Dungeon Crawl Stone Soup version 0.25-a0-194-gece12570e2 (webtiles) character file. Game seed: 9067760629618914890, levelgen mode: deterministic 0 an12 the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on Dec 1, 2019. Safely got out of the dungeon. The game lasted 00:00:13 (23 turns). an12 the Grave Robber (Mummy Necromancer) Turns: 23, Time: 00:00:13 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn b - -3 ring of evasion (curse) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a cursed -3 ring of evasion (left hand) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 13% 3 N/A Animate Dead Necr N/A 38% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, an12 the Mummy Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. b - a cabochon ring Why would you want to do that? You open the door. Oops, that ring feels deathly cold. b - a cursed -3 ring of evasion (left hand) There is an open door here. Found a lumpy inky potion. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###..#.. #......# #....#.## #......# ##....... #......## ......#.. #........ ........#####........ .##......g...######.. .......'#≈≈≈## . #....#.#.....#.... .... #.≈..@..≈.... #. #.≈..⌠..≈..?. #.#.....#..$. ..###≈≈≈###≈≈§ #... .....# §.. #.#. ...)..≈. #.. ......≈.. .. #......#.. You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | an12 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 23 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms, kennysheep_minor_cross, chequers_serial_rivers_marsh Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------