Dungeon Crawl Stone Soup version 0.13.0-3-g966e3ec (webtiles) character file. 29 Zifmia the Charmwright (level 1, -2/15 HPs) Began as a Merfolk Skald on Oct 14, 2013. Slain by a hobgoblin ... wielding a -1,+0 orcish club (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:21 (64 turns). Zifmia the Charmwright (Merfolk Skald) Turns: 64, Time: 00:00:21 HP -2/15 AC 3 Str 12 XL: 1 Next: 80% MP 3/3 EV 10 Int 11 God: Gold 24 SH 0 Dex 13 Spells: 1 memorised, 3 levels left Res.Fire : . . . See Invis. : . a - +0 spear {=f} Res.Cold : . . . Warding : . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Skills: - Level 2.1 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting + Level 3.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Inventory: Hand weapons a - a +0,+0 spear (weapon) {=f} Armour b - a +0 leather armour (worn) Comestibles d - a bread ration Potions e - a potion of heal wounds {unknown} Books c - a book of Battle #.... #...# #...# ##...# .###....## ......=.. #....# #g# #@# ##.## #%%.### #...#...#### #....#####.[..### ..### ####...## # ### ###..# ##>## ##'## #####...######...## You could see a hobgoblin. Message History A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! Attack whom? Aim: a jackal You reach to attack! You hit the jackal. The jackal is lightly wounded. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. Huge Dmg: -20%(-3hp) hp: 67%(10hp) You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. It is wielding an orcish club. Huge Dmg: -20%(-3hp) hp: 47%(7hp) You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! Unknown command. You hit the jackal. The jackal is lightly wounded. The jackal misses you. Unknown command. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal closely misses you. Unknown command. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. Unknown command. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Damage: -7%(-1hp) hp: 47%(7hp) Unknown command. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal barely misses you. Unknown command. You hit the jackal. You kill the jackal! You closely miss the hobgoblin. The hobgoblin hits you with an orcish club. * * * LOW HITPOINT WARNING * * * Huge Dmg: -13%(-2hp) hp: 34%(5hp) You closely miss the hobgoblin. The hobgoblin hits you with an orcish club. * * * LOW HITPOINT WARNING * * * Huge Dmg: -20%(-3hp) hp: 14%(2hp) You closely miss the hobgoblin. The hobgoblin hits you with an orcish club. You die... Action || total -------------------------++------- Melee: Spear || 26 Vault maps used: D:1: minmay_entry_split_and_join, minmay_misc_feat_alley Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Zifmia, the Merfolk Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 51 | D:1 | Huge Dmg: 3 Dmg 52 | D:1 | Huge Dmg: 3 Dmg 63 | D:1 | Huge Dmg: 2 Dmg 63 | D:1 | HP: 2/15 [hobgoblin/orcish club (3)] 64 | D:1 | Huge Dmg: 3 Dmg 64 | D:1 | Slain by a hobgoblin Vanquished Creatures A giant cockroach (D:1) A bat (D:1) 3 jackals (D:1) 5 creatures vanquished.