anet Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 0, D:1) a +0 robe (10, -6, D:1) a +0 dagger (19, 9, D:1) a +0 robe (19, 11, D:1) a +0 hand axe (20, 17, D:1) a +0 club (22, 9, D:1) a +0 club (33, 26, D:1) a +0 club (34, 8, D:1) a +0 halberd (38, 3, D:1) a +0 dagger (38, 28, D:1) a +0 hunting sling (41, 8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 great sword (17, 24, D:2) a +0 club (18, 12, D:2) a +0 dagger (unseen) (31, 11, D:2) a +0 robe (32, 13, D:2) a +0 robe (39, -3, D:2) a +0 dagger (43, 16, D:2) a +0 club (49, -11, D:2) a +0 dagger (49, -10, D:2) a +0 dagger (49, -8, D:2) a +0 club a +0 spear (49, -7, D:2) a cursed -3 club a +0 hunting sling a +0 club a +0 spear (49, -6, D:2) a +0 club a +0 whip a +0 trident a +0 animal skin a +0 dagger a +0 spear Level 3 of the Dungeon (4, -6, D:3) a +0 whip (4, 4, D:3) a +0 club a +0 ring mail a +0 chain mail (7, 1, D:3) a +0 club a +0 short sword a +0 dagger (8, 1, D:3) a +0 leather armour (8, 7, D:3) a +0 short sword a +0 leather armour (10, -2, D:3) a cursed -1 war axe (11, 11, D:3) a +0 club (12, 10, D:3) a +0 dagger a +0 robe (12, 11, D:3) a +0 club a +0 chain mail a +0 falchion a +0 dagger (13, 11, D:3) a +0 flail a +0 leather armour (15, -2, D:3) a +0 robe (28, 11, D:3) a +0 flail (41, 10, D:3) a +0 club (60, -1, D:3) a +0 spear (61, -1, D:3) a +0 club (61, 0, D:3) a +0 short sword a +0 leather armour a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +2 quarterstaff of chaos (1, -1, D:4) a +0 mace (20, 13, D:4) a +0 leather armour a +0 trident (21, 12, D:4) a +0 ring mail a +3 flail of protection (22, 11, D:4) a +0 club a +0 dagger (22, 12, D:4) a +0 dagger a +0 club a +0 leather armour a +1 rapier of protection (23, 11, D:4) a +0 chain mail a +0 flail (29, 5, D:4) a +0 leather armour Level 5 of the Dungeon (8, 5, D:5) a +0 robe (13, 6, D:5) a +0 whip (20, -5, D:5) a +0 war axe (31, 14, D:5) a +0 leather armour a +0 hand axe (31, 16, D:5) a +0 leather armour a +0 robe a +0 dagger (32, 15, D:5) a +0 ring mail (33, 5, D:5) a cursed +0 long sword (33, 14, D:5) a +0 leather armour a +0 flail (33, 15, D:5) a +0 mace a +0 scale mail a +0 flail (35, 15, D:5) a +0 ring mail a +0 club (43, 32, D:5) a +0 short sword (47, 12, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 hand axe (0, 1, D:6) a +0 club (1, -25, D:6) a +0 giant club (2, 0, D:6) a +0 robe a +0 dagger (2, 1, D:6) a +0 ring mail a +0 flail (3, 9, D:6) a +0 giant club (11, 10, D:6) a +0 short sword (15, 20, D:6) a +0 hand axe a +0 club a +0 ring mail a cursed -1 scimitar a +0 chain mail (17, -11, D:6) a cursed -1 war axe (19, 2, D:6) a +0 leather armour a +0 mace (26, 5, D:6) a +0 dire flail a cursed +0 plate armour (36, -32, D:6) a +0 halberd a +0 robe (36, -31, D:6) a +0 robe a cursed +0 battleaxe a +0 robe a cursed +3 battleaxe a +0 robe (38, 12, D:6) a +0 ring mail (44, 6, D:6) a +0 club (45, 1, D:6) a +0 scale mail (45, 6, D:6) a +0 chain mail a +0 dagger (46, 7, D:6) a +0 trident (49, -4, D:6) a +0 flail (54, 13, D:6) a cursed -3 short sword (56, 10, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour a +4 glaive (1, 0, D:7) a +0 dagger of venom (1, 2, D:7) a +0 ring mail (2, 4, D:7) a cursed +0 robe a +1 dagger of venom (10, 6, D:7) a +0 leather armour (27, 22, D:7) a +0 leather armour (29, 9, D:7) a +0 mace a +0 chain mail a cursed ring of attention (29, 11, D:7) a +0 leather armour a +0 flail (35, 10, D:7) a +0 chain mail (36, 11, D:7) a +2 hand axe of electrocution (37, 11, D:7) a +0 falchion (38, 11, D:7) a +0 vorpal hand axe (40, 22, D:7) a +0 ring mail (42, 21, D:7) a +0 dagger (51, 14, D:7) a +0 plate armour (57, 18, D:7) a +0 whip a +0 scale mail Level 8 of the Dungeon [Shop] Xoh Tik's Jewellery Emporium a +4 ring of evasion (360 gold) an uncursed amulet of the acrobat (300 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of fire (250 gold) an uncursed ring of protection from cold (250 gold) the ring "Weocupem" {rF+ MP+9 Str-5 Slay+2 SInv} (361 gold) [ring of magical power] It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. an uncursed ring of see invisible (150 gold) (0, 0, D:8) a +0 spear (1, 0, D:8) a +0 spear (2, 0, D:8) a +0 spear (3, 1, D:8) a +1 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (7, -23, D:8) a cursed -4 ring of evasion (9, 6, D:8) a +0 plate armour (24, -13, D:8) a +3 hand axe of draining an orc corpse (30, 16, D:8) 8 gold pieces (39, -19, D:8) a jackal corpse (40, -22, D:8) a jackal corpse (42, -22, D:8) a +0 mace (42, -20, D:8) a jackal corpse (43, -28, D:8) a scroll of teleportation (46, -27, D:8) a +0 pair of boots (47, -13, D:8) a potion of mutation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 kite shield (4, 0, Lair:1) a scroll of identify (35, -2, Lair:1) 24 gold pieces