ababab Level 1 of the Dungeon [Shop] Wehy's Armour Shoppe a +1 robe of willpower (165 gold) a +0 pair of gloves (58 gold) a +0 ring mail of cold resistance (143 gold) a +0 leather armour (26 gold) the +1 pair of gloves of the Many Deaths {Harm +Inv rElec SInv} (451 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. the +0 ring mail of Ohaenn {Fly rF+ Will+ Int+3} (416 gold) Int: It affects your intelligence (+3). rF: It protects you from fire. Fly: It grants you flight. Will: It increases your willpower. a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) (0, 0, D:1) a +0 short sword (0, 10, D:1) 7 stones (9, 0, D:1) 4 poisoned darts (12, 2, D:1) a +0 club (57, 4, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Zoun's Antique Weapon Emporium a +0 spear (60 gold) a +0 spear (60 gold) the +0 short sword "Uqoirruc" {protect, *Rage Dex+4} (338 gold) Dex: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 whip (50 gold) the +3 flail of the End of Times {heavy, rC+} (706 gold) rC: It protects you from cold. a +0 quarterstaff (80 gold) a +0 hand axe (60 gold) a +0 dagger (40 gold) a +1 dagger of freezing (212 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1600 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 great sword (130 gold) (0, 0, D:2) 7 stones (1, -21, D:2) a staff of poison (1, -18, D:2) a +0 mace (3, 20, D:2) 8 stones (4, -21, D:2) a +0 leather armour (4, -20, D:2) 4 stones (4, -14, D:2) a +0 leather armour (5, -15, D:2) a +0 whip (6, -14, D:2) 6 boomerangs (14, 20, D:2) a +0 robe (17, -8, D:2) a +0 leather armour (29, -12, D:2) a +0 ring mail (44, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an orb of guile (5, 11, D:3) a +0 mace (12, 0, D:3) a +0 club a +0 leather armour (13, 0, D:3) a +0 dagger a +0 hand axe (17, 0, D:3) a +0 mace (26, 5, D:3) a +0 chain mail (29, 7, D:3) a +0 robe (32, 5, D:3) a +0 robe (33, 5, D:3) a +0 club (52, -7, D:3) 6 stones (55, 19, D:3) a +0 whip 3 poisoned darts (60, 14, D:3) a +0 short sword a +0 ring mail (67, -2, D:3) 2 poisoned darts a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 18, D:4) a +4 short sword (3, 7, D:4) a +0 whip 8 poisoned darts (11, -15, D:4) a +0 whip 5 poisoned darts (16, 18, D:4) 5 stones (19, 23, D:4) a +0 robe (19, 24, D:4) a +0 scythe (20, -10, D:4) a potion of resistance (22, -10, D:4) 13 gold pieces (27, -11, D:4) 6 gold pieces (27, -10, D:4) 7 gold pieces (27, -9, D:4) 9 gold pieces (28, -11, D:4) a potion of might (28, -9, D:4) a scroll of identify (35, 8, D:4) a +0 spear (36, 12, D:4) a +0 leather armour (40, -6, D:4) a +0 hand axe (40, 18, D:4) a +0 halberd (40, 20, D:4) a +0 flail (41, 4, D:4) 7 stones (42, 18, D:4) a +0 short sword (48, 15, D:4) 6 poisoned darts a +0 club (56, 27, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 9 stones (5, -30, D:5) a +0 rapier (8, 0, D:5) a +0 leather armour (12, -18, D:5) a +0 hand axe (27, -38, D:5) a +0 club a +0 dagger a +0 chain mail a +0 club (28, -38, D:5) a +0 dagger a +0 robe (37, -14, D:5) a +0 war axe (44, -19, D:5) the +5 ring mail "Soczoxtusm" {Int+3 Dex-3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). (47, -38, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (10, 26, D:6) a +0 hand axe (14, -4, D:6) a +0 dagger (17, -10, D:6) the +2 leather armour of Plasticity {Will+ Str+6 Int-5} Str: It affects your strength (+6). Int: It affects your