Dungeon Crawl Stone Soup version 0.27-a0-1206-g6342a01c75 (webtiles) character file. Game seed: 18097812688902606469 1756 anet the Magician (level 8, -6/45 HPs) Began as a Deep Elf Conjurer on June 5, 2021. Was an Initiate of Ashenzari. Mangled by an ogre ... wielding a +0 giant club (27 damage) ... on level 5 of the Dungeon. The game lasted 00:25:20 (7480 turns). anet the Magician (Deep Elf Conjurer) Turns: 7480, Time: 00:25:20 Health: -6/45 AC: 7 Str: 6 XL: 8 Next: 78% Magic: 14/19 EV: 10 Int: 24 God: Ashenzari [......] Gold: 299 SH: 4 Dex: 13 Spells: 17/20 levels left rFire . . . SeeInvis . a - +3 scimitar (freeze) rCold . . . Faith . q - +0 buckler rNeg . . . Spirit . g - +0 ring mail rPois . Reflect . v - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... G - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.15/turn D - ring of resist corrosion MPRegen 0.16/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 299 gold pieces. Inventory: Hand Weapons a - a +3 scimitar of freezing (weapon) b - a +0 hunting sling Missiles c - 164 stones d - 46 bolts j - 24 poisoned darts n - 41 sling bullets F - 5 boomerangs (quivered) H - a throwing net Armour g - a +0 ring mail (worn) h - a +0 leather armour i - a +0 robe q - a +0 buckler (worn) v - a +0 helmet (worn) E - a +0 kite shield G - a +0 pair of boots (worn) I - a +0 buckler Jewellery f - a ring of ice l - an amulet of faith D - a ring of resist corrosion (left hand) Wands m - a wand of iceblast (10) z - a wand of acid (11) Scrolls e - 2 scrolls of fog s - 3 scrolls of blinking u - a scroll of immolation x - a scroll of silence y - a scroll of teleportation C - a scroll of fear Potions o - 2 potions of flight p - 3 potions of curing t - a potion of invisibility w - a potion of attraction A - 3 potions of lignification B - a potion of mutation Skills: + Level 2.6 Fighting + Level 3.6 Long Blades + Level 2.7 Slings + Level 2.7 Armour + Level 5.6 Dodging - Level 2.4 Stealth + Level 2.6 Shields + Level 6.5 Spellcasting - Level 4.3 Conjurations + Level 4.6 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 5% 1 r - Searing Ray Conj 56% 3d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 14% N/A 32% 1 Dazzling Flash Conj/Hex 36% N/A 36% 3 Wereblood Tmut 7% N/A 45% 2 Spider Form Tmut/Pois 3% N/A 69% 3 Fulminant Prism Conj/Hex 9% 3d7 78% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 78% 4 Ice Form Ice/Tmut 7% N/A 97% 4 Hydra Form Tmut 3% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 = Message History a +0 club; a +0 leather armour; an orc corpse c - 112 stones (gained 1) HP restored. Magic restored. c - 113 stones (gained 1) c - 114 stones (gained 1) c - 115 stones (gained 1) c - 137 stones (gained 22) c - 165 stones (gained 28) You enter the shallow water. Moving in this stuff is going to be slow. There is an entrance to Xefefop's Jewellery Boutique here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Fire: 165 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (74% to hit) You shoot a stone. The stone hits the ogre. The ogre is lightly wounded. Your +3 scimitar of freezing glows with a cold blue light! a - a +3 scimitar of freezing (weapon) Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...........######...# #...# ##....##...# ###.# #...# ###.# ##..## ##..# ###... #.# ##..# ##...###..... .... #..####.........#.. #.#...###...........####.. #....#..........## #.. #.............## ##.. ##..@..........###... ##O#######.......... #...# ##......... #.....#####.......... ...##................. ..(# #................ ##.. #...........<... #. ##...........##.. ###............