ababab Level 1 of the Dungeon (0, 0, D:1) a +0 mace (25, 16, D:1) a +0 leather armour (27, 19, D:1) a +0 dagger (28, 2, D:1) 4 stones (28, 5, D:1) a +0 mace (29, 7, D:1) a +0 pair of boots (43, 3, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) the +0 ring mail of Ripoco {-Cast rC+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. -Cast: It prevents spellcasting. (0, 3, D:2) a +0 club (16, 1, D:2) a +0 dagger (25, -10, D:2) 8 stones (31, -12, D:2) a +0 club (32, 9, D:2) a +0 cloak (41, -24, D:2) a +0 hand axe (41, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 10, D:3) a +0 ring mail (12, -12, D:3) a +0 dagger (14, 4, D:3) 5 stones (19, 2, D:3) a +0 morningstar (26, -6, D:3) 2 poisoned darts a +0 dagger (26, 0, D:3) a +0 club a +0 leather armour (28, -21, D:3) a +0 leather armour (30, -11, D:3) a +0 short sword a +0 dagger (33, 9, D:3) a +0 club a +0 dagger a +0 robe (33, 10, D:3) a +0 mace a +0 ring mail a +0 short sword a +0 leather armour (36, -19, D:3) a stone (36, 10, D:3) the felid corpse of ababab (skeletalised by now) (37, 10, D:3) a +0 hand axe (38, 11, D:3) a +0 hand axe (46, -15, D:3) a +0 dagger (47, -15, D:3) a +0 dagger 3 stones (47, -14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -10, D:4) a +0 dagger (3, 28, D:4) 2 throwing nets (4, -11, D:4) a +0 dagger (4, -10, D:4) a +0 dagger a +0 hand axe (4, 11, D:4) a +0 flail a gnoll corpse (skeletalised by now) (6, -11, D:4) a ball python corpse (skeletalised by now) (6, -2, D:4) a ball python corpse (skeletalised by now) (6, 29, D:4) a hobgoblin corpse (7, 13, D:4) 5 stones (7, 26, D:4) 15 gold pieces (8, 28, D:4) a potion of curing (17, 24, D:4) a ball python corpse (18, 16, D:4) 5 boomerangs (18, 21, D:4) a quokka corpse (19, 8, D:4) a +0 flail (26, 23, D:4) a +0 mace