Zifmia Level 1 of the Dungeon (0, 0, D:1) 12 stones (4, 4, D:1) a +0 scale mail (34, 4, D:1) a +0,+0 club (24, 13, D:1) a +0,+0 club (25, 21, D:1) a +0,+1 orcish club (35, 29, D:1) a potion of degeneration {!q} (38, 30, D:1) a +0,+1 orcish club (17, 38, D:1) a dart (16, 39, D:1) a dart (16, 40, D:1) a dart (16, 41, D:1) a dart (16, 43, D:1) a +1,+0 whip of pain Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club a kobold corpse (skeletalised by now) (-1, 12, D:2) a +0 robe (6, 15, D:2) a +0,+0 club a +2 robe (-6, 18, D:2) a giant gecko corpse (skeletalised by now) (-27, 19, D:2) a +0,+0 sling 17 stones (-40, 22, D:2) a potion of mutation {!q} (-26, 24, D:2) 2 stones (-25, 25, D:2) a stone (-27, 26, D:2) a stone (5, 31, D:2) a +5,+5 dwarven sabre of venom (-9, 41, D:2) 14 darts (-9, 47, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-21, 5, D:3) a rat corpse (rotten by now) (-8, 5, D:3) a +0 helmet (-9, 8, D:3) an uncursed staff of energy (-9, 9, D:3) a -1,+3 orcish falchion (-6, 9, D:3) a cursed +0 animal skin (-9, 10, D:3) 22 steel darts (-6, 12, D:3) a +0,+0 quarterstaff (-25, 13, D:3) a +0,+0 club (-24, 13, D:3) 10 poisoned needles (-23, 14, D:3) a +0,+0 elven short sword (-8, 14, D:3) a +0,+0 long sword (6, 18, D:3) 17 sling bullets (-36, 19, D:3) a rotting goblin corpse (-31, 22, D:3) a +3,+3 orcish dagger {=f} 2 darts (-30, 22, D:3) a bat skeleton (-5, 27, D:3) a -1,+0 orcish dagger (-26, 29, D:3) a +0,+0 club a hobgoblin corpse (rotten by now) (-20, 34, D:3) a +0,+1 orcish club (-16, 34, D:3) a hobgoblin corpse Level 4 of the Dungeon (-5, 5, D:4) an arrow (-11, 20, D:4) a scroll of magic mapping (-14, 22, D:4) a giant newt corpse