Xpym Level 1 of the Dungeon (1, -37, D:1) a +0 club (2, -8, D:1) a potion of cure mutation (3, -27, D:1) a +0 club (7, -47, D:1) a bat corpse (8, -50, D:1) a giant cockroach corpse (8, -46, D:1) a potion of heal wounds (10, -21, D:1) a +0 robe (15, -41, D:1) a giant cockroach corpse (18, -52, D:1) a +0 spear (18, -11, D:1) a +0 club a potion of magic (24, -1, D:1) a throwing net {=f} (30, -37, D:1) a potion of resistance a potion of flight (31, -51, D:1) a +0 hunting sling (33, 0, D:1) a +0 club (35, -11, D:1) a +0 short sword a +0 plate armour (38, -53, D:1) a +0 club (39, -13, D:1) a +0 hunting sling (41, -42, D:1) a stone a rat corpse (skeletalised by now) (43, -42, D:1) a potion of degeneration (44, -42, D:1) a kobold corpse (skeletalised by now) (46, -18, D:1) a meat ration (52, -53, D:1) a +0 robe (53, -51, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bread ration (0, 2, D:2) a +0 hunting sling a +0 dagger 19 stones (0, 4, D:2) a stone (1, 7, D:2) a stone (1, 22, D:2) a poisoned needle