Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 137978516753304386 18 ababab the Vexing (level 2, -1/12 HPs) Began as a Felid Enchanter on Oct 19, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (309 turns). ababab the Vexing (Felid Enchanter) Turns: 309, Time: 00:00:40 Health: -1/12 AC: 1 Str: 4 XL: 2 Next: 51% Magic: 6/6 EV: 17 Int: 16 God: Gold: 36 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Scrolls b - a scroll of fog {unknown} d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} Potions a - a potion of invisibility c - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 3.0 Dodging + Level 4.2 Stealth + Level 1.2 Unarmed Combat * Level 2.3 Spellcasting + Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 64% N/A 3% 1 Confusing Touch Hex 16% N/A 9% 3 Tukima's Dance Hex 16% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 24% 3 Sticky Flame Conj/Fire 1% 2d3 89% 4 Yara's Violent Unravell Hex/Tmut 4% 3d4 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a +0 dagger. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard completely misses you. You closely miss the frilled lizard. The frilled lizard bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A frilled lizard is nearby! You scratch the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. An endoplasm is nearby! The endoplasm quivers. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... .....#......# ##### .....#..†...# .....#..##### .........# .........# ......>..# .........# ##.......# #.....@.# #.....J.# #.......# #.......# #.......# #.......# #.......# ######### You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 84 | D:1 | Reached XP level 2. HP: 5/12 MP: 6/6 125 | D:1 | Got the Compilation of the Burn and the Curse 129 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 309 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, solitary_fountain Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.4 Stealth | | 4.2 Unarmed Combat | | 1.2 Spellcasting | | 2.3 Hexes | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 61 Bite || 8 Use: Potion || 1 Stab: Sleeping || 3 Invisible || 1 Armour: Skin || 2 Dodge: Dodged || 48