Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 15786086535154867656 1 ababab the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Feb 15, 2023. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (49 turns). ababab the Vexing (Felid Enchanter) Turns: 49, Time: 00:00:06 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The goblin shouts! There is an open door here. Found a scroll labelled BUNODY XUDOMU. You scratch the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. You see here a scroll labelled BUNODY XUDOMU. A ball python is nearby! A ball python is nearby! A rat, a dart slug and a ball python come into view. You see here a scroll labelled BUNODY XUDOMU. b - a scroll labelled BUNODY XUDOMU A rat comes into view. The ball python hisses angrily. x2 The rat twitches its whiskers. The ball python closely misses you. The ball python misses you. You scratch the rat. You kill the rat! The ball python closely misses you. The ball python grabs you. The ball python constricts you. The rat bites you. The ball python closely misses you. You barely miss the ball python. The ball python closely misses you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... #... ### #..# ..#.#..#######. #.#####.#.#.......... # #......)..#.......... . #### #.###.w........ .# ♣♣..♣♣#...#.......... #.♣♣.....#'#.#...r...... ♣~♣........#....@S...... ♣~~..###♣..###.#†S...... ~~~.##.##♣..##.......... ~~~.#...#♣♣♣♣###........ ~~~~#...# #........ .~8~##..+ #........ ~~~~.##### #........ ~~~~.....♣ #........ ~~~......♣# You could see a dart slug, 2 ball pythons and a rat. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 49 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic Action || total -------------------------++------- Melee: Unarmed || 3 Dodge: Dodged || 5