Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 9874751677424673813 2 ababab the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Nov 26, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (55 turns). ababab the Vexing (Felid Enchanter) Turns: 55, Time: 00:00:05 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: invisible, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of invisibility b - a potion of curing {unknown} Skills: + Level 0.0 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal barks! You scratch the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You fade into invisibility! The jackal completely misses you. The jackal barely misses you. You closely miss the jackal. You bite the jackal, but do no damage. The jackal is heavily wounded. You scratch the jackal. The jackal is heavily wounded. The jackal barely misses you. You scratch the jackal. You kill the jackal! The jackal completely misses you. You closely miss the jackal. You bite the jackal. You kill the jackal! You barely miss the jackal. You bite the jackal. The jackal is heavily wounded. You scratch the jackal. The jackal is moderately wounded. The jackal completely misses you. You closely miss the jackal. The jackal barks! You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ##.## .... ##...## ###.....# .....h..# #.....# #.. #....# # #.# #h# .# #.# # #@# .# #.# #.#.#..# #.# #.#.#..###.# #..........# ###.##.###.######.# #.##.#..#........ #.##.#.#.#.###### #.##.#.#.#.# #......#.#.# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 55 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 10 Bite || 4 Use: Potion || 1 Dodge: Dodged || 10