Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 18341634859498539106 15 ababab the Vexing (level 2, -1/12 HPs) Began as a Felid Enchanter on Dec 25, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (149 turns). ababab the Vexing (Felid Enchanter) Turns: 149, Time: 00:00:30 Health: -1/12 AC: 1 Str: 4 XL: 2 Next: 34% Magic: 4/6 EV: 17 Int: 16 God: Gold: 5 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Potions b - 2 potions of curing {unknown} Skills: + Level 0.5 Fighting + Level 2.9 Dodging + Level 4.1 Stealth + Level 1.2 Unarmed Combat * Level 2.3 Spellcasting + Level 4.5 Hexes + Level 0.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You catch the helpless jackal completely off-guard! You scratch the jackal. You kill the jackal! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. You flicker for a moment. You flicker back into view. A jackal is nearby! Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, chance to affect: 61%) The jackal barks! The jackal looks drowsy... Items here: )) ††. The jackal barks! The jackal barely misses you. You are too injured to fight recklessly! You scratch the jackal. The jackal is moderately wounded. The jackal barely misses you. You scratch the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. You scratch the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You scratch the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ###.#....# #...####.# #.### #.# ##.## #.# .h ##)..## #.# h# #####.....## #.# .# #...........##)# #.## # #.###.....#.##.####...#.#. #.# ##...##.##@........... #.# ##.## ##h####...#.## #.# #.# #...bh....... #.#####.# ####h###.#... #.......# ...# #..###### ###.# #..# #.. #..# ### #..########. You could see a jackal. Vanquished Creatures A gnoll (D:1) 2 jackals (D:1) A bat (D:1) 2 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 113 | D:1 | Reached XP level 2. HP: 4/12 MP: 6/6 124 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 149 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 29 Bite || 4 Cast: Ensorcelled Hiber || 1 Use: Potion || 2 Stab: Invisible || 4 Sleeping || 1 Dodge: Dodged || 25