Yermak the Dungeon (1, 3, D) a +2,+2 quarterstaff (2, 3, D) a +2,+2 trident (3, 3, D) a +2,+2 falchion (8, 3, D) 7 meat rations (1, 4, D) a +2,+2 mace (2, 4, D) a +2,+2 dagger (3, 4, D) a +2,+2 orcish hand axe (9, 4, D) an uncursed staff of energy (23, 4, D) a +1,+2 spear a +0 ring mail (19, 5, D) a +1,+1 spear (20, 5, D) a +0,+0 club (22, 5, D) a cursed +0,-1 flail (24, 5, D) a +0,+0 spear (6, 6, D) a +0,+0 club (17, 6, D) a +0,+0 spear (0, 9, D) a +0,+0 halberd (7, 11, D) a +0,+0 flail (5, 14, D) a +3 orcish chain mail (6, 14, D) a +3,+2 dwarven hand axe of freezing (7, 14, D) a +1,+2 trident of piercing (3, 15, D) a +0,+0 club (5, 15, D) a +2 plate armour (6, 15, D) a +1,+1 quarterstaff of protection (7, 15, D) a +1,+1 flail of crushing (8, 15, D) a +0,+2 long sword of flaming (4, 18, D) a cursed -1,-2 giant club