Dungeon Crawl Stone Soup version 0.16-a0-66-gff12a3a (console) character file. 1590661 absolutego the Bludgeoner (level 25, 193/199 HPs) Began as a Demonspawn Fighter on Aug 7, 2014. Was the Champion of Yredelemnul. Escaped with the Orb ... and 3 runes on Aug 9, 2014! The game lasted 05:10:35 (72778 turns). absolutego the Bludgeoner (Demonspawn Fighter) Turns: 72778, Time: 05:10:35 HP 193/199 AC 34 Str 25 XL: 25 Next: 25% MP 12/12 EV 29 Int 15 God: Yredelemnul [******] Gold 6939 SH 9 Dex 25 Spells: 11 memorised, 7 levels left rFire + + + SeeInvis . b - +5 demon whip "Spellbinder" {antimagic, MR+} rCold + . . Rnd*Rage + x - +8 fire dragon armour rNeg + . . rCorr . V - +2 buckler rPois . rRot . (helmet unavailable) rElec + Spirit . u - +0 cloak of Starlight {rElec rC+ EV+4 Stlth-} SustAb . Warding . n - +1 pair of gloves of Exclusion {Str+5 Dex+3 Curse} rMut + Stasis . M - +2 pair of boots Gourm . z - amulet of resist mutation MR +++.. G - ring "Cro Text" {Int+6 Slay+6, mikee} s - ring of protection from magic @: extremely resistant to hostile enchantments, extremely unstealthy A: hooves 2, horns 3, molten scales 2, berserk 1, cold resistance 1, fire resistance 1, icemail, negative energy resistance 1, shaggy fur 1, spiny 3, 50% torment resistance, black mark, freezing cloud immunity a: Animate Dead, Recall Undead Slaves, Injury Mirror, Drain Life, Enslave Soul, Renounce Religion 0: Orb of Zot }: 3/15 runes: decaying, serpentine, silver You escaped. You worshipped Yredelemnul. Yredelemnul was exalted by your worship. You were full. You visited 11 branches of the dungeon, and saw 59 of its levels. You also visited: Sewer, Ice Cave and Wizlab. You collected 10315 gold pieces. You spent 3376 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have a pair of large horns on your head. You are mostly covered in molten scales (AC +3, EV -1). Your flesh is cold resistant. A meltable icy envelope protects you from harm and freezing vapours (AC +0). You resist negative energy. You are completely covered in sharp spines. You are somewhat able to resist unholy torments (1 in 2 success). Your melee attacks sometimes drain vitality from your foes. You are immune to freezing clouds. You have hoof-like feet. You tend to lose your temper in combat. Your flesh is heat resistant. You are covered in fur (AC +1). Skills: + Level 16.7 Fighting - Level 20.1 Maces & Flails + Level 16.4 Armour + Level 16.6 Dodging - Level 5.0 Shields - Level 10.1 Spellcasting - Level 13.8 Charms - Level 5.7 Necromancy - Level 14.4 Translocations - Level 6.0 Air Magic - Level 13.2 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corpse Rot Necr N/A 1% 2 None f - Flight Chrm/Air #####..... 1% 3 #...... g - Regeneration Chrm/Necr #####..... 1% 3 #...... k - Blink Tloc N/A 1% 2 None p - Phase Shift Tloc ######.... 1% 5 ####... r - Repel Missiles Chrm/Air #####. 1% 2 None t - Control Teleport Chrm/Tloc ######.... 1% 4 ###.... A - Apportation Tloc ######.... 1% 1 None H - Haste Chrm #####... 10% 6 ######. K - Controlled Blink Tloc N/A 28% 7 ####### S - Sublimation of Blood Necr ###....... 1% 2 None Inventory: Hand weapons a - a +9 vampiric demon whip {!w} b - the +5 demon whip "Spellbinder" (weapon) {antimagic, MR+} (You found it on level 3 of the Elven Halls) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. f - a +0 blowgun w - the +10 great mace of Skaitul {crush, rN+ Int+1} (You found it on level 9 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+1). It protects you from negative energy. Missiles W - 15 curare-tipped needles Armour n - the +1 pair of gloves of Exclusion (worn) {Str+5 Dex+3 Curse} (You acquired it on level 13 of the Dungeon) It affects your strength (+5). It affects your dexterity (+3). It may recurse itself when equipped. u - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth-} (You found it on level 3 of the Vaults) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you less stealthy. x - a +8 fire dragon armour (worn) M - a +2 pair of boots (worn) V - a +2 buckler (worn) Magical devices c - a wand of teleportation (2) g - a wand of fire (5) m - a wand of heal wounds (5) p - a wand of digging (9) D - a wand of cold (5) Q - a wand of teleportation (5) T - a wand of draining (1) Comestibles d - 11 bread rations X - 11 meat rations Z - 2 slices of pizza Scrolls k - 7 scrolls of fear v - 5 scrolls of summoning y - 16 scrolls of remove curse A - 10 scrolls of fog C - 3 scrolls of magic mapping H - 4 scrolls of blinking {!r} K - 9 scrolls of recharging O - a scroll of silence {!r} S - 12 scrolls of identify Jewellery j - a +5 ring of evasion s - a ring of protection from magic (left hand) t - an uncursed ring of protection from cold z - an amulet of resist mutation (around neck) F - an uncursed ring of poison resistance G - the ring "Cro Text" (right hand) {Int+6 Slay+6, mikee} (You bought it in a shop on level 7 of the Dungeon) [ring of intelligence] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+6). I - the ring of Shadows {Umbra +Inv rN+ SInv} (You found it on level 3 of the Depths) [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. N - an uncursed ring of wizardry U - an uncursed amulet of clarity Potions e - 2 potions of might h - 4 potions of magic i - 2 potions of cure mutation {!q} l - 4 potions of cancellation q - 9 potions of haste {!q} r - 2 potions of flight B - 9 potions of heal wounds E - 8 potions of brilliance L - 20 potions of curing P - 3 potions of agility R - 4 potions of resistance