#### You could see an ogre. Vanquished Creatures Prince Ribbit (D:5) Eustachio (D:5) A black bear (D:4) 3 phantoms 2 bullfrogs A scorpion (D:4) A howler monkey (D:4) 4 wights (D:4) A bullfrog zombie (D:5) 4 orc priests A centaur skeleton (D:5) A bullfrog skeleton (D:4) 3 iguanas 3 orc wizards 2 hound skeletons (D:4) Robin (D:4) 5 gnolls A howler monkey skeleton (D:4) 9 adders 2 worms (D:2) 3 dart slugs 11 orcs 18 ball pythons 21 endoplasms 26 giant cockroaches 16 goblins 6 hobgoblins 4 jackals 4 kobolds 13 quokkas 4 bats 13 frilled lizards A rat (D:3) 187 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 192 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 352 | D:1 | Learned a level 2 spell: Searing Ray 472 | D:1 | Reached skill level 1 in Fighting 649 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/10 1655 | D:2 | Reached skill level 4 in Spellcasting 1896 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/12 2587 | D:3 | Found a glowing drain. 2640 | Sewer | Entered a sewer 2741 | Sewer | Reached XP level 5. HP: 29/29 MP: 7/13 2742 | Sewer | Reached skill level 1 in Armour 2796 | Sewer | Reached skill level 1 in Long Blades 3299 | Sewer | Reached skill level 1 in Shields 3453 | Sewer | Reached skill level 1 in Slings 3453 | Sewer | Reached XP level 6. HP: 35/35 MP: 9/14 4082 | D:3 | Found a sparkling altar of Nemelex Xobeh. 4483 | D:4 | Noticed Robin 4494 | D:4 | Killed Robin 4756 | D:4 | Reached skill level 5 in Spellcasting 4758 | D:4 | Reached skill level 1 in Evocations 4758 | D:4 | Reached XP level 7. HP: 40/40 MP: 8/16 4983 | D:4 | Reached skill level 5 in Dodging 5467 | D:4 | Reached skill level 6 in Spellcasting 5469 | D:4 | Reached XP level 8. HP: 43/44 MP: 11/19 5845 | D:5 | Entered Level 5 of the Dungeon 5853 | D:5 | Found Xefefop's Jewellery Boutique. 5996 | D:5 | Noticed Prince Ribbit 6006 | D:5 | Killed Prince Ribbit 6527 | D:5 | Noticed Eustachio 6548 | D:5 | Killed Eustachio 6979 | D:5 | Found a staircase to the Ecumenical Temple. 7057 | Temple | Entered the Ecumenical Temple 7066 | Temple | Became a worshipper of Ashenzari the Shackled 7480 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, serial_forest, infiniplex_forest_split, infiniplex_forest_fountain, infiniplex_forest_lined_2, fountainhead D:2: minmay_roachtagon, layout_loops_ring, kennysheep_generic_room_2 D:3: layout_loops_ring, old_standard_altar, gup_sewer_entry_glass D:4: layout_loops_ring, kennysheep_flooded_box, uniq_robin D:5: cheibrodos_barr_body, layout_layer_cave, temple_fountains, serial_shops, nicolae_shop_behind_doors, nicolae_shop_waterfront, uniq_eustachio, uniq_prince_ribbit1 Temple: eino_temple_scatter_basement Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 | 5.6 Fighting | 1 2 | 2.6 Spellcasting | 4 5 6 | 6.5 Armour | 1 2 | 2.7 Long Blades | 1 3 | 3.6 Shields | 1 2 | 2.6 Slings | 1 2 | 2.7 Evocations | 1 4 | 4.6 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 25 | | || 25 Scimitar | | | 2 || 2 Fire: Hunting sling | 6 | 102 | 42 || 150 Throw: Boomerang | | | 11 || 11 Cast: Magic Dart | 26 | | || 26 Searing Ray | 21 | 57 | 44 || 122 Armor: Ring mail | 7 | 5 | 7 || 19 Leather armour | | 1 | || 1 Dodge: Dodged | 4 | 9 | 21 || 34 Block: Buckler | | 3 | 11 || 14 Rpst.: Scimitar | | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7624 | 7011 | 613 | 172 | 5637 | 7 | 1089.1 | Dungeon | 6301 | 5706 | 595 | 172 | 4565 | 5 | 1260.2 | Temple | 200 | 182 | 18 | 0 | 167 | 1 | 200.0 | Sewer | 1122 | 1122 | 0 | 0 | 904 | 1 | 1122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1398 daAuts D:5: 1382 daAuts D:1: 1340 daAuts D:2: 1188 daAuts Sewer: 1122 daAuts D:3: 991 daAuts Temple: 200 daAuts