Zingih Level 1 of the Dungeon (0, 0, D:1) 14 arrows (0, 12, D:1) a bat corpse (skeletalised by now) (1, 6, D:1) a rat corpse (skeletalised by now) (1, 9, D:1) a kobold corpse (skeletalised by now) (2, 13, D:1) a rat corpse (skeletalised by now) (5, 20, D:1) a +0 club (6, 0, D:1) a rat corpse (skeletalised by now) (8, 14, D:1) 16 poisoned darts (10, 33, D:1) a +0 dagger (21, 30, D:1) a cursed -2 club (23, 34, D:1) 30 stones (32, 13, D:1) a +0 robe (40, 11, D:1) a +0 robe (41, 36, D:1) a +0 robe (42, 16, D:1) a +0 flail (53, 2, D:1) a +0 buckler (57, 9, D:1) a jackal corpse (skeletalised by now) (58, 9, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 19 stones (7, -10, D:2) a cursed -3 dagger a stone 17 gold pieces a kobold corpse (10, -9, D:2) a stone (14, -4, D:2) a +0 quarterstaff (17, -10, D:2) 16 bolts (17, -7, D:2) 10 gold pieces (28, 0, D:2) a scroll of identify (35, -1, D:2) 11 bolts Level 3 of the Dungeon (0, 0, D:3) 3 scrolls of identify (1, 1, D:3) a +0 hand axe