YoungGLord Level 1 of the Dungeon (0, 0, D:1) 17 stones (13, -8, D:1) 24 stones (26, -24, D:1) a +0 ring mail (36, -2, D:1) a +0 club (42, -21, D:1) a +0 hand axe (51, -26, D:1) a +0 dagger (53, 2, D:1) a +0 ring mail (53, 6, D:1) a +0 dagger (58, -4, D:1) a +0 club Level 2 of the Dungeon (10, -30, D:2) a +1 dagger of draining (11, -31, D:2) a +0 mace (12, -33, D:2) a cursed +0 dire flail (12, -26, D:2) a +0 spear (25, 19, D:2) a +2 flail of holy wrath a +0 scale mail (26, -1, D:2) a +0 ring mail (32, -16, D:2) a +0 dagger (34, -8, D:2) 23 bolts (41, 2, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -7, D:3) an uncursed ring of loudness (21, -2, D:3) a book of Cantrips (23, 3, D:3) a cursed -3 dagger a +0 robe (23, 5, D:3) a cursed -2 hand axe a +0 dagger (25, 4, D:3) a +0 whip a +0 dagger a +0 dagger a +0 leather armour (26, -6, D:3) a stone (27, -6, D:3) a stone (28, -6, D:3) a stone (29, -6, D:3) a stone (35, -3, D:3) a +0 short sword (46, -4, D:3) 4 large rocks (53, -7, D:3) 15 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (17, -1, D:4) a +0 robe (20, -25, D:4) 12 stones (26, -26, D:4) 15 stones (28, -16, D:4) a +0 flail a +0 mace (29, -15, D:4) a +2 hand axe of pain (30, -15, D:4) a +0 dagger a +0 robe (31, -3, D:4) a +0 leather armour (32, -10, D:4) 13 stones (34, -30, D:4) a +0 whip (37, -11, D:4) 15 bolts (39, 12, D:4) a +0 robe (45, -1, D:4) a +0 whip (46, -7, D:4) a throwing net (47, -28, D:4) a book of Minor Magic (50, -20, D:4) a +0 dagger a +0 dagger (50, -2, D:4) a potion of degeneration (51, -20, D:4) a +0 quarterstaff a +0 robe a +0 flail (52, -20, D:4) a +2 dagger of freezing a +0 robe (53, -24, D:4) 24 sling bullets Level 5 of the Dungeon [Shop] Kaesosch's Antique Armour Shoppe a +0 ring mail (112 gold) a +4 scale mail of poison resistance (784 gold) a +0 pair of gloves of strength (322 gold) a +0 ring mail (112 gold) a +0 shield (126 gold) a +0 chain mail (126 gold) a +0 leather armour (56 gold) a +0 troll leather armour (420 gold) a +0 scale mail (112 gold) a +0 plate armour (644 gold) a +0 ring mail of positive energy (224 gold) (0, 0, D:5) a potion of degeneration (17, -26, D:5) a +0 falchion (17, -24, D:5) the cursed +3 mace "Leviticus" {freeze, MR+ Str-2 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (19, -46, D:5) a book of Battle (19, -26, D:5) a +0 hand axe (19, -24, D:5) the +3 spear "Haotz" {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. (23, -20, D:5) 24 bolts (24, -15, D:5) a +0 trident (28, -37, D:5) a +0 hunting sling (29, -23, D:5) a +0 giant club 18 stones (36, -50, D:5) 20 stones (36, -49, D:5) an arrow (36, -46, D:5) 2 arrows (39, -49, D:5) a +0 shortbow 11 arrows Level 6 of the Dungeon (0, 0, D:6) a +2 long sword of draining