Dungeon Crawl Stone Soup version 0.27-a0-1595-g0b823d0a13 (webtiles) character file. Game seed: 10156270702788676353 35 anet the Conjurer (level 3, -4/28 HPs) Began as a Hill Orc Conjurer on July 19, 2021. Slain by a gnoll (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (1771 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 1771, Time: 00:03:00 Health: -4/28 AC: 6 Str: 9 XL: 3 Next: 35% Magic: 5/5 EV: 10 Int: 19 God: Gold: 25 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . a - +1 war axe (elec) rCold + . . Faith . (no shield) rNeg . . . Spirit . d - +1 ring mail {rC+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 war axe of electrocution (weapon) Missiles c - 7 stones f - 14 bolts g - 22 arrows Armour b - a +0 robe d - a +1 ring mail of cold resistance (worn) Potions e - 2 potions of attraction {unknown} Skills: + Level 1.1 Fighting + Level 0.9 Axes + Level 0.6 Slings + Level 0.6 Crossbows + Level 1.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth + Level 1.1 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 0.7 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 10% 1 r - Searing Ray Conj 32% 3d4 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 54% 3 Frozen Ramparts Ice 2% 1d2 83% 3 Fulminant Prism Conj/Hex 4% 3d6 91% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 91% 4 Ice Form Ice/Tmut 1% N/A 99% 4 Summon Ice Beast Ice/Summ 1% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard barely misses you. You slash the frilled lizard! Lightning courses through the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. Found a faded altar of an unknown god. There is a faded altar of an unknown god here. You see here a +0 club. There is a stone staircase leading up here. Found 18 sling bullets. A gnoll comes into view. It is wielding a +5 halberd. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +5 halberd (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll but does no damage. Unknown command. You start resting. A gnoll is nearby! The gnoll hits you with a +5 halberd. You closely miss the gnoll. The gnoll hits you with a +5 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +5 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +5 halberd! You die... ....... #.# ##.....# #.# #......# #####.# ......# #.....# ......# #.##### #.#.#.# #.# #.#.#.# #.# #.#g#.# #.# .####..#@.# #.# .......###.# #.# ........#.## #.# .#######.#########.# #...........####### #######.####.........) #.........<...######## #.#####.#####.# #.# #.# You could see a gnoll. Vanquished Creatures A worm (D:1) A dart slug (D:2) 2 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 2 ball pythons 2 frilled lizards 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 284 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/4 843 | D:1 | Learned a level 2 spell: Searing Ray 1300 | D:1 | Reached skill level 1 in Shields 1300 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/5 1429 | D:1 | Reached skill level 1 in Fighting 1637 | D:2 | Reached skill level 1 in Armour 1713 | D:2 | Found a faded altar of an unknown god. 1771 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_rooms, minivault_14 D:2: layout_loops_ring, chequers_ecumenical_altar_twisty Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 1 | 1.1 Fighting | 1 | 1.1 Armour | 1 | 1.0 Axes | | 0.9 Slings | | 0.6 Crossbows | | 0.6 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Evocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 36 Club || 14 War axe || 16 Cast: Magic Dart || 37 Searing Ray || 3 Armor: Robe || 8 Ring mail || 4 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1782 | 1687 | 95 | 127 | 1327 | 2 | 891.0 | Dungeon | 1782 | 1687 | 95 | 127 | 1327 | 2 | 891.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1576 daAuts D:2: 205 daAuts