolts (7, 10, D:9) 2 stones a +0 club (10, 24, D:9) a stone (11, 25, D:9) a stone (14, 21, D:9) a +0 club a stone (15, 21, D:9) 2 stones (16, 23, D:9) a stone (16, 31, D:9) 26 stones (19, 27, D:9) a cursed -2 giant club (20, -9, D:9) a +0 leather armour (20, 0, D:9) a +0 robe (20, 27, D:9) a +0 short sword (23, 17, D:9) a +1 robe of magic resistance a +3 dagger of venom (24, 19, D:9) a +0 leather armour a +0 club (27, 15, D:9) a +0 robe a +0 dagger (27, 16, D:9) a cursed -2 dagger (28, 16, D:9) a +0 dagger (35, 18, D:9) a +0 ring mail a +0 club (38, 2, D:9) a +0 ring mail (38, 22, D:9) the +2 leather armour of Disaster {MR- Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (41, -2, D:9) 6 gold pieces (41, 1, D:9) a +0 ring mail Level 10 of the Dungeon (8, 14, D:10) a +0 club (9, 6, D:10) a cursed +0 robe (10, 6, D:10) a +0 dagger (14, 18, D:10) a cursed -3 war axe (15, 19, D:10) a +0 hand axe (16, 19, D:10) a +0 trident (17, 13, D:10) a +0 long sword (17, 19, D:10) a +0 whip (22, 13, D:10) a +0 shortbow (24, 13, D:10) a cursed +0 club Level 11 of the Dungeon (0, 0, D:11) 23 stones (43, -18, D:11) 10 stones (61, -48, D:11) 15 stones the Ecumenical Temple (14, 1, Temple) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 gold pieces (5, -2, Lair:1) a bullfrog corpse (7, 31, Lair:1) a wand of polymorph (3) (8, 26, Lair:1) 12 arrows (12, 0, Lair:1) 17 gold pieces (29, 40, Lair:1) a book of Changes (38, -9, Lair:1) a porcupine corpse (50, 3, Lair:1) a water moccasin corpse (56, -6, Lair:1) a bullfrog corpse