intelligence (-5). Will: It increases your willpower. (18, 20, D:6) a +0 robe (22, 26, D:6) a +0 short sword (27, -9, D:6) a +0 club (30, -14, D:6) a +0 club 6 poisoned darts (30, -5, D:6) a +0 club (32, -7, D:6) a +0 shortbow a +0 dagger (33, -8, D:6) a +0 club (33, -7, D:6) a +0 dagger (35, -9, D:6) a +0 club (36, 6, D:6) a +0 dagger (40, -11, D:6) a +0 club a +0 robe (40, -5, D:6) a +0 club (42, -5, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (2, -16, D:7) +0 steam dragon scales (6, -12, D:7) a +0 club (6, -5, D:7) a +0 ring mail (9, -8, D:7) a +0 flail (11, -6, D:7) a +2 cloak of stealth a +0 dagger of venom (13, -13, D:7) a +0 flail of protection a +0 robe a +0 dagger a +0 club (13, -12, D:7) a +0 robe a +0 dagger (14, -13, D:7) a +0 morningstar (18, -12, D:7) a +0 trident a +0 plate armour (18, -11, D:7) a +0 leather armour (19, -12, D:7) a +2 hand axe of electrocution a +0 robe a +0 dagger (20, -3, D:7) a +0 trident (22, -24, D:7) a +0 pair of boots (26, -42, D:7) a +0 hammer (27, -42, D:7) a +4 quarterstaff of chaos a +0 cloak (34, -23, D:7) a throwing net (36, -30, D:7) a scroll of poison (40, -34, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (1, -8, D:8) a +0 quarterstaff (1, 1, D:8) a +0 pair of gloves (4, 9, D:8) 6 stones (12, 14, D:8) a +0 halberd (14, 12, D:8) +0 swamp dragon scales (20, 5, D:8) a +1 hat of stealth (22, 24, D:8) a scroll of noise (26, 23, D:8) a scroll of poison (32, 12, D:8) a +5 spear (41, 17, D:8) a +0 robe (41, 21, D:8) 3 stones a scroll of noise a +0 robe (42, 18, D:8) a +0 robe a +3 falchion (42, 19, D:8) a +0 dire flail (54, 8, D:8) a boomerang a +0 club (65, 18, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 3 stones (0, 46, D:9) a +0 falchion (4, 39, D:9) a scroll of poison (5, -3, D:9) a +1 long sword of draining (6, 35, D:9) a +0 scale mail (14, 9, D:9) 3 boomerangs (24, -4, D:9) a +0 scale mail (24, 2, D:9) a +0 ring mail (26, 26, D:9) 3 stones (27, 52, D:9) a +0 flail (28, 4, D:9) a +0 rapier (28, 25, D:9) a +0 robe a +0 club (28, 52, D:9) a +0 club a +0 spear (31, -2, D:9) a +0 war axe (31, -1, D:9) a +0 hand axe a +0 leather armour (31, 0, D:9) a +0 short sword a +0 leather armour (32, -2, D:9) a +0 hand axe a +0 ring mail (33, -2, D:9) a +0 dagger a +0 robe (36, 34, D:9) a +0 halberd (36, 37, D:9) a +0 flail (42, -3, D:9) a +0 club a +0 dagger 9 stones (43, -4, D:9) a +0 short sword a +0 short sword a curare-tipped dart (43, -3, D:9) a +0 dagger (44, -3, D:9) a +0 whip a +0 dagger of draining (44, -2, D:9) a +0 dagger (47, 7, D:9) 2 stones Level 10 of the Dungeon (0, 0, D:10) 3 stones (17, 3, D:10) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (2, 3, Lair:1) 2 javelins (3, 2, Lair:1) a blink frog corpse (skeletalised by now) (6, 37, Lair:1) a potion of cancellation (7, 29, Lair:1) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (8, 16, Lair:1) a stone (9, 15, Lair:1) a potion of curing (9, 17, Lair:1) a +3 quarterstaff (13, 24, Lair:1) a black bear corpse (skeletalised by now) (17, 26, Lair:1) a +0 pair of gloves (19, 2, Lair:1) a dream sheep corpse (19, 5, Lair:1) a wolf corpse (22, -3, Lair:1) a dream sheep corpse a dream sheep corpse a dream sheep skeleton (25, 12, Lair:1) a black bear skeleton (28, -2, Lair:1) a +0 robe (28, 18, Lair:1) a water moccasin corpse (skeletalised by now) (29, -7, Lair:1) 2 scrolls of enchant weapon